Anyone else noticed this passive aggressive behavior and (in a few instances) even aggresive behavior?
I have..
It is no way near as bad as other games, jeebus in games like Cod, Overwatch, LoL etc people treat each other like absolute garbage. Threats, insults, curses and bullying is an everyday thing (unfortunately).
Eso... Eso is different. Very broad community some very mature while others well.. they're learning.
Mostly what I see is some people want to speed run while others want to stay and loot - maybe they haven't gotten the quest. This is a conflict of interest and its fine as long as people aren't a D*** about it.
Usually when people insist on having it "their" way there's the usual suspects:
1) I see the tank completely ditching the group to make a straight line to the end boss, causing everyone else to wipe on the massive hordes he pulls. Doesn't care if the DD's are level 15 and learning.
2) Or the overconfident DD's who start to run infront of the tank, pulling left and right but doesn't have the juice to follow up on it so everyone ends up in a crappy situation.
3-4) Then there's the whole "fake tanks with low DPS problem" or the healer who rather DPS the entire Dungeon.
But today... Today I witnessed something next level.
My GF qued up for a normal pug dungeon and got an absolute toxic lvl 500cp+ tank on the team. She was healer and their DDs was around lvl 15-18. Low level people learning the game.
He does the usual crappy tank behavior of sprinting into the nearest boss with 40 adds behind him and then he proceeded to trash talk.
Said how crap they were, laughing at them in chat.. Then he said "wanna do it again" and he reset the boss before they could kill him so they had to do it again before he insulted them one final time and left.
Luckily I have a tank I main, and joined the dungeon and it was an easy clearence. There was absolutely no reason for that behavior.
Don't get me wrong I'm no saint here, I have joined PUG dungeons and seen them struggling to kill adds, and left rather than doing a 1½ hour dungeon run.
But why insult and bully people? We're all learning and normal dungeons should be a place where we get to experience the game and its mechanic, without fear of being trash talked and humiliated.
Maybe on the next run when our patience run low from all the bad things in this scary world we can all take a deep breath and get the best out of a bad situation. For all our sake. It's an MMO afterall - its strongest asset in not always the gameplay, it's the community behind it.