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Does level in the Antiquities skill trees improve the drop-rate of mythic leads?

HumbleThaumaturge
HumbleThaumaturge
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The patch notes state: "Leads . . . do not require you to be an Antiquarian to obtain them . . . ."

My main crafter is level 10 in the Antiquities skill trees and has acquired all of the mythic items as well as the wolf mount.

Today, as an experiment, I let a level 13 "mule" character out into Tamriel to see if a character without the new Antiquities skill trees could get leads. Indeed, my nice "mule" got a Purple lead and a mythic lead, without having either Antiquities skill tree. (As an aside, I have read other players claiming that a character must be level 7 to get mythic leads to drop. Obviously this is not true, as my "mule" didn't even have the trees.) Anyway, to get the mythic lead, my "mule" had to kill approximately 20 bosses (all solo-kills). This is far more work than my main crafter ever had to endure to get a mythic lead. So I was wonderin': Does higher level in the Antiquities skill trees improve the odds of getting a mythic item lead to drop? Or was my poor "mule" simply out of favor with the Random Number Gods?
  • bharathitman
    bharathitman
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    The leads drop rate do not depend on the level of your antiquities skill line or even if you have them unlocked for that matter. It's just pure rng, I have use my main (who is 10) as well as alts for leads farm and there is different in rng, and a lot of my friends are collected leads zone by zone before they scry it out, and most of them haven't even reached 7. The RNG seems to be the same for everyone, i.e you might be lucky in your first try or you might take 10+ tries.

    What I have noticed is that different leads have different drop chances, some are guaranteed, some have high drop chances, and some have low drop chances. This has nothing to do with the quality of the lead though
    Edited by bharathitman on June 3, 2020 5:49PM
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