Deadly strike adds 20% DoT damage to poison/bleed/sickness proc and 250 weapon damage
Poisonous serpent adds a 50% chance to add 3400 damage on light/heavy attacks on poison status affected enemies with a 1s refresh time and 125 weapon damage
BRP bow adds poison DoT every 2s equal to 65% of Bombards initial damage for up to 12s
Would it be a more viable or a good alternative over the bog standart meta of hunding's rage 300 weapon damage and relequen slow harming wind build up giving 4.5k damage per tick?
Edited by Foxtrot39 on June 27, 2020 1:08AM