adriant1978 wrote: »They can't even keep player / NPC behavior consistent anymore.
Very tiny Greymoor spoiler:Spoiler
Fenn here has not fed on account of being trapped in a box, and is suffering for it, yet if you look at his face he's definitely not in stage 1.
adriant1978 wrote: »They can't even keep player / NPC behavior consistent anymore.
Very tiny Greymoor spoiler:Spoiler
Fenn here has not fed on account of being trapped in a box, and is suffering for it, yet if you look at his face he's definitely not in stage 1.
Red_Feather wrote: »
He's an actual vampire though. Players are not. It's all in the quest to become a vampire.
Ectheliontnacil wrote: »
You can explain away everything with Noxiphilic Sanguivoria but it would still be nice to have some consistency with how vampirism usually works in tes lore.
That being said, it really is more convenient this way.
nikolaj.lemcheb16_ESO wrote: »In the new vampire quest, you are told that there are two kinds of vampires now. Those that get stronger with hunger and those that get stronger with blood in your body. And players are now of the second type, while most vampires in the world is still of the old type.
So no break with internal logic.
adriant1978 wrote: »
Hmm ... this sounds like a dubious attempt to reconcile game design decisions with lore, but ... I guess I have to create yet another alt and play the vampire quest again now.