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Werewolf pounce/carnage lockout bug

  • michelmephit
    Okay. From feedback from posts in this thread and from guildmates, I've done further tests. It was suggested that the lockout bug might be related to target lock. It was also suggested that gear sets might be related to this problem. I went ahead and redid the tests without gear on my werewolf and without Tab locking onto the target dummy. The first three clips in the video below, with a player laying down nothing but the Combustion synergy with Mystic Orb have ruled that out. The Brutal Pounce lockout bug still happened.

    Someone also suggested that this could be caused by one of the add-ons I had in my game. I really wish it could have been that simple. I really do, but the Brutal Pounce lockout bug still happened. The last two clips demonstrate this. I had disabled every one of my add-ons and was now running with nothing but the base game, with no gear on my werewolf and not even target locking.

    https://youtu.be/zUL2Fk1GQes

    The same goes for the Bone Wall Synergy that I previously reported.

    https://youtu.be/BkRUfBzlYyA

    Sorry @ZOS_GinaBruno , but the ball is still in your court. I have done my upmost to isolate this bug from all other possible outside influences. I do not know what else I can give you. This bug is still the same and is still REPEATABLE.
    Edited by michelmephit on April 1, 2021 12:23AM
  • Maulkin
    Maulkin
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    So frustrating that they don't even acknowledge this. They made all this effort to make werewolf relevant and viable as DPS choice with Greymoor and all this is undone by a bug that makes it completely unreliable and ultimately unworkable. The fact this is also 100% repeatable, has been reported countless of times and is almost a year old, just adds insult to injury.

    It's like they don't even respect the amount of time they put into the rework last year. Just respect your own work fellas and get it fixed.
    EU | PC | AD
  • Darcwolf
    Darcwolf
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    FFS! ZOS STOP IGNORING YOUR *** CUSTOMERS!!!! AT LEAST ACKNOWLEDGE THE DAMN PROBLEM!
  • michelmephit
    From PC/Mac Patch Notes v7.0.5 - Blackwood & Update 30 Bookmark:

    "Fixed an issue where some abilities that turned into new abilities in conditional situations could not be used after activating, such as Brutal Pounce or Blighted Blastbones."

    Wow! It looks like they finally fixed it! I just ran some tests with the Bone Wall Synergy and could not make the Brutal Pounce break at all. Has anybody else had any issues?
  • joaotextor
    joaotextor
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    From PC/Mac Patch Notes v7.0.5 - Blackwood & Update 30 Bookmark:

    "Fixed an issue where some abilities that turned into new abilities in conditional situations could not be used after activating, such as Brutal Pounce or Blighted Blastbones."

    Wow! It looks like they finally fixed it! I just ran some tests with the Bone Wall Synergy and could not make the Brutal Pounce break at all. Has anybody else had any issues?

    I still have this issue. Nothing to do with the synergy, but I cannot use Feral Pounce in Imperial City, because it breaks after awhile (actually only noticed the problem in IC).
  • joaotextor
    joaotextor
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    Here is a video on the problem. I noticed it happens when I die in werewolf form after entering IC.

    https://youtu.be/1QWazYZQNBU
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