Maintenance for the week of December 16:
• PC/Mac: No maintenance – December 16
• NA megaservers for patch maintenance – December 17, 4:00AM EST (9:00 UTC) - 12:00PM EST (17:00 UTC)
• EU megaservers for patch maintenance – December 17, 9:00 UTC (4:00AM EST) - 17:00 UTC (12:00PM EST)
The issues on the North American megaservers have been resolved at this time. If you continue to experience difficulties at login, please restart your client. Thank you for your patience!
Exploration Development Suggestion
I have been playing the game for some months now as ESO+ that has access to all areas and I can say that the ambience and design is great and engaging but it lacks somehow of surprise factor.
Delves and the world itself is pretty linear and I understand that ESO is a MMO and not a solo RPG like Skyrim and others, but I think a fantasy game should have secrets, exploration paths not meant to be included in a quest like a proper dungeon crawler, secret NPCs dialogues, mobs, bosses and rewards.
Sure there are treasure chests and containers to be looted but it's limited on that.
Maybe some DLCs/dungeons are more 'deep' but still I think this features should be added to the world/maps itself.
Thanks for reading.