Thanks. So no more updates, at least not monthly. So its anyone's guess when any improvements will be then. hmmmmm!
the worst is though, that even in normal zones the performance is getting worse and worse, because ZOS isn't going to adapt server capacity to the newly flooded in crowds - this is so unprofessional, I really can't understand what ZOS is thinking.
Thanks. So no more updates, at least not monthly. So its anyone's guess when any improvements will be then. hmmmmm!
No. What was obvious to me was that a number of people do not relate to plans at the detail they provided. They were too low level, and too detailed, so any misperception about what they were doing, or what impact it would have, would be met with general criticism, even if ZOS met the goal that they were trying for. When you add to that slips in schedules, it basically turned into something that a lot of people could not really use, and even if it did, it often did not fix what they wanted fixed.
TineaCruris wrote: »the worst is though, that even in normal zones the performance is getting worse and worse, because ZOS isn't going to adapt server capacity to the newly flooded in crowds - this is so unprofessional, I really can't understand what ZOS is thinking.
Profits above all else is what they are thinking. Their bottom line is still golden for them if they don't invest in the hardware to support their software. For now, people are still spending money, so this is the model that works for ZOS.
TineaCruris wrote: »the worst is though, that even in normal zones the performance is getting worse and worse, because ZOS isn't going to adapt server capacity to the newly flooded in crowds - this is so unprofessional, I really can't understand what ZOS is thinking.
Profits above all else is what they are thinking. Their bottom line is still golden for them if they don't invest in the hardware to support their software. For now, people are still spending money, so this is the model that works for ZOS.
TineaCruris wrote: »the worst is though, that even in normal zones the performance is getting worse and worse, because ZOS isn't going to adapt server capacity to the newly flooded in crowds - this is so unprofessional, I really can't understand what ZOS is thinking.
Profits above all else is what they are thinking. Their bottom line is still golden for them if they don't invest in the hardware to support their software. For now, people are still spending money, so this is the model that works for ZOS.
Well, yes, they are thinking about profits. Sitting out here, where none of these decisions are ours, it is easy to say "add more hardware", but it isn't exactly as easy as saying it.
I doubt that ZOS owns any of the hardware that ESO runs on. It is likely leased equipment, and they have maintenance and other lease terms written into it. So, getting more hardware could be as simple as updating the lease. Maybe. Maybe they have short term hardware increases built into the lease agreement. Who knows? These lease agreements can be anything they can negotiate. Leasing hardware can be a complication.
Next, how much hardware do they need? ESO runs on HP Blades (last we knew) and so it could be as simple as ordering up some more blade servers, but it could also mean that new blade enclosures are needed. Based on what demand they are told to provide for, someone decides all that.
How long do they need this hardware? Is ESO in a player bubble, or is this demand expected to be longer term? If it is short term, someone has to decide whether they can ride it out. Also, it might be that the hardware arrives after the bubble is gone. Hardware can arrive quickly, or it can take time, depending on a number of things that we don't know. The person who decides how much demand to provide for needs to take that into account so that they don't order too much, or too little, hardware.
All this has to be balanced against the budget. Yes. Profits.
Last, is additional hardware going to be the answer? ESO is well past the "just throw hardware at it" stage of fixing problems. We know this from what they have said. Cyrodiil, for example, has apparently been at this point since launch, so it seems that throwing hardware at Cyrodiil is not an option. That may extend to other parts of the server, like the database system. If the bottleneck is software, not hardware, adding all the hardware in the world won't fix it.
TineaCruris wrote: »the worst is though, that even in normal zones the performance is getting worse and worse, because ZOS isn't going to adapt server capacity to the newly flooded in crowds - this is so unprofessional, I really can't understand what ZOS is thinking.
Profits above all else is what they are thinking. Their bottom line is still golden for them if they don't invest in the hardware to support their software. For now, people are still spending money, so this is the model that works for ZOS.
Well, yes, they are thinking about profits. Sitting out here, where none of these decisions are ours, it is easy to say "add more hardware", but it isn't exactly as easy as saying it.
I doubt that ZOS owns any of the hardware that ESO runs on. It is likely leased equipment, and they have maintenance and other lease terms written into it. So, getting more hardware could be as simple as updating the lease. Maybe. Maybe they have short term hardware increases built into the lease agreement. Who knows? These lease agreements can be anything they can negotiate. Leasing hardware can be a complication.
Next, how much hardware do they need? ESO runs on HP Blades (last we knew) and so it could be as simple as ordering up some more blade servers, but it could also mean that new blade enclosures are needed. Based on what demand they are told to provide for, someone decides all that.
How long do they need this hardware? Is ESO in a player bubble, or is this demand expected to be longer term? If it is short term, someone has to decide whether they can ride it out. Also, it might be that the hardware arrives after the bubble is gone. Hardware can arrive quickly, or it can take time, depending on a number of things that we don't know. The person who decides how much demand to provide for needs to take that into account so that they don't order too much, or too little, hardware.
All this has to be balanced against the budget. Yes. Profits.
Last, is additional hardware going to be the answer? ESO is well past the "just throw hardware at it" stage of fixing problems. We know this from what they have said. Cyrodiil, for example, has apparently been at this point since launch, so it seems that throwing hardware at Cyrodiil is not an option. That may extend to other parts of the server, like the database system. If the bottleneck is software, not hardware, adding all the hardware in the world won't fix it.
My fave is when eso tells me I have no internet connection, which is magically back again when I kill it and land back on my home screen.who knows, their software is as well not up to the task really - slow databases -slow zoning in - unstable connection with ridiculous reasons for why the connection failed (like cannot connect to game server when I'm already on it) - slow log out, what is causing the "account already logged in"error, when you try to reconnect - stuff I don't experience with other games even their servers are as well on the other side oft the globe - ZOS's hard/software is just mediocre and so is the game by this.
My fave is when eso tells me I have no internet connection, which is magically back again when I kill it and land back on my home screen.who knows, their software is as well not up to the task really - slow databases -slow zoning in - unstable connection with ridiculous reasons for why the connection failed (like cannot connect to game server when I'm already on it) - slow log out, what is causing the "account already logged in"error, when you try to reconnect - stuff I don't experience with other games even their servers are as well on the other side oft the globe - ZOS's hard/software is just mediocre and so is the game by this.
This came to my mind as well, that eventually it is the software which isn't up to the task. Cyrodiil will never improve to the point where it would perform well, that is pretty obvious - but if performance gets as well worse and worse in the normal zone areas, this is really making the cash cow angry and a silly move by ZOS.
TineaCruris wrote: »the reason Cyrodiil will not get more server capacity is because PvP players have spent about as much money on the game as they needed to to get to end level PvP. (which is a pretty fair amount of money, $500-$1000 US on the low end) PvP'rs typically don't buy eso plus or crown crates, so cyrodiil doesn't get more server capacity due to not generating revenue.
My fave is when eso tells me I have no internet connection, which is magically back again when I kill it and land back on my home screen.who knows, their software is as well not up to the task really - slow databases -slow zoning in - unstable connection with ridiculous reasons for why the connection failed (like cannot connect to game server when I'm already on it) - slow log out, what is causing the "account already logged in"error, when you try to reconnect - stuff I don't experience with other games even their servers are as well on the other side oft the globe - ZOS's hard/software is just mediocre and so is the game by this.
a VALID internet connection - guess your's isn't valid then - lol - yes I get that too among the generic "an error has occurred" - while just standing in my house or dealing with my banker - ridiculous.