However, much more galling is the crappy drop rate from low level mobs... this is exacerbated by idiot players who feel they need to [snip] off by dropping all their damage on every little critter, thereby depriving everyone else of even the chance of loot. And obviously, with a very low drop rate, they will continue to cheat their fellow players over and over again.
However, Volenfell made me cry tears of blood.
The boss is guaranteed to spawn if you go there on a character that hasn't completed the delve yet just fyi.
SpiderKnight wrote: »The boss is guaranteed to spawn if you go there on a character that hasn't completed the delve yet just fyi.
It's spawns about 5 seconds before a player enters the room, in that small amount of time, the 2-7 people farming the boss have already killed it, so now it's waiting 5-10 minutes of waiting.
[. . .] However, much more galling is the crappy drop rate from low level mobs... this is exacerbated by idiot players who feel they need to [snip] off by dropping all their damage on every little critter, thereby depriving everyone else of even the chance of loot. [. . .]
Hapexamendios wrote: »I know that pain. Took me 6 tries to get the lead from Thinks-in-Gears. Had to kill 17 bosses in Razak's Wheel. At least there you can move from boss to boss. A friend and I killed 15+ bosses in the upper Imperial City and didn't get the lead for the Malacath Band. Haven't even started farming dungeons for leads yet. Oy vey.
Delve bosses don't respawn from any character entering the dungeon, only after either five minutes or if a character that hasn't done the dungeon yet approaches where the boss is. That's why you sometimes see the boss respawn so quickly; it's spawning for that new character, and because you'd killed it within that five-minute 'cooldown' period, the only loot you get is the gold and exp.I've always thought delve bosses spawn when a player enters the dungeon. That's why sometimes they spawn immediately after being killed, to the point that killing them again just drops some gold and no loot because it's in time-out.
This makes the dungeons that now have groups of players parked at the boss difficult to finish for new players, because by the time they make their way through the dungeon, their guaranteed spawn is long gone...