do you know about any change to Wild Impulse though? i can certainly remember that it used to apply one dot for each element, but now it applies only one element. For example last patch with Shock Wild Impulse it added a shock dot, a flame dot, and a frost dot. Now it only applies shock dot.
do you know about any change to Wild Impulse though? i can certainly remember that it used to apply one dot for each element, but now it applies only one element. For example last patch with Shock Wild Impulse it added a shock dot, a flame dot, and a frost dot. Now it only applies shock dot.
Wild Impulse procs three times. Once for fire, once for frost and once for shock (I don't think it's in that exact order). The fire can apply burning, but frost and shock were never DoTs. They each hit once with a few seconds in between each type of damage. The Thaumaturge CP node does not increase this damage.
The only thing that changed was the decrease in the perfected version's spell pen and an increase in the damage of the 3 procs. The wording on the item description is a bit confusing ("lingering elemental damage") but it isn't considered DoT.
Forgive me if it's not related, but I'm looking for the best way to proc concussed/off-balance, and I'm kinda tired of seeing someone say something, then someone else say something else on the matter.
I'm currently using a Infused/Crusher staff (DK tank, Blockade of Storms user). I've read everything from "that's the good one" to "Infused/Shock damage is better" to "Charged/Shock damage is even better"...or it's better the staff that I already have for helping my team after all?
Also, same for proccing it. Some say "you've to hit enemies with light/heavy attacks along with Blockade", others say "no, just hitting them with Blockade is enough"....seriously? :P
Forgive me if it's not related, but I'm looking for the best way to proc concussed/off-balance, and I'm kinda tired of seeing someone say something, then someone else say something else on the matter.
I'm currently using a Infused/Crusher staff (DK tank, Blockade of Storms user). I've read everything from "that's the good one" to "Infused/Shock damage is better" to "Charged/Shock damage is even better"...or it's better the staff that I already have for helping my team after all?
Also, same for proccing it. Some say "you've to hit enemies with light/heavy attacks along with Blockade", others say "no, just hitting them with Blockade is enough"....seriously? :P
MashmalloMan wrote: »TLDR: Infused Crusher on a 2h weapon back bar is still the most preferred option because the penetration is very important. Other people in your party will help proc concussed and therefor help you proc off-balance with blockade of shock
from the destro stuff skill line. Why does only Wall of Elements and Elemental Storm damage over time procs the enchant? Shouldn't Destructive Touch damage over time effect proc the enchant too?
i understand burning status effect does not, and the over time damage effect from the Wild Impulse arena weapon also does not (although i don't know why).
but why doesn't Destro Touch dot proc the enchant?
Forgive me if it's not related, but I'm looking for the best way to proc concussed/off-balance, and I'm kinda tired of seeing someone say something, then someone else say something else on the matter.
I'm currently using a Infused/Crusher staff (DK tank, Blockade of Storms user). I've read everything from "that's the good one" to "Infused/Shock damage is better" to "Charged/Shock damage is even better"...or it's better the staff that I already have for helping my team after all?
Also, same for proccing it. Some say "you've to hit enemies with light/heavy attacks along with Blockade", others say "no, just hitting them with Blockade is enough"....seriously? :P
thanks, i see. I wanted to use the backbar dot to apply Crusher enchantment to a specific target, rather than randomly to whoever is in the aoe.
do you know about any change to Wild Impulse though? i can certainly remember that it used to apply one dot for each element, but now it applies only one element. For example last patch with Shock Wild Impulse it added a shock dot, a flame dot, and a frost dot. Now it only applies shock dot.