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Why do people run Skyreach?

Veinblood1965
Veinblood1965
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I've never ran it been busy with other things ingame. Thinking of trying however. I googled but didn't find anything specific as to WHY people run it, is it loot? Experience? The Challenge? I see people in chat all the time offering Skyreach runs so must be something.

Thanks in advance.
  • solasub
    solasub
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    one good place to grind and up your level fast.
    Tick Tock Tormentor• Gryphon Heart • Immortal Redeemer • Extinguisher of Flames • Dro-m'Athra Destroyer • Shiel of the North
    PVP Alpha Squad
    PVE : Alpha Crew Guild leader / Easy Peasy Officer



  • mavfin
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    It's like the dolmen loops.

    If being max level as quickly as possible is your absolute highest priority, and doing dolmen loops or Skyreach ad nauseaum doesn't nauseate you and/or make you want to uninstall, then, that's why people do it.

    I fall into the 'makes me want to uninstall', so I don't do either one.
  • TBois
    TBois
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    It is a quick way to level that also levels your Fighter's Guild skill line.
    PC/NA
    T-Bois (Stam Sorc since 1.4) - AD
    An Unsettling Snowball (Templar) - AD
    Bosquecito (Stam Sorc) - DC
    Peti-T-Bois (Stamden) - AD
  • Kalik_Gold
    Kalik_Gold
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    Dunno I use Forgotten Crypts and Forgotten Wastes... Both are excellent aoe farms.
    Main: (PvP & PvE)
    Ras Kalik a Redguard Templar, the Vestige

    PvP:
    Aurik Siet'ka a Redguard Necromancer
    Cacique the Sage of Ius a Redguard Warden
    Jux Blackheart a Redguard Nightblade
    Goliath of Hammerfell a Redguard Dragonknight
    Kaotik Von Dae'mon a Redguard* Sorcerer

    PvP: (Specialty)
    Tyrus Septim an Imperial Lycan Sorcerer
    Tsar af-Bomba a Redguard Vampiric Nightblade (Bomber)
    Movárth Piquine a Nord Vampiric Necromancer
    Uri Ice-Heart the Twin a Nord Vampiric Warden
    Voa a Priest of Sep a Redguard* Necromancer

    PvE:
    Cinan Tharn an Imperial Dragonknight (Tank)
    Bates Vesuius of Dawnstar an Imperial Dragonknight (Damage)
    Herzog Zwei the Genesis an Akavari* Templar (Healer)
    Tav'i at-Shinji a Redguard** Warden (One-Bar)
    Lucky Hunch the Gambler - a Redguard Nightblade (Thief)

    Leveling...
    Two-Big-Horns an Argonian Arcanist
    Styx of Akatosh a Goblin* Arcanist
    Zenovia at-Tura a Redguard** Sorcerer
    Yesi af-Kalik a Redguard Templar
    ======
    Passives of another race used. (RP)
    *Breton
    **Imperial




    __________________________Backstories:_________________________

    Ras Kalik the Vestige, a renown Redguard warrior; He has been blessed to save Tamriel from Molag Bal’s destructive Planemeld while reuniting the Five Companions. His further accomplishments after defeating Molag Bal, has been to stop the destruction of Morrowind, the Clockwork City, return order to the isle of Summerset and create a new king in Wrothgar and a queen in Elsywer. These events have made him a living legend and continue to lead him into new adventures throughout Tamriel, as well as into the hearts of many ladies including the Elf Queen, Aryenn. Over many years of adventurous travels, Ras Kalik had become a loner, until he re-visited his homeland of Alik'r.

    Alik'r and it's cities were overrun by the undead Ra-Netu and therefore he made an allegiance with Alik'r's own Ash'abah tribe. These Ash'abah with his help, cleansed the city of Sentinel in Alik'r desert and it's surrounding areas of the undead brought to life by the Withered Hand. After rescuing Sentinel from the undead zombies, King Fahara’jad’s personal bodyguard the Goliath of Hammerfell, who was given this name by Imperials in the region; was asked to assist the tribe after learning of the defeat of the Withered Hand to the Ash'abah. Kalik promised Goliath he would task him with fighting living enemies on the battlefield if he so desired. Goliath being a Yokudan warrior wields a massive sword in respect to the Ansei, a gift given by the Imperial, Cinan Tharn. Not many soldiers are able to wield double two handed weapons, but Goliath loves to get up and personal in a fight, so he also carries a giant maul, both weapons laced with magical flames.

    Jux Blackheart is a master thief that masquerades as a Bard at the Sisters of the Sands inn, with his younger sidekick Lucky Hunch for pilfering and gambling during this time. Jux was known to infiltrate any towns bank vault he came across and even delved into Ayelid ruins without detection. Kalik can vividly recall the night he met the famed thief. Jux found himself rummaging thru a slightly inebriated Kalik’s pocket for too long, on a full-mooned night and because of his greed and the glimmer of his golden armor in the moonlight. He lost his left pinky fingertip as a lesson! But in return, he gained a new friend, as it was his first time since a child being caught red-handed...

    Upon arrival back in the Alik'r after many moons of adventuring, Ras Kalik ventures to Bergama. Visiting The Winking Jackal, he runs into Jux Blackheart, who introduces him to the coin game Crowns vs Forebearers (Heads vs Tails) and Golden Dwemer (RBG).... Jux constantly takes gold from the unfortunate thru theft or gambling, his biggest gambling victim is actually his partner in crime known as Lucky Hunch the Gambler. Lucky doesn't mind losing any gold coins to Jux... as Jux saved him from Altmer slavers in Summerset, by stealing a key and sending him on a boat to the mainland years prior. Lucky spent years in slavery with Khajiits in Summerset and picked up the art of subterfuge, using illusion magic disguises and stealing there.

    Kaotik Von’Daemon an outcast, and a half-caste between a Breton mother and a Redguard father. Kaotik become a pariah due to his conjuration of Daedra pets. He was taught healing magic during his childhood years by his Breton mother. His father due to Redguard customs exiled him from the desert, sending him by wagon caravan to be a soldier in the war in Cyrodiil. He happened to meet Kalik while traveling from Alik'r, during this long caravan ride the caravan he was in was ambushed in Bangkorai by a group of bandits. Kalik by chance was also traveling thru this area on his Auridon Warhorse (which was bestowed to him by his friend, Darien Gautier). During this ambush, Kalik was able to rescue five hostages from the bandits. Kaotik was the first rescued, and Ras Kalik also recruited him to be in the Ash'abah tribe. These core Ash'abah tribesmen may never be seen together in travel as they partake in their own adventures but they always know what each other is doing; as they frequent a hideout in northern Bankorai. Their hideout an old Orc castle ruin, is kept watch by Nuzhimeh and she passes messages written between them, and frequently they also enjoy her company and her bed.

    The other men rescued were a Dunmer banker, an Imperial mercenary and two other soldiers, an Imperial and a Breton Knight, stating proudly he was an Akavir descendent. One of the Imperials, Cinan, claimed to be related to Abnur Tharn the Battlemage of the Imperial Elder Council (One of Ras Kalik's mentors in the Five Companions). Cinan Tharn was really Abnur's drunkard treasure hunting illegitimate son. He was caught smuggling artifacts out of the Ayleid ruins in Cyrodiil and the elder of the two Imperials was Tyrus Septim a retired Imperial navy battle-mage (now a Lycan mercenary living in the city of Rimmen) and guard to the Tharn family. As much as Abnur Tharn hated his half-sister Euraxia, he dislikes his bas†ard son Cinan more. Tyrus now a ruffian and privateer had been paid by Abnur Tharn to watch over Cinan as much as possible. Cinan Tharn a drunkard, loves to drink at least a quarter barrel of Nord mead before he raids various delves and dungeons for relics to sell on the black market. Cinan also plans to one day, run an illegal gambling ring... which he thinks will net him more gold for his wares.

    The Dunmer captive shackled to the Imperials looked familiar to Kalik from his time in Morrowind.... and he recognized him as Tythis Andromo a House Telvanni slave-owner and banker from Vvardenfell. During a rough interrogation to Tythis, Ras Kalik learnt why the bandits accosted him. The racist Dunmer was providing slaves as soldiers for the Three Banner War. The bandits were trying to negotiate a lucrative ransom for Andromo and the Imperials.... Kalik did not need any of this gold and he could never set Tythis free as he did with the two Imperial soldiers. His past involvement with slavery and war crimes, made Kalik's blood boil. He chose not to execute Tythis, as he figured the worse punishment for this former rich and opulent slave owner, is to now be an imprisoned servant for Ras Kalik and the tribe.

    Herzog Zwei the Genesis a reknown Imperial/Akavirri battle-mage. His roots going back to Akavir through his mother’s bloodline. (His mother is descended from the Akaviri, through Versidue-Shae, and his Imperial father met her in Hakoshae, while traveling) Herzog earned the nickname "the Genesis" from his father as a child, as he was his mother's first born child, and last, as she tragically died in child-birth.

    Herzog was seeking to purchase an artifact from Cinan Tharn, before their capture and was meeting Tyrus while in Rimmen, who introduced him to Cinan. This artifact being the Ayelid artifact; the sword Sinweaver. After their rescue and the exchange of gold to Cinan for the sword he decided to slip away before Ras Kalik could question who he was, and why the Akavir descendant really wanted that sword. Herzog was headed to Nagastani — An Ayleid ruin in eastern Cyrodiil. He had read in scrolls that the Sword would give him magical powers to meet his mothers spirit, if he performed an Ayleid ritual at an old shrine hidden there. Equipped with the artifact sword, he was off to start his own adventure but Ras Kalik, did indeed notice the sword however and instead sent a letter to Jux Blackheart (whom also was interested in Ayleid treasures), to attempt to find Herzog and acquire the sword. (*Azani Blackheart in Elder Scroll's Oblivion is Jux's descendant some 747 years later)

    And so the Redguard, Imperial and Akaviri men parted ways ... While Ras Kalik went off to Elsweyr to encounter the latest threat to Tamriel, with Abnur Tharn and Sai Sahan - - DRAGONS!! Little did Ras Kalik know a few people were awaiting him in Senchal besides Sai. A necromancer survived his attack on the Withered Hand, while in Alik'r. The necromancer known as Auriek Siet'ka is also following him to the land of the Khajiits and Cacique the Sage of Ius a Shaman mystic who has become attuned spiritually with Tu'whacca (a Redguard God) and Ius (the Animal God), after being burned severely by the escaped dragons in Elsywer, is awaiting his arrival also. Aurik is a soldier of the Daggerfall Covenant that was introduced to necromancy while in the military, even though this magicka art is not spoken of openly by most of the Military leaders. He came to Alik'r and worked with the Withered Hand before Ras Kalik intervened on their plans. After the defeat of the Withered Hand, he aligned with the Worm Cult, and is constantly adapting and perfecting his necromantic arts.

    After his journey to Rimmen, Kalik heads south to Senchal, in the southern regions of Elyswer. This new adventure will also put him on a path to meet a strange Redguard man. The stranger which was infected with an untreated Peyrite disease and also was the exiled from the Order of the New Moon cult, due to his sickness. He originally joined the cult to worship Laatvulon, the green dragon, mistakenly thinking it was the Daedric prince Peyrite. This confused and suffering cultist is known as Tsar al-Bomba and he is on a path to spread the disease. He was originally infected in Orccrest while recruiting members there. Can Ras Kalik and the shaman Cacique cure this poor soul, only time will tell. Little does Tsar al-Bomba know, that his infection is tied to Vampirism, and eventually the desire for blood will take over his mind. Senchal also offers Kalik his latest love interest... Aeliah. Whom he fondly led thru battles with the Dragonguard.

    After the trek thru the heat, tropical and desert climate of Northern and Southern Elyswer, Ras Kalik heads north to the cold mountain range of Skyrim. His companion friend Lyris beckons for him with a letter sent by crow...

    Movárth Piquine - a former vampire hunter (now infected), within the Fighter's Guild (and a secretive necromancer) was in Skyrim working with the Morthaal Guard. On a patrol mission he was caught in Frewien's ice curse outside of Morthaal with the frozen undead. Movárth's vampiric infection kept him from becoming an undead minion to the curse. He was able to use necromantic ice-magic to encase himself safely until he was freed with Freiwen, when the Vestige Ras Kalik broke the curse.

    Uri Ice-Heart - brother of Urfon Ice-Heart. The twin sons of Atli and Oljourn Ice-Heart. The Ice-Heart family are originally from Markarth but now reside on the Jerall Mountain range near Cyrodiil, with their younger sister Araki. The twins had joined the Winterborn Reachmen while living in Markarth. Urfon pushed west to Orsinium with the Winterborn Clan, leaving his family behind. Uri stayed behind with his parents and sister to live in the family cabin for safety, avoiding the Vampire plague infiltrating the Reach. After news reaches him and he hears of Urfon's death... Uri leaves and heads home and is seeking vengeance. Meanwhile, his sister has also moved on to Windhelm to join the Fighter's guild. He will visit his sister, once before going to seek vengeance and she will craft him armor mixed with ice, called Stalhrim armor. Uri fearing death, after his brother's passing, falls victim to the convincing talk of Movárth at a Nordic tavern, and will also becomes a vampire.

    {time moves forward through the hour-glass}
    PS5/NA - Ras Kalik a Redguard Templar - Daggerfall Covenant • 1550+ Champion
    Returning player - 2017-2022, back in 25'
  • Ratzkifal
    Ratzkifal
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    Kalik_Gold wrote: »
    Dunno I use Forgotten Crypts and Forgotten Wastes... Both are excellent aoe farms.

    The advantage of using Skyreach is that it is a separate instance so no other players can come in and leech XP. There are better grinding spots out in the world, but they are often so crowded that Skyreach ends up being better.
    This Bosmer was tortured to death. There is nothing left to be done.
  • Kurat
    Kurat
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    This is why you see high cp players in dungeons doing 10k dps
  • TBois
    TBois
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    Kurat wrote: »
    This is why you see high cp players in dungeons doing 10k dps

    Usually those are the people who dont care to research and don't even know where the grind spots are.
    PC/NA
    T-Bois (Stam Sorc since 1.4) - AD
    An Unsettling Snowball (Templar) - AD
    Bosquecito (Stam Sorc) - DC
    Peti-T-Bois (Stamden) - AD
  • THEDKEXPERIENCE
    THEDKEXPERIENCE
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    I just kill wasps on a farm.
  • fred4
    fred4
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    To gain experience. Unlike overland, Skyreach is an instanced delve. Do it with two people and you can reset it, doing it over and over, having the mobs to yourselves with no competition. You can also pull more mobs than in overland, because they will follow you through the entire upper part of the delve. Experienced players do it in 3 pulls. Since they are undead, this also levels the Fighter's Guild like crazy and generates crazy amounts of ultimate from the passive that grants you ultimate when something undead dies. This frequently lets you chain destro ults one after the other which in turn sustains you, since you get 3K magicka back for each kill from a destro staff passive. While it's a grind, there is a certain amount of satisfaction from doing it quickly and "properly" like that.

    In overland you are competing with everyone. Places like Spellscar yield more XP per mob (Skyreach XP was nerfed some time ago), but tend to be overcrowded, meaning either the mobs are down or you are sharing XP with more than one other player, which dilutes it. If Spellscar is empty (e.g. at 5am), it's better XP. Usually it's not.

    Some people charge for Skyreach runs. A full CP player can easily solo it or even a half CP one. A low level partner gets credited all the same XP, can put skills from all different skill lines on the bar and let themselves be levelled. If your're not full CP yet and you're enlightened, this is also a good way to work off your enlightenment and advance your CP.

    Best time to do this is during an event that features a 100% XP boost, which you can stack with up to a 150% boost from Ambrosia or an XP scroll as well as your enlightenment. You want to level up a new character from scratch, that's how you do it quickly.
  • Oreyn_Bearclaw
    Oreyn_Bearclaw
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    The experience is pretty good (not sure of anything that is really better in terms of a straight grind). It is instanced content, so if you have a partner, you can instantly reset so you never have to worry about a crowded grind spot. If you know how to grind, you can also easily carry someone along for the ride, which can also net you some coin if you sell runs. It will also ensure your FG is leveled (assuming you unlock the skill line).
  • volkeswagon
    volkeswagon
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    i farm Skywatch
  • WiseSky
    WiseSky
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  • MasterSpatula
    MasterSpatula
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    This is, I actually like Skyreach done in its intended way, but no one's ever interested in that.
    "A probable impossibility is preferable to an improbable possibility." - Aristotle
  • Veinblood1965
    Veinblood1965
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    Thank you everyone, I'll keep that in mind next time I roll a new toon! I just have three right now all level 50 and maxed CP. I'll run it once thought just for fun however.
    Edited by Veinblood1965 on June 11, 2020 12:37PM
  • AmoralOne
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    My friend on his PvE MagSorc helped me level my magsorc up to lv 50 and all skills to 50, and it took 9 hours doing Skyreach.

    Def the BEST place for XP.
    PC NA - EP's Greatest Support
  • Veinblood1965
    Veinblood1965
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    DTAmoral wrote: »
    My friend on his PvE MagSorc helped me level my magsorc up to lv 50 and all skills to 50, and it took 9 hours doing Skyreach.

    Def the BEST place for XP.

    Wow nice, I think it took me a week on my last toon to get to 50
  • AlnilamE
    AlnilamE
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    They don't even do the entire dungeon. It's just the upper loop.

    The Skyreach trio are actually neat dungeons (if much easier now than they used to be). If you ever get a group of friends willing to do some group PvE, check it out.
    The Moot Councillor
  • Darkenarlol
    Darkenarlol
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    it was nerfed a few times so as for today it is just as outdated as builds and guides from VR times

    and it loses more than 3 times in terms of exp/hour to actual grind spots

    but...instead of doubting those people's cognitive functions let's just call it a tradition
    Edited by Darkenarlol on June 11, 2020 3:23PM
  • AmoralOne
    AmoralOne
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    it was nerfed a few times so as for today it is just as outdated as builds and guides from VR times

    and it loses more than 3 times in terms of exp/hour to actual grind spots

    but...instead of doubting those people's cognitive functions let's just call it a tradition

    If you can find an empty Spell Scar that is def the best XP in the fire zone. However far to often you get that 1 player that runs it backwards and pulls have the group and the spawn goes crazy. You then are wasting scroll time and such waiting for the farm to fix, just to have it happen again.

    For a consistent XP farm, Skyreach is far better than any grind spot.

    But I will agree if you can find an empty overland grind spot those are really really nice.
    PC NA - EP's Greatest Support
  • Arunei
    Arunei
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    I personally prefer a spot outside Wayrest where the Midnight Union mobs spawn. It's a nice little circuit and not many people know about it, so it's rarely crowded. I used to use Lost Prospect but everyone grinds there now, and a lot of people don't bother to learn how to properly pull either side in a way that makes it efficient for everyone, which makes it annoying as well as means you get very little exp (and a lot of people will ignore you when you try to explain how to do pulls so everyone benefits the most).
    Character List [RP and PvE]:
    Stands-Against-Death: Argonian Magplar Healer - Crafter
    Krisiel: Redguard Stamsorc DPS - Literally crazy Werewolf, no like legit insane. She nuts
    Kiju Veran: Khajiit Stamblade DPS - Ex-Fighters Guild Suthay who likes to punch things, nicknamed Tinykat
    Niralae Elsinal: Altmer Stamsorc DPS - Young Altmer with way too much Magicka
    Sarah Lacroix: Breton Magsorc DPS - Fledgling Vampire who drinks too much water
    Slondor: Nord Tankblade - TESified verson of Slenderman
    Marius Vastino: Imperial <insert role here> - Sarah's apathetic sire who likes to monologue
    Delthor Rellenar: Dunmer Magknight DPS - Sarah's ex who's a certified psychopath
    Lirawyn Calatare: Altmer Magplar Healer - Traveling performer and bard who's 101% vanilla bean
    Gondryn Beldeau: Breton Tankplar - Sarah's Mages Guild mentor and certified badass old person
    Gwendolyn Jenelle: Breton Magplar Healer - Friendly healer with a coffee addiction
    Soliril Larethian- Altmer Magblade DPS - Blind alchemist who uses animals to see and brews plagues in his spare time
    Tevril Rallenar: Dunmer Stamcro DPS - Delthor's "special" younger brother who raises small animals as friends
    Celeroth Calatare: Bosmer <insert role here> - Shapeshifting Bosmer with enough sass to fill Valenwood

    PC - NA - EP - CP1000+
    Avid RPer. Hit me up in-game @Ras_Lei if you're interested in getting together for some arr-pee shenanigans!
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