Maintenance for the week of December 15:
· [COMPLETE] PC/Mac: NA and EU megaservers for maintenance – December 15, 4:00AM EST (9:00 UTC) - 12:00PM EST (17:00 UTC)
· [COMPLETE] Xbox: NA and EU megaservers for maintenance – December 15, 4:00AM EST (9:00 UTC) - 12:00PM EST (17:00 UTC)
· [COMPLETE] PlayStation®: NA and EU megaservers for maintenance – December 15, 4:00AM EST (9:00 UTC) - 12:00PM EST (17:00 UTC)

Scrying and digging when reaching max level- Bug or feature?

RealLoveBVB
RealLoveBVB
✭✭✭✭✭
Hello!

With the different kind of items (green, blue, purple etc) you had also higher difficulty on scrying and digging (makes sense).

But when reaching the maximum level on scrying and digging, all items have the same difficulty now.

That's how the scyring field looked on green items:

lf26npdx0xa2.jpg

Small field and big facettes to connect.

That's how it look when reaching the maximum level:

b89bd399rei7.jpg

A way bigger field and less options to connect things (what will end up not being able to connect all points).

The same counts for digging. Haven't made screenshots for that. But on green items you had just 2 layers of earth. With maximum level you have 6 or 7 layers and also with this mini-volcanos.

Is it intended like that? Because it takes any fun to grind now and also a waste of time to spend 10 minutes for a simple green item.


  • Nestor
    Nestor
    ✭✭✭✭✭
    ✭✭✭✭✭
    For Scrying, yes you get the more complicated screen for all of them. However, if you use the #2 (Snowflake) 2 or 3 times, you can hit every one of the 6 nodes you need.

    Digging is the same with less levels for green, more for other colors etc.

    Note I am only Level 9 but I am maxed out on the Digging Passives
    Edited by Nestor on June 4, 2020 2:15PM
    Enjoy the game, life is what you really want to be worried about.

    PakKat "Everything was going well, until I died"
    Gary Gravestink "I am glad you died, I needed the help"

  • RealLoveBVB
    RealLoveBVB
    ✭✭✭✭✭
    Nestor wrote: »
    For Scrying, yes you get the more complicated screen for all of them.

    But why so? It simply makes no sense. It's like once you are max lvl on legedermain, all chests are on masterdifficulty.

    Scrying may take faster when you have all skillpoints, but what about digging? That's how it looks like there for an simple green item:

    t0jwvktj6jr6.jpg

    I really have my doubts, that this is intented.



  • Nestor
    Nestor
    ✭✭✭✭✭
    ✭✭✭✭✭
    I just did a legendary Scrye, it is more complicated than than the Green and Blues. Now, the Scrye Screen does increase element count as you level up in Scrying, but Greens and Blues are so laughably easy at higher levels, it does not matter.

    I also just did a Green and Blue Dig, both had 4 layers of material to get to the bottom of the pit. The Gold one I just did was like 6 or 7 layers, so the Dig level is increasing in complexity.
    Enjoy the game, life is what you really want to be worried about.

    PakKat "Everything was going well, until I died"
    Gary Gravestink "I am glad you died, I needed the help"

  • Nestor
    Nestor
    ✭✭✭✭✭
    ✭✭✭✭✭
    Yep, noticeable and significant increase in Dig Complexity as you go from Green to Blue to Purple to Gold to Master.

    Enjoy the game, life is what you really want to be worried about.

    PakKat "Everything was going well, until I died"
    Gary Gravestink "I am glad you died, I needed the help"

  • RealLoveBVB
    RealLoveBVB
    ✭✭✭✭✭
    Nestor wrote: »
    I also just did a Green and Blue Dig, both had 4 layers of material to get to the bottom of the pit. The Gold one I just did was like 6 or 7 layers, so the Dig level is increasing in complexity.

    Exactly! And this is what I am trying to report here, because green ones have 7 layers too!
  • CP5
    CP5
    ✭✭✭✭✭
    ✭✭✭
    With the maxed rank passives from both trees the scrying and digging of these advanced difficulty games are still easy. If they didn't go up in difficulty they would all be done almost effortlessly and because they are harder you can get better loot from any dig you do.
  • RealLoveBVB
    RealLoveBVB
    ✭✭✭✭✭
    CP5 wrote: »
    With the maxed rank passives from both trees the scrying and digging of these advanced difficulty games are still easy. If they didn't go up in difficulty they would all be done almost effortlessly and because they are harder you can get better loot from any dig you do.

    Why is nobody reading my report :'(

    I am talking about green items here, which are on advanced difficulty. Not about purples or legendary ones!
  • DigitalHype
    DigitalHype
    ✭✭✭✭
    CP5 wrote: »
    With the maxed rank passives from both trees the scrying and digging of these advanced difficulty games are still easy. If they didn't go up in difficulty they would all be done almost effortlessly and because they are harder you can get better loot from any dig you do.

    Why is nobody reading my report :'(

    I am talking about green items here, which are on advanced difficulty. Not about purples or legendary ones!

    I read it. And I agree with you. This should be considered a bug. The green leads shouldn't become more difficult to scry and excavate just because you have a higher skill.

    Of cousre, its still easy with the buggy behavior. Nevertheless a green lead should behave the same regardless of skill level.
  • moonsugar66
    moonsugar66
    ✭✭✭
    CP5 wrote: »
    With the maxed rank passives from both trees the scrying and digging of these advanced difficulty games are still easy. If they didn't go up in difficulty they would all be done almost effortlessly and because they are harder you can get better loot from any dig you do.

    Why is nobody reading my report :'(

    I am talking about green items here, which are on advanced difficulty. Not about purples or legendary ones!

    I read your report! Yes, the devs need to look into this. Green = simple, Blue =Intermediate, Purple = Advanced, etc. Nothing should change with scrying even with Antiquities maxed out at level 10. Should work like Legerdemain, like you pointed out.
  • moonsugar66
    moonsugar66
    ✭✭✭
    I'd like to add that I've noticed excavations behaving the same way. I went to a green dig and it looked like a purple with the gas puffing up. Wonder if people like the OP have seen this too.
  • CP5
    CP5
    ✭✭✭✭✭
    ✭✭✭
    The green leads are supposed to be made 'harder' since with the advanced tools they would become pointlessly easy and offer no real reward. The bonus for getting to rank 10 is that all digs, regardless of what quality of the item you're getting out of them, take advantage of the perks you got and offer rewards worth your time in getting them. For example, now that all of my green repeatable digs are advanced difficulty I can get the new rune from any excavation rather than depending on purple leads being my only source.
  • TheRealPotoroo
    TheRealPotoroo
    ✭✭✭✭✭
    Nestor wrote: »
    For Scrying, yes you get the more complicated screen for all of them. However, if you use the #2 (Snowflake) 2 or 3 times, you can hit every one of the 6 nodes you need.

    Ooooh, doesn't that make a difference.

    Edited by TheRealPotoroo on June 5, 2020 6:26AM
    PC NA, PC EU

    "Instead of taking the best of the dolmens (predictable rotation), the best of the geysers (scalability based on number of players), and the best of the dragons (map location and health indicators) and adding them together to make a fun and dynamic world event scenario, they gave us....... harrowstorms." https://forums.elderscrollsonline.com/en/discussion/comment/6850523/#Comment_6850523
  • RealLoveBVB
    RealLoveBVB
    ✭✭✭✭✭
    CP5 wrote: »
    The green leads are supposed to be made 'harder' [...]

    Is this your own opinion or do you have a source for that, that they are supposed to do exactly this?

    The rune is a good point, but also have in mind, that the rune isn't worth anything in some weeks anymore, because you can obtain them everywhere. So you end up with a green 100 gold item and a rune, that isn't rare anymore then. Doesn't justify for me, that you have to go for advanced level there.

    The time/reward ratio is still simply bad now on green ones and you can't even skip them, because you need to grind them for the blue ones and so on. Scrying may be faster with the perks, but also with all upgraded tools on digging takes a huge additional amount of time now.

  • moonsugar66
    moonsugar66
    ✭✭✭
    I don't understand you people who say it's supposed to have the same difficulty level across the board. If that were true, ZOS should have made locking picking difficult no matter what level the chest once you have Legerdemain at rank 10. Interestingly, ZOS hasn't.

    Green should produce common items, Blue not so common items, and so on and so forth. As the OP has stated, the lower levels should be easier so you can get quickly up to the good stuff. That is the benefit and beauty of having rank 10.

    Look, scrying was as it should be before the patch Wednesday. It needs to be reverted back to its original state along with excavating.
  • stefan.gustavsonb16_ESO
    stefan.gustavsonb16_ESO
    ✭✭✭✭✭
    After I got the "snowflake" ability for scrying (Coalescence leveled up to rank II), I usually don't need to use more than three rounds (out of the available eight) to get all six nodes.

    As for digging, Sure, having the fissures appear even for green items requires some more thought, but it's not as if it's hard. You are a hero. You have killed tons of bandits, hordes of daedra, various evil masterminds, even dragons. Dragons! Would you surrender to a patch of dirt? :wink:
  • RealLoveBVB
    RealLoveBVB
    ✭✭✭✭✭
    @ZOS_GinaBruno , may we have a official statement to that?

    Is it intended, that green and blue items change the difficulty to "advanced" after maxing out scrying and excavating?
  • Mandragorane
    Mandragorane
    ✭✭
    And I thought I was cuckoo because I couldn't find anything about a bug lol.
  • lillybit
    lillybit
    ✭✭✭✭✭
    I've taken a point out of scrying because I've done the couple of ultimate leads I was interested in. Now blue and green are both intermediate so I guess that's as close as I'm going to get.
    PS4 EU
  • naarcx
    naarcx
    Yes... Same problem for me. I couldn't tell if they nerfed Scrying with the patch or if it was because I just maxed my level at the same time.

    But the gold/hour you get from scrying is WAY DOWN, since you can't do green/blue leads super fast (with all bonus items) anymore.

    And yes to those that said it, it's still "easy" to uncover the item with max scrying traits--but it's not as fast, and it's not a guarantee to get the bonus items anymore. So either this is intended, because they wanted to decrease the amount of gold you can make scrying--or it's a bug. Personally, I'd like to know which. -.-
  • kadochka
    kadochka
    ✭✭✭✭✭
    naarcx wrote: »
    Yes... Same problem for me. I couldn't tell if they nerfed Scrying with the patch or if it was because I just maxed my level at the same time.

    But the gold/hour you get from scrying is WAY DOWN, since you can't do green/blue leads super fast (with all bonus items) anymore.

    And yes to those that said it, it's still "easy" to uncover the item with max scrying traits--but it's not as fast, and it's not a guarantee to get the bonus items anymore. So either this is intended, because they wanted to decrease the amount of gold you can make scrying--or it's a bug. Personally, I'd like to know which. -.-

    Can confirm (if my word even matters) that the glitch is happening to me (PC EU) and it is very aggravating, as I sometimes would farm the green/blue leads for some quick money when I wanted furniture or whatever else from the guild store.

    ZOS. Please fix this. Instead of trying to fix things that aren't broken, or fixing bugs that are so minor they're actually fun, please fix this. I'm not trying to be rude.. but.. PLEASE. Repair my Antiq. Eye... my character is very upset.

    EDIT: Seriously.. grrr... This would have my Khajiit's tail in a kink.
    24331888_3vmKoRIlaQZJlAO.png
    Edited by kadochka on July 10, 2020 1:06AM
    if I could make another character, their name would be Cries-For-Character-Slots. AKA, I need more.

  • cnyanes
    cnyanes
    ✭✭✭
    I have just reached max level in both scrying and excavation, noticed the same thing and also wondered if this is intended or a bug.... hope it's a bug because it makes no sense otherwise.
    PC NA @cnyanes
    Cin'onyx - Khajiit Werewolf Nightblade
    Clothe Senay - Breton Vampire Sorcerer
    Dannelen Deldúwath - Dunmer Dragonknight
    Shuzug gro-Bharg - Orsimer Templar
    Nathsandra Rivervale - Bosmer Warden
    Heals-All-Creatutres (Hest-Leel) - Argonian Templar
    Ancarion Larethion - Altmer Vampire Necromancer
    Jair Ababneh - Redguard Nightblade
    Olfina the White - Nord Werewolf Dragonknight
    Teo Moslin - Imperial Warden
  • SickDuck
    SickDuck
    ✭✭✭✭✭
    It is still not fixed. It makes no sense to be "a feature" and very annoying.
    Holdviola - Khira'de Regalo - Lélekvadász - Used To Be An Adventurer - Zetor - Does-Not-Give-A-Duck - Lord Sugar - Tenar Arha - Da'rinka - Violent Moon - Extreme Runner
  • renne
    renne
    ✭✭✭✭✭
    ✭✭
    Can we actually get someone from ZoS to comment on this if it's actually a bug? Because it's incredibly stupid that suddenly the easy stuff is advanced level just because you maxxed out scrying. Four months and NO ONE has commented on this??
  • naarcx
    naarcx
    The more I thought about this... I think this is actually an intended "feature" and here's why:

    By making all Green/Blue leads into Purple Difficulty, it gives you a chance to still get Indeko's and Ancestral Style Materials (since those only drop as bonus items from purple+.)

    Without this change it would be impossible for a player with only one character to farm for these materials since there are no easily repeatable purple/gold leads.

    Is still annoying if you liked the Artaeum gold farm, but I can see why they did this at least.
  • katanagirl1
    katanagirl1
    ✭✭✭✭✭
    ✭✭✭✭✭
    naarcx wrote: »
    The more I thought about this... I think this is actually an intended "feature" and here's why:

    By making all Green/Blue leads into Purple Difficulty, it gives you a chance to still get Indeko's and Ancestral Style Materials (since those only drop as bonus items from purple+.)

    Without this change it would be impossible for a player with only one character to farm for these materials since there are no easily repeatable purple/gold leads.

    Is still annoying if you liked the Artaeum gold farm, but I can see why they did this at least.

    Do we know that those items only drop for purple and gold leads? I can’t say I’ve paid that much attention.

    If so then that sort of makes sense but I have a feeling that it’s not intentional. It complicates the coding to do it that way.
    Khajiit Stamblade main
    Dark Elf Magsorc
    Redguard Stamina Dragonknight
    Orc Stamplar PVP
    Breton Magsorc PVP
    Dark Elf Necromancer
    Dark Elf Magden
    Khajiit Stamblade
    Khajiit Stamina Arcanist

    PS5 NA
  • naarcx
    naarcx
    Do we know that those items only drop for purple and gold leads? I can’t say I’ve paid that much attention.

    While I can't say 100% what the drop tables are, I have never gotten an indeko/style mat during a green or blue lead... And I've done a lot of them... Like, A LOT, A LOT. Like, just green/blue'ing up Artaeum while waiting for 20 min DPS queues to pop for pledges everyday.
  • Minyassa
    Minyassa
    ✭✭✭✭✭
    ✭✭✭✭
    I think it's a feature. The puzzles are meant to be more complex as we level up our skill because we have more special tools available to use to solve them. Like in a match-3 game the puzzles get harder at higher levels but you are given more bombs or hammers or whatever to deal with the special tiles.
Sign In or Register to comment.