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What NEW major addition would you like in the next chapter?

  • Anotherone773
    Anotherone773
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    New Other
    I know it will never happen but i would like the server mirrored. This new server would be a vet server where normal is hard and vet is nightmare and HM is (almost) impossible. You would take portals in select locations that would take you between servers.

    Why not just a difficulty slider? All that does is buff or debuff you. I can do that by wearing worse gear or not using the best abilities/rotations etc. A vet server would have npcs that wouldnt just be harder but would be varying degrees of harder. For example the difficulty level would be based on perceived intelligence of that type of NPC. Insects would be the easiest as they have the lowest intelligence. Humanoid NPCs would be very hard.

    You could also run the entire world and all of its quest again with new rewards
  • Olupajmibanan
    Olupajmibanan
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    New Race
    Definitely not new class.
  • Stahlor
    Stahlor
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    Perfected Nuclear Bomb of *** Server Performance
    If you get killed by lag for the third time, you cast a massive nuclear bomb, killing every player on the map, except of the ones in your group, and takes all killed players back to character selection screen. Players killed by this bomb, cannot log into the game for 60 min. The crown store is still accessible, though.
  • mocap
    mocap
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    New Other
    personal difficulty toggle for overland
  • Gythral
    Gythral
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    New Other
    Massive
    Wake Up Hamster
    button...
    “Be as a tower, that, firmly set,
    Shakes not its top for any blast that blows!”
    Dante Alighieri, The Divine Comedy
  • Xarc
    Xarc
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    New Skilline
    I would like Spell Crafting.

    I don't know if it would be a skill tree or other form, but i'd like this.
    I think they should make it with Direnni quests & direnni tower I guess.

    Edited by Xarc on June 28, 2020 9:22AM
    @xarcs FR-EU-PC -
    Please visit my house ingame !
    sorry for my english, it's not my native language, I'm french
    "Death is overrated", Xarc
    Xãrc -- breton necro - DC - AvA rank50
    Xarcus -- imperial DK - DC - AvA rank50 - [pve] pureclass
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    Xärc -- breton NB - DC - AvA rank49 - [pve] pureclass
    Isilenil - Altmer NB - AD - AvA rank41
    Felisja - Bosmer NB - DC - AvA rank41
    Glàdys - redguard templar - DC - AvA rank40 - [pve & pvp] pureclass
    Xaljaa - breton NB - now EP - AvA rank39
    Bakenecro - khajiit necro - DC - AvA rank28
    Xalisja - bosmer necro - DC - AvA ?
    Shurgha - orc warden EP - AvA rank? [pve & pvp]pureclass
    Scarlętt - breton templar DC - AvA rank?
    - in game since April 2014
    - on the forum since December 2014
  • Temeraire507
    Temeraire507
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    New Weapon Type
    One handed magic + one handed weapon for sure. Although a new class and a new race would also have my vote if the weapon was not an option.
  • coletas
    coletas
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    New Other
    a playable game
  • Tyrobag
    Tyrobag
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    New Weapon Type
    1h & Rune. Stamina has been taking back class abilities, which means magicka needs a new weapon line. 1h and rune would be the easiest to implement, since they don't need to design a new weapon for each motif, and don't need to put new loot on bosses as long as they make runes craftable and have them copy the set bonus of the equipped 1h weapon. Heck they can even piggy back the crafting off he existing enchanting system. 1h & Rune would be the easiest to implement, on top of being the most requested weapon line by far.
  • redgreensunset
    redgreensunset
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    New Other
    Honestly, until performance is fixed I don't much care. I haven't bought Greymoor and don't plan to unless we start seeing some improvement performancewise.
  • redgreensunset
    redgreensunset
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    New Other
    Browart wrote: »
    New race isnt worth of major addition rly... its only 3 passives which are maybe 1-5% important

    If someone voted for new race that person clearly doesnt know what mean major addition.

    From a roleplaying pov a new race is a major addition. Not everything is about minmaxing and that isn't everyone's reason for playing.
  • lucky_Sage
    lucky_Sage
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    New Weapon Type
    Melee magick weapons
    DC PC NA
    Magdk - main
    Stamcro - alt

    AD PS4 NA -retired (PC runs way better to play on console)
    magdk
    magblade
    stamplar
    magden
    magsorc

  • Wildberryjack
    Wildberryjack
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    New Other
    Underwater content. It's one of the things I LOVE about GW2. Their underwater content is awesome and fun. WoW's isn't horrible but is sorely lacking. But GW2 nailed it.
    The purpose of art is washing the dust of daily life off our souls. ~Pablo Picasso
  • Deathlord92
    Deathlord92
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    A way to pick racial skill lines maybe through a quest.
  • DTStormfox
    DTStormfox
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    New Other
    New servers and a new development team to reduce the huge amount of lag and issues that arise from it, and to finally clean up the game's engine and game functions.
    Only responds to constructive replies/mentions

    Immortal-Legends Guild Master
    Veteran PvP player


  • Kesstryl
    Kesstryl
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    New Other
    A new patch WITHOUT NERFS, sick of my progression going backwards EVERY SINGLE UPDATE on some of my characters
    Edited by Kesstryl on June 28, 2020 3:03PM
    HEARTHLIGHT - A guild for housing enthusiasts! Contact @Kesstryl in-game to join.
  • Vrienda
    Vrienda
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    New Race
    Put new race because I kinda wanna play a fish elf.

    Buuut in reality I'd like to see some systems changes like an endgame revamp, combat overhaul or something else that'd close the gaping skillgap between players.

    It feels like getting into endgame would be a nightmare due to how challenging it's supposed to be. And the combat in this game is frustrating due to all the buffs, debuffs, weaving, animation cancelling (Is that still in the game?) and all the other stuff you have to keep up with to be viable at endgame.

    And it'd be nice if they maybe took a break from dungeon DLC. Give us a second story zone or some imperial city like PvP zone instead of two dungeon DLC's that only a small % of the playerbase actually bother with.
    Desperate for Roleplaying servers to bring open world non-organised RP to Elder Scrolls Online. Please ZOS.
  • Jeirno
    Jeirno
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    New Other
    Browart wrote: »
    New race isnt worth of major addition rly... its only 3 passives which are maybe 1-5% important

    If someone voted for new race that person clearly doesnt know what mean major addition.

    From a roleplaying pov a new race is a major addition. Not everything is about minmaxing and that isn't everyone's reason for playing.

    ye right like roleplaying is a major thing in the game either :P think min maxers and actual hardcore roleplayers represent the same % of the playerbase.

    Also new race? uum what race is just magically going to appear in tamriel and disappear to thin air for the next 3 games of the ES timeline, Morrowind, oblivion, Skyrim or why weren't there any in the previous games on the timeline, Arena, Daggerfall, Redguard, battlespire.
  • Skullstachio
    Skullstachio
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    New Other
    How about being able to change class once a month through hermaeus mora’s “Ogma Infinium.” The journey through Apocrypha will be treacherous but in the end, it will be worth it.
    If you see me anywhere. Know that I am sitting back with a bag of popcorn, watching as ESO burns the goodwill of its player base with practices that only disrespects the players time like it did to me and many others...

    If a game does not respect your time, best thing to do is move on from it and find something else.
  • Grianasteri
    Grianasteri
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    New Skilline
    coop500 wrote: »

    For the skilline thing

    Werewolf is a skilline, but not a weapon
    Fighter's guild, mages guild and so on are skillines without weapons

    I could go on, but basically, yes, you can have new skillines without a new weapon, just not the other way around. (You need a skilline with a new weapon)

    That's the point I was trying to make, perhaps not clearly enough. If we are having a new weapon, for either stam or mag, this will require a new skill line, or certainly should. Any new weapon(s) needs to be mag, given it has ONE, while stam has effectively 4 weapon skill lines with multiple different weapon types.
  • Uryel
    Uryel
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    New Other
    Not something new, something old. Proper races that actually show some respect for the lore. Bosmers being stealthy, Argonians with a resistance to poison, Altmers that don't regenerate stamina but magick, and the like.

    Also, maybe a stealthy, burst damage oriented class. Some assassin, maybe ? I mean, I've seen "Nightblade" in the game, and they even have an assassination skill line, but most of the skills in there are completely unrelated to assassination. Top skill in that line is a defense buff, FFS.
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