I've been lurking on the forums a bit, and for the first time in a very, very long time I'm seeing people lauding performance in Cyrodiil. Cyrodiil. And ZOS's comment on more community communication has me carefully optimistic.
Last time I played was during update 26 (or whatever the big 'performance overhaul' pre Greymoor was), and it was atrocious. Simply atrocious.
Battlegrounds and Dungeons were probably my favourite things in ESO (overland has been meh since OT), but I also like Cyrodiil - nothing I've ever experienced in another MMO/game-in-general even comes close. So I'll ask
- Is performance (bar swapping, blocking) still so clunky that even instance 4-man dungeons feel awkward?
- Is Cyrodiil still "turn based, with a random chance of skills actually firing"?
- Are people now confident that it will at least get better?
NB/Disclaimer: This isn't an angry "Fix your **** ZOS!"-post. There's a reason I come back to ESO; because for all its faults its still loads better than other MMOs I've tried/looked at -
when it works, it just happens that it often doesn't. And I feel sorry for ZOS - it's not like they mean for it to be performing so badly, I'm 100% sure they genuinely thought update 26 would improve performance -
it didn't and that's lamentable, but I'll concede, to some degree, that "it's the thought that counts".
(It's vacation time, and I finally have free time - in abundance, which is why I'm looking for something to catch the interest, whenever I don't have something else to do. I can only replay Skyrim/Morrowind/Oblivion so many times :P ).
I think it is central to ESO's well-being to critique the developers when they change the game (or fail to change something).
But the negativity can be exhausting, so I vow to post 50/50 negativity and appreciation.