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Bring back alliance lock!

red_emu
red_emu
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Since the removal of alliance lock in some campaigns, large scale PvP has become near unplayable. On EU server one alliance dominates all campaigns and it is not due to the skill anymore. I had been closely monitoring how the population indicators change with the state of the map (I know I have too much time on my hands lately).

What I noticed is that the population can be spread with let's say 3 bars pop across the board. As soon as one alliance starts to dominate, the other alliances drop down to 1 bar while the dominant one goes on pop lock. This switch tends to happen within 5-10 minutes time, which makes me think it must be players relogging to the winning side.

We have been here before ZOS. This is not a healthy gameplay. I understand that people want to play with their friends but looking at the population vs state of the map it's clear that players tend to relog to easy-mode side.

With the nerf to healing (which only hurt smaller groups, solo players and made ball groups and zergs pretty much immortal), Cyrodiil is in a very unhealthy state. Now that performance is slowly improving, I think the idea of alliance lock needs to be revised.

What are your thoughts?
PC - EU:
Falathren Noctis - AD MagNecro
Falathren - AD StamSorc
Falathren Eryndaer - AD StamDen
Falathren Irimion - AD MagPlar
Talagan Falathren - AD StamDK
Falathren Infernis - AD MagDK
Your-Ex - AD MagBlade

Bring back alliance lock! 145 votes

Alliance lock is healthy for PvP
60%
zergbase_ESOGilvothArrodisiaIruil_ESOnpukJD2013kwisatzDTStormfoxNebthet78LarsSsigsergvLukas19519NaftalThunderclapAsysAliasRedTequilaFireEllieBlueAzaharysZenzuki 87 votes
Alliance lock hurts PvP
33%
Inklingshaploeb14_ESOIzanagi.Xiiib16_ESOadam_rawb16_ESONeillMcAttackbronskiDaviiid_ESOks888Tiara_RaDelsskiabooksmcreadNirnStormIndorilArwynLlethranRomoJeffrey530AliyavanaMipMipAttackopsnQbikenTyrobag 49 votes
Other
6%
DaveMoeDeeidkEasily_Lostldzlcs065Fiktiusbutterrum222SephyrSuna_Ye_SunnabeMortiis13 9 votes
  • PeterUnlustig
    PeterUnlustig
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    Alliance lock is healthy for PvP
    Lul no thanks. The only reason i would relog another alliance, is bc my own alliance has zerged down the entire map and left no pvp for me. If you would lock alliances again how should i relog to weaker alliance for pvp?

    Also since when does the population indicator work? It was always extremly unreliable.
  • thatESOdude
    thatESOdude
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    Alliance lock is healthy for PvP
    You mean the opposite happens... Except YOUR alliance... XD

    We usually log to the "losing" one so we actually have real fights... not light attack spam vs light attack spam 100v100
  • Bradyfjord
    Bradyfjord
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    Alliance lock is healthy for PvP
    Alliance lock is what Cyrodiil is designed for.
  • idk
    idk
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    Other
    No one has actually demonstrated that alliance lock actually creates real issues or is exploited to a significant degree. The very fact that Zos never made all campaigns locked and even more so began to unlock more campaigns shows they did not see any issues significant enough to suggest there is a problem with unlocked campaigns.
    Edited by idk on June 17, 2020 9:42PM
  • thatESOdude
    thatESOdude
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    Alliance lock is healthy for PvP
    PS.

    [snip]

    If AD have all scrolls through morningcapping, then they get "purpled" because EXACTLY that... YOU have all the scrolls so you expect DC and EP to fight each other...

    And doubt you should be complaining about alliance lock because the moment AD are going downhill you relogged EP. So praise faction lock or you will be unable to zerg empty keeps soon XD

    [edited for baiting]
    Edited by ZOS_Lunar on June 18, 2020 1:30PM
  • Gilvoth
    Gilvoth
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    Alliance lock is healthy for PvP
    Bradyfjord wrote: »
    Alliance lock is what Cyrodiil is designed for.

    eso launched with alliance Lock
  • DaveMoeDee
    DaveMoeDee
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    Other
    I prefer no alliance lock because I don't care about PvP, but when I need to go there for an event or to level a skill line, I want to be able to pick whichever campaign will be the most convenient.

    In the very rare occasions where I care about PvP, I will always play DC.
  • Nemesis7884
    Nemesis7884
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    I dont know maybe give a larger downtime when you switch an alliance or make it less frequent possible or change incentives and bonuses for underdog campaigns...
  • FangOfTheTwoMoons
    FangOfTheTwoMoons
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    Alliance lock is healthy for PvP
    My only beef with the Alliances in general is that my characters themselves are locked into Alliances. I just wish at the beginning of every month I could decide what Alliance I wanna play on and be locked into that.

    It's a pain in the butt to remake the same character all over just because I wanna play in a different Alliance.

    I made my first character six years ago. My AD peeps are gone, all I wanna do is play with my NB in EP with my new guild but I'm forced to level a new character, and that's not a enjoyable experience.
  • idk
    idk
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    Other
    My only beef with the Alliances in general is that my characters themselves are locked into Alliances. I just wish at the beginning of every month I could decide what Alliance I wanna play on and be locked into that.

    It's a pain in the butt to remake the same character all over just because I wanna play in a different Alliance.

    I made my first character six years ago. My AD peeps are gone, all I wanna do is play with my NB in EP with my new guild but I'm forced to level a new character, and that's not a enjoyable experience.

    Zos provided an alliance change token just for this purpose.
  • Artorias24
    Artorias24
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    Alliance lock hurts PvP
    Lul no thanks. The only reason i would relog another alliance, is bc my own alliance has zerged down the entire map and left no pvp for me. If you would lock alliances again how should i relog to weaker alliance for pvp?

    Also since when does the population indicator work? It was always extremly unreliable.

    Why did you voted for alliance lock being healthy for pvp then......

    @PeterUnlustig
  • SmukkeHeks
    SmukkeHeks
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    Alliance lock is healthy for PvP
    The ravenwatch on Eu.

    I have zero idea as to what’s going on, but big claps to those who are absolutely destroying what little fun that’s left in cyrodiil.

    Biiiiiiig claps.
  • Ferrym4n
    Ferrym4n
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    Staying loyal to a side versus the ability to switch sides is a debate that will run and run and run and run and run...

    There are guilds that moderate this, and those that don't care, or multi alliance play.

    Many play the campaign, others play with the campaign.

    I'm sure the constant switchers get their own issues, as do the ones who stay loyal to one alliance.

    I doubt anything will change.

    There are spies. This happens in real warfare.

    There is sabotage, this also happens in real warfare.

    Snipers are a pain, this is an efficient use of warfare.

    You might not like something, but that's just the way it is.

    There are more important issues need dealing with, like self rezzing and game performance.
  • PeterUnlustig
    PeterUnlustig
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    Alliance lock is healthy for PvP
    Artorias24 wrote: »
    Lul no thanks. The only reason i would relog another alliance, is bc my own alliance has zerged down the entire map and left no pvp for me. If you would lock alliances again how should i relog to weaker alliance for pvp?

    Also since when does the population indicator work? It was always extremly unreliable.

    Why did you voted for alliance lock being healthy for pvp then......

    @PeterUnlustig

    Was a mistake. I did not read the answers correctly. Also the pol answers are biased. Since they imply, that alliance lock can only be healthy for PvP. While a missing alliance lock can only hurt PvP.

    Which is both not true. Alliance lock can be good, but as long as we only have one non-cp campaign it shouldn't be locked.
  • rumple9
    rumple9
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    Alliance lock hurts PvP
    There is already a locked campaign so play on that one and leave everyone else alone. Things are fine as they are
  • Rianai
    Rianai
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    Alliance lock hurts PvP
    Removing alliance lock from noCP PvP was the best thing that happened for PvP during the past few years. Unfortunately it is overshadowed by other bad changes and especially the horrendous performance.

    There are really no reasonable arguments for laction lock, so pleople just keep blaming completely unrelated things on lack of locks to support their claims. But the the locked campaigns themself have clearly shown, that locking factions does not make players more loyal to "their" faction, it does not prevent trolling of any kind, it does not reduce imbalance and it does not make campaigns more competitive, whatever that is supposed to mean. All it does is prevent players from playing how the want.
  • MipMip
    MipMip
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    Alliance lock hurts PvP
    Rianai wrote: »
    Removing alliance lock from noCP PvP was the best thing that happened for PvP during the past few years. Unfortunately it is overshadowed by other bad changes and especially the horrendous performance.

    There are really no reasonable arguments for laction lock, so pleople just keep blaming completely unrelated things on lack of locks to support their claims. But the the locked campaigns themself have clearly shown, that locking factions does not make players more loyal to "their" faction, it does not prevent trolling of any kind, it does not reduce imbalance and it does not make campaigns more competitive, whatever that is supposed to mean. All it does is prevent players from playing how the want.

    Agree 100%, so I am quoting this instead of writing the same again.

    And adding: faction lock is bad for the community, guilds suffer (for example when people are forced to choose between their raid guild and their small scale guild), friends cannot group up spontaneously, etc.
    Edited by MipMip on June 18, 2020 10:21AM
    PC EU ∙ PC NA

    'My only complaint about ball groups is that there aren't enough of them. Moar Balls.'
    - Vilestride
  • red_emu
    red_emu
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    Alliance lock is healthy for PvP
    First of all, I created this thread to see what people think about alliance lock in general in regards to healthy PvP.
    PS.
    [snip]

    If you read my post you would maybe understand that I'm not talking about any particual campaign or alliance but how people tend to relog to winning side which creates an unhealthy gameplay. Do I relog to DC to camp at AD base? No. On a side note, I'm not a capper either. I have never been online to see this AD cap, although I agree when CP campaign was unplayable, there was a lot of guilds that came to AD on non-CP. Those are gone now, so congrats to DC for capping the map 24/7 now.


    Artorias24 wrote: »
    Lul no thanks. The only reason i would relog another alliance, is bc my own alliance has zerged down the entire map and left no pvp for me. If you would lock alliances again how should i relog to weaker alliance for pvp?

    Also since when does the population indicator work? It was always extremly unreliable.

    Why did you voted for alliance lock being healthy for pvp then......

    @PeterUnlustig

    Was a mistake. I did not read the answers correctly. Also the pol answers are biased

    This is what the "other" option is for???
    Edited by ZOS_Lunar on June 18, 2020 1:30PM
    PC - EU:
    Falathren Noctis - AD MagNecro
    Falathren - AD StamSorc
    Falathren Eryndaer - AD StamDen
    Falathren Irimion - AD MagPlar
    Talagan Falathren - AD StamDK
    Falathren Infernis - AD MagDK
    Your-Ex - AD MagBlade
  • finehair
    finehair
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    Alliance lock is healthy for PvP
    I think another nonCP campaign is required with faction lock alongside what we have now.
    That would also divide the masses so less ping caused by MASSIVE AOE SPAMMING CERTAIN GROUPS WE HAVE NOW.
  • PeterUnlustig
    PeterUnlustig
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    Alliance lock is healthy for PvP
    If you want a simple answer here it is:
    Alliance lock is healthy for alliance vs alliance but unhealthy for player vs player
    No lock is healthy for pvp and unhealthy for AvA
  • ThePedge
    ThePedge
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    When Faction Lock was introduced I deleted 5 fully leveled characters and remade on my main faction.

    I have always been anti-lock, and will remain that way.

    While it isn't as prevalent as some suggest, trolling does happen - as well as faction stacking.

    The scoring and bonuses system in Cyro plain sucks and only benefits the more populated alliance, what kind of *** is that?

    I don't care about the campaign either, I just hate been gate-camped on low-pop against a pop-locked faction that has Emp, offensive scroll and defensive scroll buffs.

    That is seriously dumb.
    Edited by ThePedge on June 18, 2020 10:29AM
  • PeterUnlustig
    PeterUnlustig
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    Alliance lock is healthy for PvP
    ThePedge wrote: »
    When Faction Lock was introduced I deleted 5 fully leveled characters and remade on my main faction.

    I have always been anti-lock, and will remain that way.

    While it isn't as prevalent as some suggest, trolling does happen - as well as faction stacking.

    The scoring and bonuses system in Cyro plain sucks and only benefits the more populated alliance, what kind of *** is that?

    I don't care about the campaign either, I just hate been gate-camped on low-pop against a pop-locked faction that has Emp, offensive scroll and defensive scroll buffs.

    That is seriously dumb.

    Couldnt agree more. The low pop AP bonus only really works when both other Alliances have higher population then you.
    If one alliance has all Emp keeps, the other Alliances should get a AP buff. Also the Scoring should be directly linked to the current population of the server, primetime points should count more then morning cap points.
  • Rianai
    Rianai
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    Alliance lock hurts PvP
    red_emu wrote: »

    If you read my post you would maybe understand that I'm not talking about any particual campaign or alliance but how people tend to relog to winning side which creates an unhealthy gameplay. Do I relog to DC to camp at AD base? No. On a side note, I'm not a capper either. I have never been online to see this AD cap, although I agree when CP campaign was unplayable, there was a lot of guilds that came to AD on non-CP. Those are gone now, so congrats to DC for capping the map 24/7 now.

    AD has been dominating the noCP campaign for quite a while, winning the last months and also having a quite big lead for the first half of the current campaign with DC last, so according to your own logic everyone would be sitting on AD by now. But as you say yourself, the opposite happened. You disproved your own argument.
    Edited by Rianai on June 18, 2020 11:28AM
  • pieratsos
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    So what you are saying is that when one alliance dominates, hundreds of players immediately relog on the winning faction. Any other conspiracy theories we should know about?
  • MKintr
    MKintr
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    Alliance lock hurts PvP
    No faction-log please. This just limits the possibilities to grind AP and campaign rewards with multiple chars. It also doesn't help, when your faction looses, is not organized and is no fun to play. Then you can at least switch the faction and maybe come back later when things are better, instead of abandoning PvP.

    The onliest healthy thing is freedom of choice.
  • PrimusNephilim
    PrimusNephilim
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    Alliance lock is healthy for PvP
    should have been left alone, if you wanted to play another alliance, switch up your characters...Can we nerf the whiners please?
  • Jaensn
    Jaensn
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    Since ball groups ruin the fun for everyone but themselves, this is not on top of the list about what has to change in Cyrodiil. But at least the performance is great. :D
  • red_emu
    red_emu
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    Alliance lock is healthy for PvP
    Rianai wrote: »
    red_emu wrote: »

    If you read my post you would maybe understand that I'm not talking about any particual campaign or alliance but how people tend to relog to winning side which creates an unhealthy gameplay. Do I relog to DC to camp at AD base? No. On a side note, I'm not a capper either. I have never been online to see this AD cap, although I agree when CP campaign was unplayable, there was a lot of guilds that came to AD on non-CP. Those are gone now, so congrats to DC for capping the map 24/7 now.

    AD has been dominating the noCP campaign for quite a while, winning the last months and also having a quite big lead for the first half of the current campaign with DC last, so according to your own logic everyone would be sitting on AD by now. But as you say yourself, the opposite happened. You disproved your own argument.

    I completely agree on your point. AD was leading for a very long time and once the alliance lock was removed many EP and DC players were logging on AD as well. I'm not saying any alliance is the problem. The problem is people flocking to whichever alliance has the most keeps, scrolls etc.

    When alliance lock was in place, people at least tried really hard to reclaim the home keeps and their scrolls. Currently at least in my campaign, AD and EP are sitting completely idle.

    And yes. I understand DC wants to punish bananas by gate camping and leaving reds alone in order to push AD to 3rd place. It's a very competitive environment.

    Let me say once again. Alliance lock makes people try harder. Lack of it makes people give up and relog to a dominating color.

    Current state reminds me of Cyrodiil from 2-3 years ago, when everyone was flocking to the red side. DC at that point were usually sitting with one keep 90% of the time. Did you feel like it was fair back then?
    PC - EU:
    Falathren Noctis - AD MagNecro
    Falathren - AD StamSorc
    Falathren Eryndaer - AD StamDen
    Falathren Irimion - AD MagPlar
    Talagan Falathren - AD StamDK
    Falathren Infernis - AD MagDK
    Your-Ex - AD MagBlade
  • ItsJustHashtag
    ItsJustHashtag
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    Alliance lock hurts PvP
    Gilvoth wrote: »
    Bradyfjord wrote: »
    Alliance lock is what Cyrodiil is designed for.

    eso launched with alliance Lock

    So let’s go back to when your instances in pve were alliance locked as well. Let’s make it so you can only do trials and dungeons with people of your same alliance.
  • ItsJustHashtag
    ItsJustHashtag
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    Alliance lock hurts PvP
    People who support alliance lock generally don’t want competitive pvp and likely main a campaign where their faction owns everything.


    ZOS re-locked campaigns to only offer alliance change tokens down the road, how ironic.

    Step 1 create a problem that doesn’t exist

    Step 2 create a solution to problem that now exist because they created the problem in the form of a crown purchase
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