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https://forums.elderscrollsonline.com/en/discussion/668861

Anyone else getting stutters when killing packs of mobs?

erio
erio
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Whenever i kill anything in a pack the game stutters, didnt happen before the update, is this happening to others
  • LeHarrt91
    LeHarrt91
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    Apparently there is lag whenever you kill something and gain experiance.
    They are looking into it.
    Edited by LeHarrt91 on May 28, 2020 12:29AM
    PS NA
    Have played all classes.
    Warden Main
  • karekiz
    karekiz
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    Yup
  • erio
    erio
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    LeHarrt91 wrote: »
    Apparently there is lag whenever you kill something and gain experiance.
    They are looking into it.

    Sick, was wondering why i was having issues on my pc, despite having a 2070 super, 3700x, and 16 3600 memory
  • Spinevoyager
    Spinevoyager
    Soul Shriven
    Having the same problem and I can confirm it seems to be related to experience gains in some way, as it happens to me after I kill an enemy, but also when I discover a new location.

    Just to clarify, I was not having these problems before the new patch -- the only time I would get occasional frame drops was inside a main city or hub, now it happens every time I seem to meet the criteria above.
  • kova1225
    kova1225
    Soul Shriven
    Having the same problem and I can confirm it seems to be related to experience gains in some way, as it happens to me after I kill an enemy, but also when I discover a new location.

    Just to clarify, I was not having these problems before the new patch -- the only time I would get occasional frame drops was inside a main city or hub, now it happens every time I seem to meet the criteria above.

    Ive got the same problem like u guys. whenever i kill a mob or a pack of mobs or discover any new places got these stutters ...fps is normal and game is running smooth but the gameplay i cant enjoy.

    iam not sure is there any related forum post about this problem or it ll be fixed in the future but i hope so. Wrote a ticket not long ago i wonder the next maintenance can fix this.
  • Reacher
    Reacher
    same problem ...
    while waiting do a in game report.. /bug
    many reports might help
  • Mithrazielle
    Mithrazielle
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    I think people need to realize that things like this are not simple to fix. 'stuttering' or 'lag' in a game like this is because of a careful balance between memory resources, caching, and primarily prediction. Game engines like this no longer wait for your axe to hit a character, they predict when it will happen before it has happened so that they can be more lively, more timely.

    The down side is that everything must be predicted- including whether or not you killed a character, and if not carefully done, or if the algorithm is altered- or some other aspect is altered that may affect how quickly this algorithm runs, you wind up with stuttering or lag. The alternative is innaccuracy- someone else getting credit for your kills or scenes not drawing completely, the NPC is their, and then dead the next without seeing your weapon swing, etc.

    In any mob scene you have far more things that must be predicted, more surfaces and edges to manage, more lighting effects, more possible connections and dynamics- it very quickly can become something monumental for a game engine to manage particularly at framerates people desire, considering the megabytes of data that must be slammed onto the screen x times per second.

    Only thing I can recommend that might help a little-
    o pick times to kill mobs when there are fewer other players on the map
    o orient your viewpoint so long distances (mountans and buildings a long ways away in the background) can't be seen

    Try to help the game engine by making it do less work until they get the logic fixed.

  • kova1225
    kova1225
    Soul Shriven
    i cant argue with that Mithrazielle. its perfectly understandable. i dont know nothing about those game engines at all.

    but like we just said before gameplay was fine. since new Greymoor chapter came out there are lot of ppl with these issues all over the world. we can say "be patient" ...but the other side of the coin and i dont wanna be rude at all. This is not a free-to-play game. You pay for the game and all the services include. when u get nothing even a promise.

    Do u think game developers know nothing about these "little stuttering" side effects?

    There is nothing to recommend i could be alone all over the map....when u get any exp. points from any source "stuttering" starts. When u have 100 FPS what is your recommend then?Tthats all. You cant do any Trials or Dungeons. i just stopped my daily gaming with ESO... still have an active ESO+ membership for nothing .

    I cant wait to see whats gonna happen in the future. Take care.
  • Reacher
    Reacher
    I think people need to realize that things like this are not simple to fix. 'stuttering' or 'lag' in a game like this is because of a careful balance between memory resources, caching, and primarily prediction. Game engines like this no longer wait for your axe to hit a character, they predict when it will happen before it has happened so that they can be more lively, more timely.

    The down side is that everything must be predicted- including whether or not you killed a character, and if not carefully done, or if the algorithm is altered- or some other aspect is altered that may affect how quickly this algorithm runs, you wind up with stuttering or lag. The alternative is innaccuracy- someone else getting credit for your kills or scenes not drawing completely, the NPC is their, and then dead the next without seeing your weapon swing, etc.

    In any mob scene you have far more things that must be predicted, more surfaces and edges to manage, more lighting effects, more possible connections and dynamics- it very quickly can become something monumental for a game engine to manage particularly at framerates people desire, considering the megabytes of data that must be slammed onto the screen x times per second.

    Only thing I can recommend that might help a little-
    o pick times to kill mobs when there are fewer other players on the map
    o orient your viewpoint so long distances (mountans and buildings a long ways away in the background) can't be seen

    Try to help the game engine by making it do less work until they get the logic fixed.

    sadly your advice doesn't help at all because it happens no matter where or how many players are near.. even on minimum graphical settings (looks like 90s game).. I don't want them to fix the problem instantly but I want to know if they even realized, there is a problem which is NOT caused on players side and when they are trying to fix it.. just communicate honestly and don't blame customer for server/engine-sided problems
  • Reacher
    Reacher
    kova1225 wrote: »
    i cant argue with that Mithrazielle. its perfectly understandable. i dont know nothing about those game engines at all.

    but like we just said before gameplay was fine. since new Greymoor chapter came out there are lot of ppl with these issues all over the world. we can say "be patient" ...but the other side of the coin and i dont wanna be rude at all. This is not a free-to-play game. You pay for the game and all the services include. when u get nothing even a promise.

    Do u think game developers know nothing about these "little stuttering" side effects?

    There is nothing to recommend i could be alone all over the map....when u get any exp. points from any source "stuttering" starts. When u have 100 FPS what is your recommend then?Tthats all. You cant do any Trials or Dungeons. i just stopped my daily gaming with ESO... still have an active ESO+ membership for nothing .

    I cant wait to see whats gonna happen in the future. Take care.

    there is a lot to argue about his/her statement.. but main thing is that developers should start communicate with us.. if there is a problem stop throwing new sh.. at us and start fixing old bugs.. communicate your mistakes it's easier to understand why something is happening like it is when we know you are aware of things.. sry for being a bit confusing ^^
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