the1andonlyskwex wrote: »People tend to expect healers to provide the buffs/debuffs that Templars and Warden's have.
If you have a group that can get past those expectations, pretty much every class other than Sorcerer has a good selection of buffs and/or debuffs that they can bring to a group.
the1andonlyskwex wrote: »Necromancers are particularly strong when it comes to debuffs.
Texecutioner187 wrote: »I was having a discussion with a friend about healing and buffs/debuffs and specifically about Necros. I haven't done the research yet, so thought I'd ask here first.... In terms of healers(Templars, Wardens, Necros, nightblades & dragon knights).... how does their healing toolkit compare in terms of buffs/debuffs specifically? I know the Necro Totem grants protection and the Grave Grasp offers Main and Empower, but haven't looked through ALL the classes yet and was wondering how they compared side by side on paper. Any input?
exeeter702 wrote: »Texecutioner187 wrote: »I was having a discussion with a friend about healing and buffs/debuffs and specifically about Necros. I haven't done the research yet, so thought I'd ask here first.... In terms of healers(Templars, Wardens, Necros, nightblades & dragon knights).... how does their healing toolkit compare in terms of buffs/debuffs specifically? I know the Necro Totem grants protection and the Grave Grasp offers Main and Empower, but haven't looked through ALL the classes yet and was wondering how they compared side by side on paper. Any input?
Fixed that for you.
the1andonlyskwex wrote: »Sorc legitimately has far fewer group buff/debuff options than the other classes.
That said, they do bring other things, like one of the best burst heals in the game and slightly better DPS (when healing) than some of the other classes.
the1andonlyskwex wrote: »Agony Totem: Minor Vulnerability
Grave Grasp: Minor Maim
Frozen Colossus: Major Vulnerability (this is the big one you can't get elsewhere)
Unnerving Boneyard: Major Breach and Major Fracture
Blighted Blastbones: Major Defile (although a healer probably wouldn't run this)
Necromancers also have in-class access to all of the Elemental status effects.
the1andonlyskwex wrote: »Sorc legitimately has far fewer group buff/debuff options than the other classes.
That said, they do bring other things, like one of the best burst heals in the game and slightly better DPS (when healing) than some of the other classes.
Sorcs do indeed have the best burst heal in-game, but saying that dk and nb has more to bring to group than sorc... Lol.
the1andonlyskwex wrote: »the1andonlyskwex wrote: »Sorc legitimately has far fewer group buff/debuff options than the other classes.
That said, they do bring other things, like one of the best burst heals in the game and slightly better DPS (when healing) than some of the other classes.
Sorcs do indeed have the best burst heal in-game, but saying that dk and nb has more to bring to group than sorc... Lol.
Sorc literally only brings minor prophecy, minor intellect, and major berserk (via an ultimate).
NB can bring Major Fracture and Breach, Major Expedition, Minor Savagery, Minor Vulnerability, Minor Maim, and Minor Magickasteal, plus Major Protection, Invisibility, +70% speed and Major Vitality via ultimates
DK brings +10% flame damage, minor Maim, Major Brutality and Sorcery, minor Brutality, damage shields, and Major Defile (via an ultimate).
Just because you don't expect healers to provide the DK and NB buffs/debuffs doesn't mean they don't exist.
the1andonlyskwex wrote: »the1andonlyskwex wrote: »Sorc legitimately has far fewer group buff/debuff options than the other classes.
That said, they do bring other things, like one of the best burst heals in the game and slightly better DPS (when healing) than some of the other classes.
Sorcs do indeed have the best burst heal in-game, but saying that dk and nb has more to bring to group than sorc... Lol.
Sorc literally only brings minor prophecy, minor intellect, and major berserk (via an ultimate).
NB can bring Major Fracture and Breach, Major Expedition, Minor Savagery, Minor Vulnerability, Minor Maim, and Minor Magickasteal, plus Major Protection, Invisibility, +70% speed and Major Vitality via ultimates
DK brings +10% flame damage, minor Maim, Major Brutality and Sorcery, minor Brutality, damage shields, and Major Defile (via an ultimate).
Just because you don't expect healers to provide the DK and NB buffs/debuffs doesn't mean they don't exist.
In trial setup you can remove 80% of the lists you made for dk and nb. And you forgot to add sorc a unique synergy. Just because a class can provide buffs it doesn't matter if group already have them.
exeeter702 wrote: »Texecutioner187 wrote: »I was having a discussion with a friend about healing and buffs/debuffs and specifically about Necros. I haven't done the research yet, so thought I'd ask here first.... In terms of healers(Templars, Wardens, Necros, nightblades & dragon knights).... how does their healing toolkit compare in terms of buffs/debuffs specifically? I know the Necro Totem grants protection and the Grave Grasp offers Main and Empower, but haven't looked through ALL the classes yet and was wondering how they compared side by side on paper. Any input?
Fixed that for you.
What is this anti sorc propaganda?!
alewis478b14_ESO wrote: »Just hit them with Combat Prayer from resto staff line and nobody will care about the rest.
the1andonlyskwex wrote: »Sorc legitimately has far fewer group buff/debuff options than the other classes.
That said, they do bring other things, like one of the best burst heals in the game and slightly better DPS (when healing) than some of the other classes.
Sorcs do indeed have the best burst heal in-game, but saying that dk and nb has more to bring to group than sorc... Lol.
Grianasteri wrote: »I did make a Necro healer, and the ultimate group resurrection is a thing of beauty, you wont use it often, but when you do need it, its very good fun and can save wipe.