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PvP changes

Fawn4287
Fawn4287
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Its obvious PvP and people only only play it make ZOS no money, Every PvP change seems as though its a deliberate ploy to make it worse and discourage people from playing it. In Battlegrounds for example is just a proc set insta kill fest, magdk an already severely over performing class which already had the most damage done thanks to DOTs and no CP is just the unchallenged king now thanks to healing reduction and and crit resist nerfs, there is actually no class with enough healing output that can hope to take the pressure off to attempt to kill one and I cannot imagine trying to verse one on a vampire. It seems everyone else and their dog is running lethal arrow thanks to defiles being so much more powerful and hey why knock a third of someones health with 1 press of a button?

It looks like ZOS has turned the only skill based non ‘zerg 2 win’ PvP mode left in the game into a play this class or don’t bother playing with more changes that no one in the community asked for, advocated or would ever want purely [Snip]. All I can say is that I’ve played this game for long enough to know you don’t ever pre order the expansion.

[Edited Title for Bashing and Conspiracy Theories]
Edited by ZOS_Volpe on June 11, 2020 4:08PM
  • Atherakhia
    Atherakhia
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    I don't think they went out of their way to take a crap all over their game. They are likely just poor developers who prioritize deadlines over quality like many people in the industry do. I also wouldn't be surprised if they had to make sacrifices because of multiplatforming. The alarming thing isn't so much that it does lag but the lack of candor on it and the lack of improvement for months on end.

    I've been playing this game only for about 6 months. Cyrodiil was awful at primetime even back then but at least semi functioned the majority of the time outside of primetime. But now it has gotten so bad it's barely functional the majority of the day. Especially Friday through Sunday.
  • Langeston
    Langeston
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    I agree with much of what you said, but there was no "crit resist nerf" — in fact, crit resistance got buffed this patch, and by a not-insignificant amount.

    Pre-Greymoor, if you were wearing 7 impen, your crit resistance was 1806 in no CP. Post-Greymoor, with the same gear, it is 2554. Percentage wise, that means your critical resistance went from ~27% to ~39% — that's an increase of 41%.

    I wish they'd nerf crit resistance — but since that would benefit NBs I don't see it happening.
  • kaithuzar
    kaithuzar
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    OP what are you talking about? I’ve been here subbed since 2013 & ZOS has made money off of me...
    I’m pretty much PvP only for the past 5 years.
    Member of:
    Fantasia - osh kosh b-josh
    Just Chill - Crown's house
    GoldCloaks - Durruthy test server penga
    Small Meme Guild - Mano's house

    Former member of:
    Legend - Siffer fan boy club
    TKO (tamriel knight's order) - free bks
    Deviance - Leonard's senche tiger
    Purple - hamNchz is my hero
    Eight Divines - myrlifax stop playing final fantasy
    WKB (we kill bosses) - turd where you go?
    Arcance Council - Klytz Kommander
    World Boss - Mike & Chewy gone EP
    M12 (majestic twelve) - cult of the loli zerg
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