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Could some experienced player please tell me if this weird idea works?

Shelith
Shelith
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Hello again,

thank you for all the good advice I've got in this Forum. I'm pretty new to the game and I'm not 100% sure about everything, yet. Therefore I would like to get your opinion on this idea I have.

Storytime:
I want to be a healer. I enjoy healing a lot in other games and I clearly want to be a healer for the tough content in ESO. Therefore I went with a Breton - Magicka - Warden. However, by playing a bit it turned out that I find Damage Dealing on this Character quite boring and not great. While this doesn't matter in Dungeons (as I'm the healer) it is not great for questing and all this.

So I came up with an idea, but I don't know enough about the game to know how good that would work, that's why I'm here:

Would it work to skill the Char full Magicka ( 64 points, all Skills like the Pet thingy that follows you on Magicka), but go full Stamina for Questing ect. with a Bow/bow setup or DW/Bow or something. O course I would go full Stamina Armor, Weapons, Buff Food ect. and switch to my Magicka Heal Stuff once a Dungeon pops or I want to do Vet Content ect.

How bad would it be compared to, let's say, a Orc or Woodelf with everything set to Stamina? Again: I don't want do run vet content ect. with the Stamina side of things, it's only to breeze through quests and have everything on one character.

Do you guys think I'm making my life harder with that setup?

Thank you (again) for your answers and insights. You are helping a noob quite a lot.
  • idk
    idk
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    You certainly can put all your points in Magicka and handle questing with a stamina build. Stamina damage will be sub-par but most quest fights are not that challenging. Heck, even my first character I level up when the game launched was levels with only drop gear, no set bonus, and random skills I was leveling up. Currently, my tank has a DPS setup and most of it's attributes are in health. I just change the gear and skills.

    As for the build, you usually only need a couple or three skills when doing quests to level up Everything else is just leveling a skill or skill line. Your back bar would be your restoration and destructive staff skills and skill lines and other class skill. Swap to that back bar when turning in a quest. You want to make sure you level up all skill lines and skills you will or might use at end game.
  • BeamsForDemacia
    BeamsForDemacia
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    race / class / stam vs mag doesnt really matter for quests everything works, but as u are healer anyway id suggest u Play also magicka warden for dmg, should be easier
    IR/GH/TTT/GS [MEDUSA]
  • Shelith
    Shelith
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    race / class / stam vs mag doesnt really matter for quests everything works, but as u are healer anyway id suggest u Play also magicka warden for dmg, should be easier

    I tried, it's just so.. boring. idk

    I tried a stam warten for fun (Wood Elf) and it feels way better to fight with her, she just can't heal and I really want that, so I'm looking for a solution that works for both. I'm 100% sure I want to be a Breton Warden Healer, so I'm thinking about a solution for questing ect.

    I checked the skills and the racials and I'd lose about 300 Stam reg and 2000 stamina from the Woodelf passives, also would lose the 64 points in Stamina and one skill (pet thingy would need to be morphed for Magicka of course)

    Ig Google told me the truth, then 64 points Stamina are about 7200 Max Staimina, so I would lose out on almost 10k Stamina (including the race 2000) and that seems a lot given that it scales the damage. That's why I ask what you guys think :)
  • BeamsForDemacia
    BeamsForDemacia
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    yeah.. although it would work i think i wouldnt go for stamwarden with all Points in magicka , so either u reset every time /u go for magden or other char
    IR/GH/TTT/GS [MEDUSA]
  • Wandering_Immigrant
    Wandering_Immigrant
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    Have you considered trying Warden stam healer?

    You can heal dungeons and still be speked as Stam for everything else.
  • Shelith
    Shelith
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    Have you considered trying Warden stam healer?

    You can heal dungeons and still be speked as Stam for everything else.

    Uhm, I never thought Stam healer is actually a thing that works? That would solve everything for sure. Is that even somethingthat can do vet Dungeons or trials?
  • BeamsForDemacia
    BeamsForDemacia
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    i would say "yes" , vet Dungeons yes cuz u can go 2-3 dd anyway so it doesnt really matter, vet Trials rather not
    IR/GH/TTT/GS [MEDUSA]
  • ExistingRug61
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    You would also lose out with champion points if you want to swap between magicka and stamina as I assume these will be assigned more on the magicka side as well for your healing role. But even with that it probably won't matter for overland and questing as @idk stated.

    Another option that might suit, depending on what it is you don't like about damage as magicka warden, is to still use your warden magicka damage skills but use a weapon other than staves. In this case you only lose out on the light attack damage.

    For instance, I mainly play magicka characters as it suits my "power fantasy", but using a staff doesn't. As such on my main, a magblade, I use a dual wield main bar most of the time (swap to proper destro for harder content). This works fine, especially as magblade has a few melee magicka skills. Magwarden doesn't have these, but I have played a melee magwarden as well for a while using elemental weapon on a dual wield main bar along with the close range warden magicka skills. In both cases I still had a staff back bar to allow me to restore magicka with heavy attacks in case.

    Now, I am not saying these options are optimal, as they definitely give up damage from light attacks, but they may be better than trying to fully swap to stamina skills if you are primarily a magicka character, and I had no trouble playing like this in overland, questing, and normal dungeons. What probably matters more is whether or not this style is one you find fun.
  • MartiniDaniels
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    Really no point, you may just sweep all you see during the questing simply by shalks/unstable blockade spam.
    Just get a decent build and you will delete everything you see in overland in 3 seconds max. (with exception of world bosses ofc)
  • Wandering_Immigrant
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    Shelith wrote: »
    Have you considered trying Warden stam healer?

    You can heal dungeons and still be speked as Stam for everything else.

    Uhm, I never thought Stam healer is actually a thing that works? That would solve everything for sure. Is that even somethingthat can do vet Dungeons or trials?

    It can def do vet dungeons, I haven't tried trials on mine yet. It's hella-fun though, been my favorite build since I started messing with it. It's more limited than the standard powerhouse healers, but I haven't found that limit yet, so far everything I've put her in she's handled. But I also have a Templar healer, a sorcerer healer, and am currently leveling a mag Warden healer, so I can tell you it can't carry people though stupid as easily as those characters. That's the big difference, when I'm on my Templar I can practically keep people alive against their own will, my Stam healer doesn't have the same relentless burst heal spam. But, I mostly pug so it's not like I'm playing with the world's best groups, and she still does fine.

    I run with bow / 1h&S. You could get more healing power running dual swords I guess, but I like the defense since you end up in the danger zone more often than mag healers.

    My 1h&S bar
    Shalks
    Circle of protection (healing morph)
    Vigor (AOE morph)
    Icey defence thing (whatever it's called)
    Mushroom cone heal
    Warhorn

    Bow bar
    Orbs (healing morph)
    Endless hail
    Swinging vine burst heal
    Lotus flower
    Bull netch
    Tree

    I just keep up lotus flower and bull netch, CoP around the tank, always have an orb floating through. I always weave with light attacks for lotus procs, also make pretty liberal use of heavies, I wear sunderflame so my heavy attacks are dual purpose lotus proc and debuff. That with an occasional vigor or mushroom cone is generally plenty of healing, but I have my vine and tree just in case.

    I might try out winter's respite to turn endless hail into a heal, that sounds fun. Right now I just use Jailbreaker as a "sustain" set, because the speed helps with positioning since I don't have all those fancy smart heals that mag healers get.

    Anyway I don't know what your endgame goals are, if you're looking to do vet trails it probably won't hold up, unless someone needs a kite healer maybe, I really just play it for fun. But as far as being able to heal in a group and then run off on your own as a Stam build, it would work for that.
  • Shelith
    Shelith
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    Shelith wrote: »
    Have you considered trying Warden stam healer?

    You can heal dungeons and still be speked as Stam for everything else.

    Uhm, I never thought Stam healer is actually a thing that works? That would solve everything for sure. Is that even somethingthat can do vet Dungeons or trials?

    It can def do vet dungeons, I haven't tried trials on mine yet. It's hella-fun though, been my favorite build since I started messing with it. It's more limited than the standard powerhouse healers, but I haven't found that limit yet, so far everything I've put her in she's handled. But I also have a Templar healer, a sorcerer healer, and am currently leveling a mag Warden healer, so I can tell you it can't carry people though stupid as easily as those characters. That's the big difference, when I'm on my Templar I can practically keep people alive against their own will, my Stam healer doesn't have the same relentless burst heal spam. But, I mostly pug so it's not like I'm playing with the world's best groups, and she still does fine.

    I run with bow / 1h&S. You could get more healing power running dual swords I guess, but I like the defense since you end up in the danger zone more often than mag healers.

    My 1h&S bar
    Shalks
    Circle of protection (healing morph)
    Vigor (AOE morph)
    Icey defence thing (whatever it's called)
    Mushroom cone heal
    Warhorn

    Bow bar
    Orbs (healing morph)
    Endless hail
    Swinging vine burst heal
    Lotus flower
    Bull netch
    Tree

    I just keep up lotus flower and bull netch, CoP around the tank, always have an orb floating through. I always weave with light attacks for lotus procs, also make pretty liberal use of heavies, I wear sunderflame so my heavy attacks are dual purpose lotus proc and debuff. That with an occasional vigor or mushroom cone is generally plenty of healing, but I have my vine and tree just in case.

    I might try out winter's respite to turn endless hail into a heal, that sounds fun. Right now I just use Jailbreaker as a "sustain" set, because the speed helps with positioning since I don't have all those fancy smart heals that mag healers get.

    Anyway I don't know what your endgame goals are, if you're looking to do vet trails it probably won't hold up, unless someone needs a kite healer maybe, I really just play it for fun. But as far as being able to heal in a group and then run off on your own as a Stam build, it would work for that.

    Wow, thank you for the detailed answer.

    I've been thinking about my goals quite a bit (work is slow today :D ) and with all the super helful feedback here I think I'll try this:

    I'll try out a Stam healer build as a "one class fits all" thing. I want one character that can do achivements and overland content and run Dungeons with my frioends or PUGs (basically a Character that feels like my real "main" )

    I'll also keep leveling my Magicka Warden and if I ever run vet trials or something I can't handle with the Stam Warden, I'll hop over to the magicka variant and do it with her.

    Thank you again for all the help everyone. I can't wait to see if a Stam Healer will actually work for me, or if I doom all my groups and kill them :smiley:
  • aenax
    aenax
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    Just quest as magicka warden dps, you may not even need a destruction staff, ie my tenplar can do all solo content (but the arena) with her class abilities. Above all you will not need to pay 5k to respec from stamina to magika and on top the gear will sort of match ... of course dps and healing gear are certainly different, but a magicka healer will still work with magicka dps gear and the other way around.
  • coletas
    coletas
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    questing can be done with any race and any equipment. my first pj was a healer... stamina nightblade (is true) and i played It during at least 1 year in pve without any problem. Then i began with PvP and vet content and I laughed of myself lol. ... for questing, take what you want
  • exeeter702
    exeeter702
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    Shelith wrote: »
    race / class / stam vs mag doesnt really matter for quests everything works, but as u are healer anyway id suggest u Play also magicka warden for dmg, should be easier

    I tried, it's just so.. boring. idk

    I tried a stam warten for fun (Wood Elf) and it feels way better to fight with her, she just can't heal and I really want that, so I'm looking for a solution that works for both. I'm 100% sure I want to be a Breton Warden Healer, so I'm thinking about a solution for questing ect.

    I checked the skills and the racials and I'd lose about 300 Stam reg and 2000 stamina from the Woodelf passives, also would lose the 64 points in Stamina and one skill (pet thingy would need to be morphed for Magicka of course)

    Ig Google told me the truth, then 64 points Stamina are about 7200 Max Staimina, so I would lose out on almost 10k Stamina (including the race 2000) and that seems a lot given that it scales the damage. That's why I ask what you guys think :)

    Might I ask what cp level you are? I'm just curious
    Edited by exeeter702 on June 24, 2020 4:41PM
  • Shelith
    Shelith
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    exeeter702 wrote: »
    Shelith wrote: »
    race / class / stam vs mag doesnt really matter for quests everything works, but as u are healer anyway id suggest u Play also magicka warden for dmg, should be easier

    I tried, it's just so.. boring. idk

    I tried a stam warten for fun (Wood Elf) and it feels way better to fight with her, she just can't heal and I really want that, so I'm looking for a solution that works for both. I'm 100% sure I want to be a Breton Warden Healer, so I'm thinking about a solution for questing ect.

    I checked the skills and the racials and I'd lose about 300 Stam reg and 2000 stamina from the Woodelf passives, also would lose the 64 points in Stamina and one skill (pet thingy would need to be morphed for Magicka of course)

    Ig Google told me the truth, then 64 points Stamina are about 7200 Max Staimina, so I would lose out on almost 10k Stamina (including the race 2000) and that seems a lot given that it scales the damage. That's why I ask what you guys think :)

    Might I ask what level you are? I'm just curious

    The magicka Warden is lvl 27 now. Stamina will ding 50 today (if the servers let me in)

  • exeeter702
    exeeter702
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    Shelith wrote: »
    exeeter702 wrote: »
    Shelith wrote: »
    race / class / stam vs mag doesnt really matter for quests everything works, but as u are healer anyway id suggest u Play also magicka warden for dmg, should be easier

    I tried, it's just so.. boring. idk

    I tried a stam warten for fun (Wood Elf) and it feels way better to fight with her, she just can't heal and I really want that, so I'm looking for a solution that works for both. I'm 100% sure I want to be a Breton Warden Healer, so I'm thinking about a solution for questing ect.

    I checked the skills and the racials and I'd lose about 300 Stam reg and 2000 stamina from the Woodelf passives, also would lose the 64 points in Stamina and one skill (pet thingy would need to be morphed for Magicka of course)

    Ig Google told me the truth, then 64 points Stamina are about 7200 Max Staimina, so I would lose out on almost 10k Stamina (including the race 2000) and that seems a lot given that it scales the damage. That's why I ask what you guys think :)

    Might I ask what level you are? I'm just curious

    The magicka Warden is lvl 27 now. Stamina will ding 50 today (if the servers let me in)

    Well overland questing is quite easy and inconsequential to anything, as others have stated 64 into magicka wont be an issue at all, especially when you start aquiring cp at which point you will mow over overland quest content with little resistance at all. Build your character around the pinnacle of content you want to participate in. In your case, being the strongest pve healer your character can be requires magicka and a magicka based race.

    Since you are still new, I'd like to also point out that at this stage of the game, the cp exp curve is quite generous and you will quickly hit 300. Understand that even regular non dlc dungeons are a snoozefest as well and usually dont even require a healer. I say this only to emphasize the point that you should understand what to expect and not be misled when you queue up for a non vet dungeon as a healer and try to go full healer mode.

    Your question might be a bit premature because once you reach the level where you are going to participate in content that actually requires a healer, you will have gained the experience playing eso to know the answer to the question you pose here.

    Remember nothing is permanent, there are ways to completely shift your character around stat and ability wise.

    Also you may find most will argue stamina based characters fall closer to the boring spectrum than their magicka alternatives :wink: and lvl 27 is a bit early to make that call.

    Final note, warden, moreso than any other class actually heals fairly well on a stamina build, ot for end game content but between stamina morph of shrooms, tree ultimate, vigor from the pvp skill line (a few random bgs and you will unlock it), and stamina morph of green lotus you are not dying to anything when questing and could even heal normal dungeons while using bow as a primary weapon.
    Edited by exeeter702 on June 24, 2020 5:05PM
  • Oreyn_Bearclaw
    Oreyn_Bearclaw
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    Shelith wrote: »
    Hello again,

    thank you for all the good advice I've got in this Forum. I'm pretty new to the game and I'm not 100% sure about everything, yet. Therefore I would like to get your opinion on this idea I have.

    Storytime:
    I want to be a healer. I enjoy healing a lot in other games and I clearly want to be a healer for the tough content in ESO. Therefore I went with a Breton - Magicka - Warden. However, by playing a bit it turned out that I find Damage Dealing on this Character quite boring and not great. While this doesn't matter in Dungeons (as I'm the healer) it is not great for questing and all this.

    So I came up with an idea, but I don't know enough about the game to know how good that would work, that's why I'm here:

    Would it work to skill the Char full Magicka ( 64 points, all Skills like the Pet thingy that follows you on Magicka), but go full Stamina for Questing ect. with a Bow/bow setup or DW/Bow or something. O course I would go full Stamina Armor, Weapons, Buff Food ect. and switch to my Magicka Heal Stuff once a Dungeon pops or I want to do Vet Content ect.

    How bad would it be compared to, let's say, a Orc or Woodelf with everything set to Stamina? Again: I don't want do run vet content ect. with the Stamina side of things, it's only to breeze through quests and have everything on one character.

    Do you guys think I'm making my life harder with that setup?

    Thank you (again) for your answers and insights. You are helping a noob quite a lot.

    You would be better off learning how to DPS effectively on a magic warden, or make a second character for DPS whose play style you prefer a bit better. A magic warden is a very strong DPS in the current meta.

    A breton warden with 64 pts into magic is not even in the same balpark of damage as an orc with 64 into stamina, if both are using stamina weapons.

    If damage is boring to you doing quests, well that is probably an issue of overland content being a total pushover. If you are finding the damage lacking, you need to work on your build a bit, because a mag warden is great for solo content.

  • Oreyn_Bearclaw
    Oreyn_Bearclaw
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    Shelith wrote: »
    Have you considered trying Warden stam healer?

    You can heal dungeons and still be speked as Stam for everything else.

    Uhm, I never thought Stam healer is actually a thing that works? That would solve everything for sure. Is that even somethingthat can do vet Dungeons or trials?

    If any class can pull it off, it's a stam warden. That said, it is not ideal. I would expect a lot of pushback from groupfinder groups if you queue as a healer and show up without a resto staff. You also wont find much love in trial groups. Not saying it cant be done, but this is the type of thing you need to talk to a group about in advance.

    All you really need on a Mag warden for overland DPS is 3 skills.

    Prefight, cast Deep Fissure (usually on your front bar). Then swap to your back bar where you will have two primary ground skills. Winters Revenge (class skill) and Elemental Blockade (Destro skill). By the time both of those are cast, your Deep fissure will fire. Cast it a gain, then use a spam skill (Force Pulse, Cliff Racer, even a heavy attack) to finish anything still up.



  • exeeter702
    exeeter702
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    Shelith wrote: »
    Hello again,

    thank you for all the good advice I've got in this Forum. I'm pretty new to the game and I'm not 100% sure about everything, yet. Therefore I would like to get your opinion on this idea I have.

    Storytime:
    I want to be a healer. I enjoy healing a lot in other games and I clearly want to be a healer for the tough content in ESO. Therefore I went with a Breton - Magicka - Warden. However, by playing a bit it turned out that I find Damage Dealing on this Character quite boring and not great. While this doesn't matter in Dungeons (as I'm the healer) it is not great for questing and all this.

    So I came up with an idea, but I don't know enough about the game to know how good that would work, that's why I'm here:

    Would it work to skill the Char full Magicka ( 64 points, all Skills like the Pet thingy that follows you on Magicka), but go full Stamina for Questing ect. with a Bow/bow setup or DW/Bow or something. O course I would go full Stamina Armor, Weapons, Buff Food ect. and switch to my Magicka Heal Stuff once a Dungeon pops or I want to do Vet Content ect.

    How bad would it be compared to, let's say, a Orc or Woodelf with everything set to Stamina? Again: I don't want do run vet content ect. with the Stamina side of things, it's only to breeze through quests and have everything on one character.

    Do you guys think I'm making my life harder with that setup?

    Thank you (again) for your answers and insights. You are helping a noob quite a lot.

    You would be better off learning how to DPS effectively on a magic warden, or make a second character for DPS whose play style you prefer a bit better. A magic warden is a very strong DPS in the current meta.

    A breton warden with 64 pts into magic is not even in the same balpark of damage as an orc with 64 into stamina, if both are using stamina weapons.

    If damage is boring to you doing quests, well that is probably an issue of overland content being a total pushover. If you are finding the damage lacking, you need to work on your build a bit, because a mag warden is great for solo content.

    Yeah I was trying to be delicate as at the end of the day you cant tell someone how they feel is the wrong way to feel but I cant see how one would find magicka warden damage dealing boring. It's why its important to not form strong opinions when you are so early into learning the game.
  • Shelith
    Shelith
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    I can'T really explain why I find it boring tbh. Might be something with the staff or so. No idea, it just doesn't feel great :(

    Might change at one point, who knows.
  • Stx
    Stx
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    Stamina warden healers are very fun to play. Unfortunately there are a few key things they are missing that really help increase the dps of your group.

    The first is combat prayer from the resto staff, giving minor berserk to your group is pretty important unless you are in a pug dungeon with really bad dps. Second is mystic/energy orb from undaunted, because one of the jobs of a healer is to boost the parties resources and this skill is essential. You can still technically run this on a stamina build, it just wont deal nearly as much damage, or heal for as much, and the skill costs magicka.
  • FrancisCrawford
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    When you say magicka templar damage is boring, what alternatives for damage dealing did you try? I find it a lot of fun because of its great variety. (I also like the "feel" of a couple of the core spear skills, but I imagine you disagree with me about that part.)

    For simple overland content I just roll through things with Solar Barrage, Puncturing Sweeps, and a Grothdarr set. I also have Crushing Shock for ranged enemies (simpler to just kill them than to pack Silver Leash), Relfective Light, and so on. And a Wall of Elements morph, of course.

    The one thing that is boring is that stuff sometimes dies so fast it hardly matters what I do, but most decent builds have that problem.

    World boss fights and the like are more interesting, because simply spamming Puncturing Sweeps is far from ideal.
    Edited by FrancisCrawford on June 24, 2020 9:43PM
  • Everest_Lionheart
    Everest_Lionheart
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    When you say magicka templar damage is boring, what alternatives for damage dealing did you try? I find it a lot of fun because of its great variety. (I also like the "feel" of a couple of the core spear skills, but I imagine you disagree with me about that part.)

    For simple overland content I just roll through things with Solar Barrage, Puncturing Sweeps, and a Grothdarr set. I also have Crushing Shock for ranged enemies (simpler to just kill them than to pack Silver Leash), Relfective Light, and so on. And a Wall of Elements morph, of course.

    The one thing that is boring is that stuff sometimes dies so fast it hardly matters what I do, but most decent builds have that problem.

    World boss fights and the like are more interesting, because simply spamming Puncturing Sweeps is far from ideal.

    I find Magplar to be full on easy mode myself especially compared to my stamwarden. I’ve got a similar AOE setup that’s just wonderful for taking out the trash. Blazing spear, unstable wall, solar barrage, ritual of retribution and a couple sweeps and every trash fight is over.

    My other bar has my elemental drain, vampires bane, channeled focus, soul consuming trap and also sweeps on it for boss fights. Cycling that AOE bar takes care of boss fights with adds. Just have to watch the health bar because whenever I’m not casting sweeps I’m taking damage and I find magplar to be one of the most squishy classes in the game overall mainly because you need to be in melee range to get the most out of your DPS.
  • Everest_Lionheart
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    For the OP I play sort of a hybrid Khajiit stamwarden. The mix of race and class will never be the best at any one of the roles but it can be a solid 2nd or 3rd choice. I originally started as magicka but converted over to stamina mainly because I prefer a faster pace of play and DW/Bow appealed to my preference. Now I played Destro/S&B magicka and while it wasn’t bad I found it to play just a bit slow for my personal tastes.

    Now the warden toolkit is one of the more versatile toolkits in the game. Animal companions gives some solid buffs and damage skills, green balance has some pretty solid healing skills and winters embrace give fantastic shielding and mitigation. Many of the skills in the wardens toolkit can be morphed to stamina which allows this class to play so many different styles. It’s a true jack of all trades yet a master of none. It’s really a class made for soloing content I find though in the hands of a player that understands how all the skills work the warden is viable all the way up to the hardest endgame content.

    The great thing with warden is that you can mix, match and experiment a bit until you find a play style that you do like. At that point you can create a new character of a different race or class to really get the most out of your skills for endgame content. Certain combinations just play better in certain roles. You’ll learn that the longer you play the game.

    Anyhow enjoy the ride and keep experimenting with your warden. And before you do commit to your next character make sure to research a few places before settling on an initial build.
  • Kittytravel
    Kittytravel
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    I'll chime in as I have a sorc healer who does a bit of overland questing sometimes and it can be annoying.

    Thrassian Stranglers is the first thing I'll bring up if you have access to it or can acquire it; it grants a crap ton of SP and is honestly really easy to keep up with in overland. My heal sorc uses Thrassian, Fortified Brass, and Trainee set. Thrassian adds all the SP I need to clear stuff and the fort brass/trainee is just for defenses to avoid getting one shot but it could easily be subbed out for some Julianos and any other dps magicka set. I tend to just spam Elemental Weapon from the Psijic skill line with an inferno staff while using this setup and I'll usually one-two shot anything under 25k HP.

    The old setup I used prior to that works better as Stam which is Morkuldins, Aegis Caller, Selenes but the Magicka equivalent my healer used was Overhwelming Surge, Maw of the Infernal, and Julianos. Basically I just automated a lot of the damage and threw down some ground DPS spells then focused on dodging/healing. They are both pretty lazy builds and don't function well in group content but since I heal group content it was just to make overworld breezy.
  • Shelith
    Shelith
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    I wish I could better explain what I find boring with Magicka, but I can't.

    It might be the playstyle, it might be the lack of possible options, I honestly don't know. If I play my Stam-Warden I can go Bow/Bow for faced paced range combat, I can go DW/Bow for some Melee action, I can use 2H for a different style or even go WW for .. well.. wolve-action (and last but not least I could tank, but I suck at that ^^ )

    If I play magicka I can go.. well.. staff. I tried vampire, but as I really want to heal I don't think that's a good idea. Templar was easy and fun, but after a few days I enjoyed playing her less and less idk.

    It might actually be me just not being used to ESO. I need a "main" for my emotional health so to speak. I want that one character I can do all the quests with, collect things, simply that one character that is THE ONE whenever I play, the one that has all the cool stuff and gets everything first. Coming from Final Fantasy 14 (where everything is on one character) this might even be worse now. That's why I don't feel great with 2 chars, otherwise I would just go with one stam and one mag and call it a day.

    I love ESO but man, not finding "my" character drives me crazy and when I realized I like healing A LOT and Stam Damage A LOT I know I'm in a bit of trouble, that's why I asked for help here.
  • Everest_Lionheart
    Everest_Lionheart
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    Shelith wrote: »
    I wish I could better explain what I find boring with Magicka, but I can't.

    It might be the playstyle, it might be the lack of possible options, I honestly don't know. If I play my Stam-Warden I can go Bow/Bow for faced paced range combat, I can go DW/Bow for some Melee action, I can use 2H for a different style or even go WW for .. well.. wolve-action (and last but not least I could tank, but I suck at that ^^ )

    If I play magicka I can go.. well.. staff. I tried vampire, but as I really want to heal I don't think that's a good idea. Templar was easy and fun, but after a few days I enjoyed playing her less and less idk.

    It might actually be me just not being used to ESO. I need a "main" for my emotional health so to speak. I want that one character I can do all the quests with, collect things, simply that one character that is THE ONE whenever I play, the one that has all the cool stuff and gets everything first. Coming from Final Fantasy 14 (where everything is on one character) this might even be worse now. That's why I don't feel great with 2 chars, otherwise I would just go with one stam and one mag and call it a day.

    I love ESO but man, not finding "my" character drives me crazy and when I realized I like healing A LOT and Stam Damage A LOT I know I'm in a bit of trouble, that's why I asked for help here.

    When you play It seems you prefer fast paced type of combat so it makes sense that you prefer some of these stamina setups to magicka. Have you looked into any hybrid builds where you can do a little of both? Those may not necessarily be the most sought after characters for end game trials and vet dungeons but you can still have fun playing most of the regular stuff with them and make a separate character for the endgame stuff.

    Understanding where you came from puts things in perspective too. ESO works a little differently than FF in that you have to specialize a bit. I myself started playing recently and thought I would go with just the one character, which I love playing, but needed to try new things. I am also drawn to the stamina weapons but my two other characters are magicka. One Templar and one DK which I just started 2 days ago so so far basically plays just like Templar but the fire version!

    What I enjoy about those magicka characters is that they are visually very striking to play especially in dungeons, delves and overland content at night. The Templar has dual lightning staves so when mixing the destro staff abilities with the Templar skills it’s just a pleasing mix of blue, purple and yellow flashes on screen. It’s my favourite visually but there is no challenge to playing this class. DK is similar except it’s mostly orange and red flashing, it’s more of a buildup of the mood and the endless trail of fire burning through anything that stands in my path. It’s also easy but gives more satisfaction than Templar.

    Contrast that to my warden which is more melee abilities and animal skills everywhere. The bear is always there, the netch is green, shalks are green, cutting dive green, bird of prey also kind of greenish, healing skills more green, the only colour change is gripping shards and crystal slab when I need it. The excitement of warden comes with the DW skills. When you perfectly time rapid strikes into a rending slash or whirling blades and it executes one or more enemies you feel like a sword master. Combos like that are everything you want melee to be and more. Fast paced and hits super hard. Not really much to look at though after you’ve seen it 1000 times.

    Still this game allows you to play as you see fit so don’t let any discussion of end game content hold you back from how you choose your character, role or skills. Some things however are unobtainable if you stray far from more traditional roles/builds. In the end play as you like, experiment, have fun. There is enough content here to give you several hundred hours of entertainment without ever having to specialize for a trail group or set foot in PVP.
  • Wandering_Immigrant
    Wandering_Immigrant
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    @Shelith

    You might like magika dragonknight. It's a mag class but most of it's abilities are melee range, so it's not uncommon in overland and even in PvP for people to use melee weapons on one bar, usually sword & board for the defense, with a fire staff on the other bar (fire staff because magdk's spells are all fire based). It has the feel of a melee class, being in the mix and active and spells aren't all 'pew-pew' feeling like most of the mag classes here. They're not known as a top healing class but they have enough tools to be effective and can use a healing staff which is the bread and butter of most healers anyway.

    I too come from Final Fantasy Land, played XI steadily for about 6 years and then XIV off and on for about 4 years. For me I think their system of being able to play all jobs on one character, which XI also had, is why I have so many alts in ESO (15 atm). In XIV I never really settled on a main but in XI I was a RDM through & through, but I still dabbled in multiple other jobs, and so I just can't fathom being locked to only one for my entire playing career.

    It's funny though, even though I always preferred mag classes in FF I do tend to agree with you about Stam being more fun here. I play both, and enjoy both, but I usually get bored with mag a little more quickly. For me I think it has to do with the way the two games balance mag vs Stam, as well as pacing. In Final Fantasy you have hard hitting spells that do far more damage than anything a 'stam' character can do in a single attack, and they balance that difference by giving those big spells a long cast time. Here there are no significant cast times so all damage abilities have to be in relative range of the median which I think causes mag classes to lose a bit of that powerful mage fantasy and instead have more of a pew-pew feel to them, which to me just isn't what a mage is supposed to feel like.

    Anyway as a fellow FF migrant I think you'll likely want to branch out to other classes over time, and magDK is a pretty cool one to check out.
  • Psijic42
    Psijic42
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    Hi,
    You’ve kinda stumbled upon one of the lasting player complaints and that is stamwarden is simply better dps than magden. In general.
    As many have suggested already most quest content is easy enough that you dont really need to min max. You can run without fear if you wanted.
    Overall I would ask you what you find boring about magden. Personally I have 6 wardens, mag and steam, heals and tanks, pve and pvp. They’re my fav class obviously. So really once you’re Max cp, or maybe before, you can definitely consider having more than one toon. Your stamden dps and your magden heals etc. but of course this is a time investment.
    So, I think you’ve made a very good choice in healer, and would ask what you find boring about the dps. Because you can of course try different skills. Maybe use more from the destro staff line, or undaunted, or vampire. I guess I’m saying running world content in stam gear would work, but I’d recommend simply staying as mag overall. Especially with concerns to your race, since that is expensive to change and a very important min max to consider. Breton is probably meta so again good choice. Altmer, dunmer, argonian, even nord can be made good for mag toons. Perhaps try something different like a blackrose destro staff or an ice build or something fun that you like. There are tons of sets and different way to mix it up. I hope you come to like the rhythm of casting shalks as a warden dps skill because it adds a nice cadence. Shalk, 2 skills, shalk, 2 skills, shalk... gl hope you find what you really like. Lemme know if you want more specific magden healer setups. Big hint: blackrose staff can be really good, or just slap on bright throat and sanctuary and ta da meta. Gl
  • Shelith
    Shelith
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    Good morning everyone,

    to be honest, I did not expect this thread to be that awesome when I created it. I'd like to thank everyone for their ideas, kind words, encouragement ans simply the super nice discussion that started here. Thank you so much to everyone who posts here and shares their thoughts.

    I'd like to give a quick update on my situation as it changed quite a bit over the last two days (mainly yesterday^^)

    I've still been struggeling with finding my class and I had a long chat with some of my friends I play ESO with (must be the 30th time we had that chat since I started as I became more and more sad about my class problem every day. I love ESO, but if I can't fall in love with my character, it makes it super hard to play for me). We run some dungeons and I was the healer (I used my lvl 27 magicka Warden). The Dungeons were obviously no challenge, but I really like how the magicka Warden heals. So the discussion with them was the same I started here: Man I love healing as a magicka Warden, but the fights are boring ect.

    After a few hours of talking, one of my friends challenged me to play that Warden to lvl 30 (I was 28 at that time) but rather than just using the spells I found usuable, I should create a "character fantasy" and use spells that make me feel like I am that fantasy. I accepted and thought about the possible fantasies I could use. I decided to go with "Ice Mage" as it seemed obvious for a Warden. I got myself an Ice staff and removed all skills from my bars, just to slot skills that might not be the best, but give me that "I'm a master of Ice" feel. (Basically all the ice things, the armor the AoE things ect.) Wall of Elements, you name it. I added some Animal skills (the Hawk thingy... first skill in Animal Companion, the bugs that explode after 3 seconds, the flying magicka recovery pet thing and the run-as-fast-as-you-can skill. Sorry I'm in the office and don't know the names out of my head).

    The results were.. interesting. It changed the way I played. Instead of trying to kill things, I tried to be the coolest Ice Girl out there and I have to admit, I had a blast (but I didn't kill too fast lol). When I reached lvl 30, my friends made me a full Julianos-training Set with a fire staff and a restro staff for healing and my Ice staff for my Ice Queen fantasy and I run "Fire and Ice" now.

    I had a great time, I'm lvl 33 now and I promised my friends to rech lvl 40 this weekend and see if it continues to be fun. May be that's the way I should play the game, just try to do everything "in style".

    Not gonna lie, Stamina-Warden is still more fun than the Magicka Version, but it wasn't boring anymore (and man I love healing on her). I will try and see if it stays like this over the weekend and if it does, then I might abendon my Stam Warden and play the Ice Queen.

    I hope you guys are not mad for me asking how to improve the Stam Idea just to go Magicka now. I'd like to let you know that all of you helped a lot here and that you made me enjoy the game a little bit more just by proving that the community is awesome.

    I keep you updated :)
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