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Dailies in Imperial City?

FlopsyPrince
FlopsyPrince
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Plenty of dailies in Cyrodil, especially in the questing hubs.

Where are the dailies in Imperial City? I only see a single one. Is that really it?
PC
PS4/PS5
  • Gythral
    Gythral
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    1 per area, up the ladders from the sewers base...
    “Be as a tower, that, firmly set,
    Shakes not its top for any blast that blows!”
    Dante Alighieri, The Divine Comedy
  • FlopsyPrince
    FlopsyPrince
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    Where is the AD one? The two I found go to the normal street level.

    Never mind. Not in a room, but in an alcove unlike another one I saw.

    Or not, that was a dungeon entrance. Where is it?
    Edited by FlopsyPrince on June 26, 2020 3:58AM
    PC
    PS4/PS5
  • Taleof2Cities
    Taleof2Cities
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    Where is the AD one? The two I found go to the normal street level.

    Never mind. Not in a room, but in an alcove unlike another one I saw.

    Or not, that was a dungeon entrance. Where is it?

    Up one of the ladders to the any of the Districts from your home base ... you'll then see the quest giver. It's totally unrelated to any ladders you find in the sewers, @FlopsyPrince.

    Make sure you've completed the Imperial City intro mission with the Drake of Blades first.

    Edited by Taleof2Cities on June 26, 2020 4:20AM
  • FlopsyPrince
    FlopsyPrince
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    Where is the AD one? The two I found go to the normal street level.

    Never mind. Not in a room, but in an alcove unlike another one I saw.

    Or not, that was a dungeon entrance. Where is it?

    Up one of the ladders to the any of the Districts from your home base ... you'll then see the quest giver. It's totally unrelated to any ladders you find in the sewers, @FlopsyPrince.

    Make sure you've completed the Imperial City intro mission with the Drake of Blades first.

    I finally found it. It is inside the base. I was looking outside the base. I am not sure whether I did that other quest or not, but I finally got my tickets here after wasting an hour on the other quest.
    Edited by FlopsyPrince on June 26, 2020 4:55AM
    PC
    PS4/PS5
  • Uryel
    Uryel
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    My wife found a questgiver in the district, up on a ledge with no apparent mean to access it. No door, no stairs, no nothing, either directly to it, or to the buildings around it. One sure thing is that event loves to waste people's time in one of the worst possible zones in this game.
  • ExistingRug61
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    Uryel wrote: »
    My wife found a questgiver in the district, up on a ledge with no apparent mean to access it. No door, no stairs, no nothing, either directly to it, or to the buildings around it. One sure thing is that event loves to waste people's time in one of the worst possible zones in this game.

    @Uryel
    Access to those ledges are via one of the six ladders that can be found in your alliances home base (there will be one for each district). The ledges cannot be accessed once you are in the district itself.
    As such the ladders plus ledges provide a way to go from the home base straight to the districts without having to go through the sewers, but not back.

    I am not sure about the other alliances, but for AD these ladders are found in the eastern room of the home base. Its the same room that you respawn in when you "release" after dying in IC.

  • ShawnLaRock
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    @Uryel - you access these ledges “with no apparent mean(s) to access it” conveniently from your home base via ladders to all 6 zones within the city. No time wasted in a remarkably-crafted zone.

    S.
  • FlopsyPrince
    FlopsyPrince
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    I had a quest to plant a flag there. How am I supposed to get into the opponents base? It was from AD to the one on the far left side of the screen, which I wasted an hour getting to before I dropped it. That was one on the public board at "eye level" in the AD base.

    Might be good with a zerg or really good PvP sneaker, but not for me. Fortunately EU was dead at that time.
    PC
    PS4/PS5
  • Ilsabet
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    There are 6 ladders in each alliance base, one for each district in upper IC. When you get a "plant the flag" quest in your base, find the ladder that corresponds to the district you're supposed to go to. The ladder will take you exactly where you need to be. Conveniently, this is also where you can pick up the repeatable daily quest that will get you tickets.

    If you want to have multiple dailies in your journal before you hop down to street level, then use the ladder to go back to your base after picking up the quest, and use another ladder to go to a different district. Once you're on street level you can't get back to the ladders, so it's much more convenient to pick up any quests you want to do before you get to work.

    Also, as of Greymoor you don't have to do any of the IC main quest before you can unlock the dailies. So you don't need to worry about that.

    (For the record, I didn't know about the ladders the first time I went to IC, and I too spent a good hour bashing my head against the wall trying to figure out how to get up to the quest marker. I wish I'd had people to explain things to me then. :D)
  • FlopsyPrince
    FlopsyPrince
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    Ilsabet wrote: »
    There are 6 ladders in each alliance base, one for each district in upper IC. When you get a "plant the flag" quest in your base, find the ladder that corresponds to the district you're supposed to go to. The ladder will take you exactly where you need to be. Conveniently, this is also where you can pick up the repeatable daily quest that will get you tickets.

    If you want to have multiple dailies in your journal before you hop down to street level, then use the ladder to go back to your base after picking up the quest, and use another ladder to go to a different district. Once you're on street level you can't get back to the ladders, so it's much more convenient to pick up any quests you want to do before you get to work.

    Also, as of Greymoor you don't have to do any of the IC main quest before you can unlock the dailies. So you don't need to worry about that.

    (For the record, I didn't know about the ladders the first time I went to IC, and I too spent a good hour bashing my head against the wall trying to figure out how to get up to the quest marker. I wish I'd had people to explain things to me then. :D)

    You mean I just needed to go up the ladder in my base? The quest marker kept directing me through the sewers. Grrrrr.....
    PC
    PS4/PS5
  • Sengra
    Sengra
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    It is confusing. I was told to go to the Arboretum (for another quest?), and I also went through half the sewers to get to the entrance. Then when I was in the city there was no way to get to that balcony, I could only port there when I was killed. Why have two different entrances at all (one that makes the way through the sewers kind of redundant) and none in the city?
    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!
  • FlopsyPrince
    FlopsyPrince
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    Sengra wrote: »
    It is confusing. I was told to go to the Arboretum (for another quest?), and I also went through half the sewers to get to the entrance. Then when I was in the city there was no way to get to that balcony, I could only port there when I was killed. Why have two different entrances at all (one that makes the way through the sewers kind of redundant) and none in the city?

    The directions are horrible.

    Someplace in your base should be 6 ladders in an area, 1 for each of the areas.

    Running around in the sewers will never get you there.

    Please fix the in-game information/direction on this ZoS!
    PC
    PS4/PS5
  • Red_Feather
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    Sengra wrote: »
    It is confusing. I was told to go to the Arboretum (for another quest?), and I also went through half the sewers to get to the entrance. Then when I was in the city there was no way to get to that balcony, I could only port there when I was killed. Why have two different entrances at all (one that makes the way through the sewers kind of redundant) and none in the city?

    The story quest did that to me too.
  • Uryel
    Uryel
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    @Uryel - you access these ledges “with no apparent mean(s) to access it” conveniently from your home base via ladders to all 6 zones within the city. No time wasted in a remarkably-crafted zone.

    S.

    The only remarkable thing about this zone is how quickly irritating it is. Found out the ladders in the end, but initially had the same issue as below.

    You mean I just needed to go up the ladder in my base? The quest marker kept directing me through the sewers. Grrrrr.....

    Pretty much this. ESO is generally pretty bad at giving directions. It tells you the next "checkpoint" instead of telling you where things are and letting you figure a way to get there. In some cases, it's the same thing, and that's ok. In many cases, there is only one way to go, so it works. And not so rarely, it will completely bulldung you. "Go up those stairs" --> goes up the stairs --> "no actually go down the stairs"... Or it will point you to the long way around, when there is a direct access.

    I've played games that don't give you any direction, where you had to actually read the quest log to get directions, and then actually find your way there by yourself using landmarks. I found them way less ire-inducing that games supposedly holding your hand to get somewhere and doing a dung job at it.
  • FlopsyPrince
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    Uryel wrote: »
    @Uryel - you access these ledges “with no apparent mean(s) to access it” conveniently from your home base via ladders to all 6 zones within the city. No time wasted in a remarkably-crafted zone.

    S.

    The only remarkable thing about this zone is how quickly irritating it is. Found out the ladders in the end, but initially had the same issue as below.

    You mean I just needed to go up the ladder in my base? The quest marker kept directing me through the sewers. Grrrrr.....

    Pretty much this. ESO is generally pretty bad at giving directions. It tells you the next "checkpoint" instead of telling you where things are and letting you figure a way to get there. In some cases, it's the same thing, and that's ok. In many cases, there is only one way to go, so it works. And not so rarely, it will completely bulldung you. "Go up those stairs" --> goes up the stairs --> "no actually go down the stairs"... Or it will point you to the long way around, when there is a direct access.

    I've played games that don't give you any direction, where you had to actually read the quest log to get directions, and then actually find your way there by yourself using landmarks. I found them way less ire-inducing that games supposedly holding your hand to get somewhere and doing a dung job at it.

    It wasn't even "one way to go" in this case. It was impossible to reach except by going up the ladder.

    I find it hard to believe that ZoS hasn't known the ladders don't show the markers for the AD base and only that base.
    PC
    PS4/PS5
  • AlnilamE
    AlnilamE
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    Sengra wrote: »
    It is confusing. I was told to go to the Arboretum (for another quest?), and I also went through half the sewers to get to the entrance. Then when I was in the city there was no way to get to that balcony, I could only port there when I was killed. Why have two different entrances at all (one that makes the way through the sewers kind of redundant) and none in the city?

    Imperial City is structured in such a way that you can easily get from your base to the districts, but you have to take the dangerous path to get back to base. This is because when killing mobs, you earn Tel Var stones, and other players can get half your Tel Var stones if they kill you. Therefore, the easy means to get back to safety are costly.
    The Moot Councillor
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