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npcs muted and awkward interaction with objects

Yelloman
Yelloman
Soul Shriven
so I came across two bugs since greymoore launch:
1. npcs sometimes do not have any audio output, while talking to them. when this happens, they also have no lip movenment. sometimes audio is there but lips still don't move. relog or loading screen seems to get rid of this.
2. the interaction with objects often doesn't work very smoothly. i have to dance around and approach it from different angles so that the prompt to press e would appear. in some situations, where timing crucial, it is very, very annoying.

please look into this. it is very immersion breaking while questing. nice thing, that latency is back to normal, but there's still a lot of homework to do!
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