Is it SO hard to add just 1 line in the dialog with NPC?
adriant1978 wrote: »When the game launched there was a strict progression between zones and you were not "supposed" to be a vampire in Rivenspire because you could only get infected in Bangkorai, two zones later. One Tamriel swept all that away but they never went back and adjusted these older quests.
Far worse, IMO, is that even in their latest and supposedly vampire themed chapter Greymoor there is depressingly little notice taken if you are a vamp.
adriant1978 wrote: »Far worse, IMO, is that even in their latest and supposedly vampire themed chapter Greymoor there is depressingly little notice taken if you are a vamp.
adriant1978 wrote: »When the game launched there was a strict progression between zones and you were not "supposed" to be a vampire in Rivenspire because you could only get infected in Bangkorai, two zones later. One Tamriel swept all that away but they never went back and adjusted these older quests.
Far worse, IMO, is that even in their latest and supposedly vampire themed chapter Greymoor there is depressingly little notice taken if you are a vamp.
Thevampirenight wrote: »
Well it comes up in Dialog with Lyris. So she knows your a vampire and all.
Dlcs and chapters do have npcs that acknowledge it.
You are correct for players starting in the Daggerfall Covenant faction.adriant1978 wrote: »When the game launched there was a strict progression between zones and you were not "supposed" to be a vampire in Rivenspire because you could only get infected in Bangkorai, two zones later. One Tamriel swept all that away but they never went back and adjusted these older quests.
Far worse, IMO, is that even in their latest and supposedly vampire themed chapter Greymoor there is depressingly little notice taken if you are a vamp.
The process may be straightforward but the cost is not. Writing the line plus voiceovers for the languages plus translations into other languages plus making the change to the coding.Is it SO hard to add just 1 line in the dialog with NPC?
How often do you want it acknowledged? What if you weren't always a vampire when you interacted with her? What if you cure it later?Ghanima_Atreides wrote: »Giving Lyris an incongruous line that acknowledges your vampirism ONCE while blatantly ignoring it the rest of the time, in situations when it absolutely should have been brought up, does not mean that it's properly acknowledged. Particularly in a chapter that revolves around vampires.
adriant1978 wrote: »Far worse, IMO, is that even in their latest and supposedly vampire themed chapter Greymoor there is depressingly little notice taken if you are a vamp.
maybe I'm not right here, but for me Graymoor costed like Witcher 3 at the start. Is it not enough for voiceovers for several dialogs?Dusk_Coven wrote: »The process may be straightforward but the cost is not. Writing the line plus voiceovers for the languages plus translations into other languages plus making the change to the coding.
It sounds straightforward to us but there's a lot of work involved for even one line.
Bradyfjord wrote: »You are correct for players starting in the Daggerfall Covenant faction.adriant1978 wrote: »When the game launched there was a strict progression between zones and you were not "supposed" to be a vampire in Rivenspire because you could only get infected in Bangkorai, two zones later. One Tamriel swept all that away but they never went back and adjusted these older quests.
Far worse, IMO, is that even in their latest and supposedly vampire themed chapter Greymoor there is depressingly little notice taken if you are a vamp.
Since I started in the Ebonheart Pact I encountered Rivenspire during Cadwell's Silver. Meaning chronologically (for me), the events of Rivenspire are encountered after I've been to level 50 zones.
adriant1978 wrote: »Bradyfjord wrote: »You are correct for players starting in the Daggerfall Covenant faction.adriant1978 wrote: »When the game launched there was a strict progression between zones and you were not "supposed" to be a vampire in Rivenspire because you could only get infected in Bangkorai, two zones later. One Tamriel swept all that away but they never went back and adjusted these older quests.
Far worse, IMO, is that even in their latest and supposedly vampire themed chapter Greymoor there is depressingly little notice taken if you are a vamp.
Since I started in the Ebonheart Pact I encountered Rivenspire during Cadwell's Silver. Meaning chronologically (for me), the events of Rivenspire are encountered after I've been to level 50 zones.
Isn't the lore/fluff for Cadwell's Silver & Gold supposed to be that it's a kind of alternate timeline and people there will see you as if you were a completely different person just starting out in those alliances?
I forget exactly what the dialogue says because I haven't done those quests in so long, but I'm sure Cadwell says something along those lines to explain away why they won't see you as a member of an enemy alliance, so I suppose you could also stretch that to explaining why they don't see you as a vampire or whatever... but yeah.
Dusk_Coven wrote: »How often do you want it acknowledged? What if you weren't always a vampire when you interacted with her? What if you cure it later?
Sure it's disappointing, but there are time and cost limitations to how many contingencies they can address.
maybe I'm not right here, but for me Graymoor costed like Witcher 3 at the start. Is it not enough for voiceovers for several dialogs?Dusk_Coven wrote: »The process may be straightforward but the cost is not. Writing the line plus voiceovers for the languages plus translations into other languages plus making the change to the coding.
It sounds straightforward to us but there's a lot of work involved for even one line.
ESO is an action game with RPG elements. It isn't trying to be a meticulously crafted RPG experience and very few games attempt that because of how difficult it is to do properly. The only way you can really get that kind of experience is to go back to the very roots of RPGs - get together a group of friends and take out some pencils and sheets of paper. No computer program can replicate the creativity and narrative flexibility of tabletop roleplaying.
adriant1978 wrote: »ESO is an action game with RPG elements. It isn't trying to be a meticulously crafted RPG experience and very few games attempt that because of how difficult it is to do properly. The only way you can really get that kind of experience is to go back to the very roots of RPGs - get together a group of friends and take out some pencils and sheets of paper. No computer program can replicate the creativity and narrative flexibility of tabletop roleplaying.
I don't think anyone is asking for a tabletop level of immersion, and surely it's too much to ask that the PC's vampirism be commented upon where relevant to the story of a chapter in which vampires feature heavily, nor wilfully ignored by NPCs in situations where they comment upon vampirism in themselves or other NPCs.
Not letting ZOS off the hook here.
I was looking forward to going through a vampire themed expansion with my vamp but it ended up not being much different than with a moral character