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Honestly, words have never resonated with me so much.Atherakhia wrote: »
People are fanbois and unable to accept reality. PvP in this game is bottom of the barrel. I have no idea what it was like in the olden days as I've only been playing about 6 months. But the reason I'm playing this is because there wasn't much else available that I hadn't already tried and grown bored with. When that isn't the case, I'll be gone as this game is a sinking ship for those who enjoy PvP.
Abusers of the healer+tank+dps combo were wailing that the promised nerf would make the healing "role" obsolete.
I read this as "people don't play exactly the way I want them to play to allow me and my buddies to kill them instantly."
Why should a healer build be easy to kill with zero losses on your side?
Most people that play healers are not always just healing. For example, Templars are usually gonna fit Synergys on their builds in the form of Supernova, and Mystic Orbs. They are healers yes, but during pushes and fights they will drop novas, and synergys to help dps dps. Wardens will also do similar, and they provide the resistance buff. Sorcs have fat heals still, and they provide large amounts of CC, and huge burst heal on the twilight.
That is just the support side of things. You are always going to have players with huge damage, and fat heals.
The healing role will never be obsolete even if healing has been nerfed. All this amounts to is a learn to play situation.
tanky players are still tanky, and those who lacked tankiness are destroyed. Those who healed a lot, still healing a lot, those who didn't heal a lot, became useless.
Anotherone773 wrote: »I cant take pvp seriously in this game. Its just to messed up. I do pvp but basically do it as a minigame. Since Greymoor ive been in BGS with players who are getting up to 65 kills now per match and the previous high ive seen was just below 30. I should note im not even including assists in this, only kills. It will only be one player while the other 11 of us will have no more than 20/20 K/A.
When killed by these players, i notice they are (mostly) spamming the same skill over and over. They also have an ability to be at about 10% HP and heal to 75% plus instantly and then become invincible even with multiple people attacking them for 30 plus seconds while they just melt entire teams. One last night got 54 kills, 0 deaths, and 23 assists. He had more kills than all 11 players combined.
I had another with 37 kills who was a magsorc who id get down to being one shot from dead, dart out of my range, heal for full HP instantly and then come back in range and just smoke me from 3/4 hp before i can even bar swap or hit a potion. This same person struggled to take down my HP just moments before.
It looks like godmode hacks to me. These players are not that good, something is helping them.
You've got things exactly backwards; it's Stamina builds that are overpowered compared to their Magicka counterparts, and it has been that way for years now. The only real exception to that is Magicka Sorcerer, which tends to remain fairly competitive with Stamina builds (though even then, they're typically easier to kill if they start making mistakes).As for the players with huge damage and fat heals, I find it imbalanced that well kitted classes, most often the magicka variants, get peak performance across the board.
Unclear on what you mean by "experience". If I had to guess you're asking for PVP stats to deduce if I am experienced. Probably to exploit the lack of said experience and invalidate my claim that there's something wrong with the PVP in this game. I'm not looking just at myself as a reference, but at the high CP players in my team dropping like flies.SFxxKANExx wrote: »Give us some background about your PVP experience @spurned : what is your highest rank in AVA and how many kills do you have in total?
Unclear on what you mean by "experience". If I had to guess you're asking for PVP stats to deduce if I am experienced. Probably to exploit the lack of said experience and invalidate my claim that there's something wrong with the PVP in this game. I'm not looking just at myself as a reference, but at the high CP players in my team dropping like flies.SFxxKANExx wrote: »Give us some background about your PVP experience @spurned : what is your highest rank in AVA and how many kills do you have in total?
AVA rank is pointless anyway since all you need for that is time.
As for my kill count it could have been much higher if BG teams didn't have sometimes even 2 healing/killing dual purposed machines. Which is why I'm here ain't it?
xXMeowMeowXx wrote: »Actually Stamblade rn is a monster in BGS, if you know how to play it.
The problem is on the players in BGs that are there just for their random or daily, and COD type players. They think they’re great until they join a solo queue and get rekted by a true 1 v Xer.
Those small maps are a dream come true. It’s like a bunch of strays from a Zerg just ripe for the taking.
They need to add a separate queue for premades to fight premades.
Though people need to learn how to gracefully lose at a game. They need to stop blaming everything but themselves and just be more light hearted about it.
Any class in the right hands works wonders. If you feel another class is better, then build it and play on that instead. That’s the fun on ESO, playing all the classes.
Also, CP level has nothing to do with BGs. Many people have multiple alt accounts at varying CP.
Simply there are good players at PvP. What would you expect after over half a decade??
ZOS doesn't listen and they wanted to push an overall heal nerf, despite the huge disparity in healing between classes, and people are surprised the disparity is even higher?
Evasion: Casting this ability and its morphs now requires that you wear 5 pieces of Medium Armor.
ZOS doesn't listen and they wanted to push an overall heal nerf, despite the huge disparity in healing between classes, and people are surprised the disparity is even higher?
If I were in college again I'd do my thesis on this game, the destructive decisions of those in charge, and how it mirrors our society writ large. Particularly the devs knee-jerk capitulation to the loudest voices without actually looking at the long term consequences, and their little thought out best-intention policymaking, in hopes of bringing about more equity and balance, only to make things worse.
It's human nature I guess.