The Sunderflame "exploit" was supposed to have been fixed with the Greymoor patch.ne.ga.kurai_ESO wrote: »Well, again... this isn’t a complete log. I’m pretty sure he’s running Draugrkin and Sunderflame. Draugrkin increases base damage and Sunder is procing x2 with DW. I ran into him in OW.
The Sunderflame "exploit" was supposed to have been fixed with the Greymoor patch.ne.ga.kurai_ESO wrote: »Well, again... this isn’t a complete log. I’m pretty sure he’s running Draugrkin and Sunderflame. Draugrkin increases base damage and Sunder is procing x2 with DW. I ran into him in OW.
I also don't think we really need a complete log in order to see that the dual wield heavy attack builds need to be nerfed. There's nothing there that would change the basic fact that each of those two heavy attacks did 6,676 damage in one second, and can easily be weaved with other abilities - whether offensive or defensive. Frankly, that's beyond ridiculous; fully charged Flame Staff heavy attacks don't really do more than that against Stage 4 Vampires, and they're much slower and more obviously telegraphed, and therefore difficult to land. There's simply no justification for doing that sort of damage (plus the resource return and chance at off-balance stun and even more resources) every one second, just for holding down your left mouse button.
The DK self-buff and sets like Sergeant's Mail need to be looked at, along with perhaps the damage and/or speed of some heavy attacks. It's great that people can make effective dual wield setups - variety is a good thing. But the kind of damage that's possible for simply holding down a mouse button while gaining resources and potentially stunning the target is over the top.
The screenshot was from a battleground, so CP bonuses are irrelevant. It also means that Magicka builds' ability to block and dodge is that much more limited. There have been multiple people running heavy attack builds for quite some time now, and the damage is pretty silly, especially considering the amount of effort and risk involved.The Sunderflame "exploit" was supposed to have been fixed with the Greymoor patch.ne.ga.kurai_ESO wrote: »Well, again... this isn’t a complete log. I’m pretty sure he’s running Draugrkin and Sunderflame. Draugrkin increases base damage and Sunder is procing x2 with DW. I ran into him in OW.
I also don't think we really need a complete log in order to see that the dual wield heavy attack builds need to be nerfed. There's nothing there that would change the basic fact that each of those two heavy attacks did 6,676 damage in one second, and can easily be weaved with other abilities - whether offensive or defensive. Frankly, that's beyond ridiculous; fully charged Flame Staff heavy attacks don't really do more than that against Stage 4 Vampires, and they're much slower and more obviously telegraphed, and therefore difficult to land. There's simply no justification for doing that sort of damage (plus the resource return and chance at off-balance stun and even more resources) every one second, just for holding down your left mouse button.
The DK self-buff and sets like Sergeant's Mail need to be looked at, along with perhaps the damage and/or speed of some heavy attacks. It's great that people can make effective dual wield setups - variety is a good thing. But the kind of damage that's possible for simply holding down a mouse button while gaining resources and potentially stunning the target is over the top.
Sergeant's Mail is OP? I've heard it all.
He's not doing any more damage than other builds can achieve, and he is going very specialized to get there. DK is sweet with heavy attacks...+50% buff, +50% off balance, +10% cp off balance, +15% dual wield off balance, +6% swords..over 100% right there. If he was using two heavy attack sets that would be an extra 2600 damage each hit. If he is using stuhn's and is a wood elf, he debuffed around 11K armor, so another 15% damage from that.
Just be glad ZOS did not go through with the light attack changes or that damage would have been twice as high.
Block is counter play. It is the most basic counter play in the game.
While it's possible that Kena is active in the screenshot, it's not required by any means. Nor is the damage a particularly extreme example; as mentioned above I've seen around 7k more than once, not counting the 2x Sunderflame procs when that was bugged, and I wasn't even receiving the hit on a glass cannon setup.Waffennacht wrote: »So if you don't include the opening wind up (which you shouldn't)
It would be first moment the first Heavy hits (DW.counts as two as mentioned before)
Then heavy and a Rending
So pretty accurate on time.
Damage is insane for a heavy unless it's like Kena etc
It's not lag or an exploit, it's simply the fact that dual wield heavy attacks are overpowered on some setups.Many blame it on server or lag, but I experienced that too, and it's always the same players that are doing that, so unless servers prefer to favor some players, I would call that exploit, it was happening before the patch, so it isn't new. You won't find many supporters on this one, since many people use it.
Waffennacht wrote: »So if you don't include the opening wind up (which you shouldn't)
It would be first moment the first Heavy hits (DW.counts as two as mentioned before)
Then heavy and a Rending
So pretty accurate on time.
Damage is insane for a heavy unless it's like Kena etc
That seems like a weak defense of this sort of effort-free damage. "If your Magicka build can't permablock in no-CP BGs, then his ability to hold down the left mouse button is just too high of a skill bar for you to meet." Have you ever tried to kill a Stam DK while block-casting as a Magicka build in no-CP? Good luck with that.Waffennacht wrote: »So if you don't include the opening wind up (which you shouldn't)
It would be first moment the first Heavy hits (DW.counts as two as mentioned before)
Then heavy and a Rending
So pretty accurate on time.
Damage is insane for a heavy unless it's like Kena etc
Look at it this way, it is a 12K pve heavy attack. It looks dead on normal to me.
Block negates his entire build. If he put you in a position where you couldn't block or dodge, then you were out-played.
Kidgangster101 wrote: »No matter what people say, I've said it so many times. Damage is way out of control in this game. They nerfed defensive sets while damage was already high so now it becomes even worse.
But hey this is the meta some people wanted because God forbid you live for longer than 2 seconds in a fight. God for his you actually have to play a game of actual PVP lol
That seems like a weak defense of this sort of effort-free damage. "If your Magicka build can't permablock in no-CP BGs, then his ability to hold down the left mouse button is just too high of a skill bar for you to meet." Have you ever tried to kill a Stam DK while block-casting as a Magicka build in no-CP? Good luck with that.Waffennacht wrote: »So if you don't include the opening wind up (which you shouldn't)
It would be first moment the first Heavy hits (DW.counts as two as mentioned before)
Then heavy and a Rending
So pretty accurate on time.
Damage is insane for a heavy unless it's like Kena etc
Look at it this way, it is a 12K pve heavy attack. It looks dead on normal to me.
Block negates his entire build. If he put you in a position where you couldn't block or dodge, then you were out-played.
But hey, at least DKs don't have access to an unblockable CC. Oh wait. And that's exactly what happens sometimes against particular player(s), by the way. Eat a 5k - 7k DW heavy attack + procs and poisons or enchants at the start of a group fight (or as they come around the corner). Then you immediately get Fossilized and heavy attacked again during your break free animation, at which point the execute spam, Leap, or Dawnbreaker happens.
That seems like a weak defense of this sort of effort-free damage. "If your Magicka build can't permablock in no-CP BGs, then his ability to hold down the left mouse button is just too high of a skill bar for you to meet." Have you ever tried to kill a Stam DK while block-casting as a Magicka build in no-CP? Good luck with that.Waffennacht wrote: »So if you don't include the opening wind up (which you shouldn't)
It would be first moment the first Heavy hits (DW.counts as two as mentioned before)
Then heavy and a Rending
So pretty accurate on time.
Damage is insane for a heavy unless it's like Kena etc
Look at it this way, it is a 12K pve heavy attack. It looks dead on normal to me.
Block negates his entire build. If he put you in a position where you couldn't block or dodge, then you were out-played.
But hey, at least DKs don't have access to an unblockable CC. Oh wait. And that's exactly what happens sometimes against particular player(s), by the way. Eat a 5k - 7k DW heavy attack + procs and poisons or enchants at the start of a group fight (or as they come around the corner). Then you immediately get Fossilized and heavy attacked again during your break free animation, at which point the execute spam, Leap, or Dawnbreaker happens.
sabresandiego_ESO wrote: »That seems like a weak defense of this sort of effort-free damage. "If your Magicka build can't permablock in no-CP BGs, then his ability to hold down the left mouse button is just too high of a skill bar for you to meet." Have you ever tried to kill a Stam DK while block-casting as a Magicka build in no-CP? Good luck with that.Waffennacht wrote: »So if you don't include the opening wind up (which you shouldn't)
It would be first moment the first Heavy hits (DW.counts as two as mentioned before)
Then heavy and a Rending
So pretty accurate on time.
Damage is insane for a heavy unless it's like Kena etc
Look at it this way, it is a 12K pve heavy attack. It looks dead on normal to me.
Block negates his entire build. If he put you in a position where you couldn't block or dodge, then you were out-played.
But hey, at least DKs don't have access to an unblockable CC. Oh wait. And that's exactly what happens sometimes against particular player(s), by the way. Eat a 5k - 7k DW heavy attack + procs and poisons or enchants at the start of a group fight (or as they come around the corner). Then you immediately get Fossilized and heavy attacked again during your break free animation, at which point the execute spam, Leap, or Dawnbreaker happens.
The majority of people don't know how broken this dual wield double heavy exploit (doubles heavy attack set damage bonuses) is in BG's when played correctly by stacking movement speed in heavy armor and charging up the heavies from mid range or around a corner. Like you said, if you're not outright 1 shotted by the initial heavy + master dw rending, you're petrified and then 2 shotted, or dotted up and debuffed and on the defensive from the initial burst that nearly killed you.
sabresandiego_ESO wrote: »
oXI_Viper_IXo wrote: »From the latest PTS patch notes:
"Fixed an issue where Dual Wield Heavy Attacks would calculate their Sneak Attack damage incorrectly in some cases, producing absurdly high results."
pauld1_ESO wrote: »