I wouldn't run 7th as it's outdated and has been nerfed way too much.
I suggest you try something simple like this:
2 Heavy/Medium Bloodspawn/Balorgh/Engine Guardian/whatever you like
5 Heavy Ancient Dragonguard/Clever Alchemist/Fury/New Moon on body
Ring + Necklace + Main Bar of a set that gives a combination of Stam and WD (Spriggan/Essence Thief, for example)
Malacath Ring
Potentates Back Bar.
Simple and easy to play with. Reasonably cheap and quick to get too.
MurderMostFoul wrote: »I wouldn't run 7th as it's outdated and has been nerfed way too much.
I said "like 7th", but it could be any 5 piece you proc on the back bar, and benefit from on the front. I hate to even bring it up, but you could do this with Venomous Smite. Then extra chances of applying the poisoned status effect synergize well with DK for sustain.
I suggest you try something simple like this:
2 Heavy/Medium Bloodspawn/Balorgh/Engine Guardian/whatever you like
5 Heavy Ancient Dragonguard/Clever Alchemist/Fury/New Moon on body
Ring + Necklace + Main Bar of a set that gives a combination of Stam and WD (Spriggan/Essence Thief, for example)
Malacath Ring
Potentates Back Bar.
Simple and easy to play with. Reasonably cheap and quick to get too.
It looks to me like you are giving up a 5 piece bonus? Why?
MurderMostFoul wrote: »I wouldn't run 7th as it's outdated and has been nerfed way too much.
I said "like 7th", but it could be any 5 piece you proc on the back bar, and benefit from on the front. I hate to even bring it up, but you could do this with Venomous Smite. Then extra chances of applying the poisoned status effect synergize well with DK for sustain.
I suggest you try something simple like this:
2 Heavy/Medium Bloodspawn/Balorgh/Engine Guardian/whatever you like
5 Heavy Ancient Dragonguard/Clever Alchemist/Fury/New Moon on body
Ring + Necklace + Main Bar of a set that gives a combination of Stam and WD (Spriggan/Essence Thief, for example)
Malacath Ring
Potentates Back Bar.
Simple and easy to play with. Reasonably cheap and quick to get too.
It looks to me like you are giving up a 5 piece bonus? Why?
I think that giving up a 5pc for Potentates is worth it. Potentates is 5% damage reduction and Temporal Guard is another 8%. Add Minor Maim + Minor Heroism from Heroic Slash and it starts to get really difficult to die and very easy to get back on the offensive once your opponent wasted a ton their resources trying to finish you off to no avail.
Personally, i like the flow and playstyle of this. Maybe it's not the best choice, but it's working very well for me
MurderMostFoul wrote: »Try this:
SnB Back Bar: weapon damage buff set (like 7th)
2H Front Bar: damage set (like NMA)
-The above will only use 9 slots on front and back bar-
Monster set of choice
Malacath
Also in another post you suggested venomous smite, but this won't work with Malacaths.
MurderMostFoul wrote: »Also in another post you suggested venomous smite, but this won't work with Malacaths.
Oops, that's right. It's certainly better that way too.
I'll break down the setup:
Head/Shoulder: Monster
Body/Legs/Feet: Front Bar Damage Set (like NMA)
Hands/Waist/Ring1/Neck: Back Bar Carry over set (like 7th)
Ring2: Malacaths
Back Bar Shield: Back Bar Carry over set (like 7th)
Back Bar 1H: Front Bar Damage Set (like NMA)
Front Bar 2H: Front Bar Damage Set (like NMA)
So,
Back Bar gives you:
2-Monster
1-Malacath
5-Back Bar Carry over set
4-Front Bar Damage Set
Proc your carry over set on your Back Bar (cast armor buff for 7th), swap bars, and Front Bar gives you:
2-Monster
1-Malacath
4-Back Bar Carry over set (with carry over active on front bar)
5-Front Bar Damage Set
The number of reliable "carry over" sets is limited, especially if OP is opting to not run CA. But pick one of them, plug it into this set up, and you effectively get two 5-piece bonuses, a monster set and a mythic item.
MurderMostFoul wrote: »Also in another post you suggested venomous smite, but this won't work with Malacaths.
Oops, that's right. It's certainly better that way too.
I'll break down the setup:
Head/Shoulder: Monster
Body/Legs/Feet: Front Bar Damage Set (like NMA)
Hands/Waist/Ring1/Neck: Back Bar Carry over set (like 7th)
Ring2: Malacaths
Back Bar Shield: Back Bar Carry over set (like 7th)
Back Bar 1H: Front Bar Damage Set (like NMA)
Front Bar 2H: Front Bar Damage Set (like NMA)
So,
Back Bar gives you:
2-Monster
1-Malacath
5-Back Bar Carry over set
4-Front Bar Damage Set
Proc your carry over set on your Back Bar (cast armor buff for 7th), swap bars, and Front Bar gives you:
2-Monster
1-Malacath
4-Back Bar Carry over set (with carry over active on front bar)
5-Front Bar Damage Set
The number of reliable "carry over" sets is limited, especially if OP is opting to not run CA. But pick one of them, plug it into this set up, and you effectively get two 5-piece bonuses, a monster set and a mythic item.
A really underrated and excellent set for StamDK's trying to to find a good backbar set is Champion of the Hist. Building for ultimate generation on a StamDK is still extremely powerful because of the sustain you get from using ultimates. Often times, you'll end up doing more damage because you can sacrifice recovery in other parts of your build for greater damage, knowing you'll get more leaps and corrosive armors to give you stat back. Something like this:
Balorgh Monster set (2 piece)
New Moon Acolyte 2h + hands, waist, feet (5 piece)
Champion of the Hist SnB, chest, Legs, ring, neck (6 pieces)
Malacath Band ring (1 piece)
When you're on your front bar, you'll have the 4 piece set bonuses from your Champion of the Hist set, which are all offensive (1 line of weapon damage, 2 lines of max stam) and the full 5 piece from New Moon. Go to your backbar and you're instantly gaining ultimate while you block/heal/CC or apply your DoTs. Obviously ignore all of that if you Heroic Slash is a mainstay on your bar.
Urzigurumash wrote: »
I think that's it unless you want to get into backbar-able proc, defense, and sustain sets, in which case there are many other options. For a frontbar set, it's hard to beat NMA, despite the cost increase and line of crit.
Aside from Cyrodiil's Crest, there's Armor Master as a defensive single-barrable set. I also wouldn't dismiss 7th out of hand. Stacking health regen from that set with gold food is not nothing. If you're in CP and you like Windrunning, like me, then you always have some CP to invest into health regen. On the other hand, for a back-barrable sustain set there is Trappings of Invigoration.I can’t think of a good def or sustain set which carried over nicely on the front bar. I guess my reliance on bone pirate fir a solid year may have limited my vision a bit 😵
A very accurate analysis for which I thank you! I think it confirms it’s truly difficult to go beyond CA and NMA if using a mythic like Malacath.
Sustain and defensive set: tried pariah on a different had but I wasn’t happy with back barring only...lost a lot of strength imo
I can’t think of a good def or sustain set which carried over nicely on the front bar. I guess my reliance on bone pirate fir a solid year may have limited my vision a bit 😵
A really underrated and excellent set for StamDK's trying to to find a good backbar set is Champion of the Hist. Building for ultimate generation on a StamDK is still extremely powerful because of the sustain you get from using ultimates. Often times, you'll end up doing more damage because you can sacrifice recovery in other parts of your build for greater damage, knowing you'll get more leaps and corrosive armors to give you stat back. Something like this:
Balorgh Monster set (2 piece)
New Moon Acolyte 2h + hands, waist, feet (5 piece)
Champion of the Hist SnB, chest, Legs, ring, neck (6 pieces)
Malacath Band ring (1 piece)
When you're on your front bar, you'll have the 4 piece set bonuses from your Champion of the Hist set, which are all offensive (1 line of weapon damage, 2 lines of max stam) and the full 5 piece from New Moon. Go to your backbar and you're instantly gaining ultimate while you block/heal/CC or apply your DoTs. Obviously ignore all of that if you Heroic Slash is a mainstay on your bar.