I thought there was a standardization / power budget process that aligns set performances (of course with regards to application chance and difficulty of acquisition)
Compare these 3 sets - they are all from dlc dungeons so similarly hard to acquire (altough i'd argue the weakest set has the hardest dungeon)
They are all bleed themed (not that it matters anymore)
how are these 3 sets in any way shape or form on the same power level? Especially comparing savage and aegis??
SAVAGE WEREWOLF
2 items: Adds 1096 Maximum Stamina
3 items: Adds 129 Weapon Damage
4 items: Adds 129 Stamina Recovery
5 items: Your Light and Heavy Attacks rend flesh, causing your enemy to bleed for 1000 Physical Damage every 1 second for 4 seconds.
PILLAR OF NIRN
2 items: Adds 1096 Maximum Stamina
3 items: Adds 833 Weapon Critical
4 items: Adds 129 Weapon Damage
5 items: When you deal damage, you have a 10% chance to create a fissure underneath the enemy after 1 second, dealing 2000 Physical Damage to all enemies within 2.5 meters and causing them to bleed for an additional 10000 Physical Damage over 10 seconds. This effect can occur once every 10 seconds.
AEGIS CALLER
2 items: Adds 129 Weapon Damage
3 items: Adds 129 Stamina Recovery
4 items: Adds 129 Weapon Damage
5 items: When you deal critical melee damage, summon a Lesser Aegis for 11 seconds. After 2.5 seconds, the Lesser Aegis spins its blades, dealing 3730 Bleed Damage every 1 second. This effect can occur once every 12 seconds.
Aegis caller is basically 3 times the damage of savage and aoe