15 seconds loading screen in the middle of the battle when the keep flags were flipping. Apparently waiting on DYNAMIC_OBJECTS and TEXTURES, which should give some pointers to ZOS dev team where to look in their spaghetti code.
2020-06-09T19:47:36.414Z Load Screen - Waiting On: DYNAMIC_OBJECTS, TEXTURES,
2020-06-09T19:47:36.414Z Load Screen - USER_INTERFACE Complete
2020-06-09T19:47:36.414Z Load Screen - Waiting On: DYNAMIC_OBJECTS, TEXTURES,
2020-06-09T19:47:36.922Z Load Screen - Show/Hide - Animation Complete
2020-06-09T19:47:52.135Z Load Screen - DYNAMIC_OBJECTS Complete
2020-06-09T19:47:52.135Z Load Screen - Waiting On: TEXTURES,
2020-06-09T19:47:52.268Z Load Screen - DYNAMIC_OBJECTS Complete
2020-06-09T19:47:52.268Z Load Screen - Waiting On: DYNAMIC_OBJECTS, TEXTURES,
2020-06-09T19:47:52.552Z Load Screen - DYNAMIC_OBJECTS Complete
2020-06-09T19:47:52.552Z Load Screen - Waiting On: TEXTURES,
2020-06-09T19:47:53.042Z Load Screen - TEXTURES Complete
Edited by vgabor on June 9, 2020 6:56PM