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Has anyone noticed a difference in FPS?

QuantumPie
QuantumPie
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Hey! I just realized that I've been going past 100fps while out and about very frequently. Others in my guild have noticed an improvement as well. How about you guys?
  • Ascarl
    Ascarl
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    The loading screen has not improved at all.
  • Ratzkifal
    Ratzkifal
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    Yeah, it looked like there were improvements after last patch too. Give it time and it will be back to the normal bad frame rate before you know it.
    This Bosmer was tortured to death. There is nothing left to be done.
  • Workerdroid7
    Workerdroid7
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    Ascarl wrote: »
    The loading screen has not improved at all.

    This.
  • Caelena
    Caelena
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    I can't even log in atm so I can't give you a reply even if I wanted to
    The Eternal Lurker
  • mairwen85
    mairwen85
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    Ascarl wrote: »
    The loading screen has not improved at all.

    You mean you haven't got a 100fps spinner?
  • Misiko
    Misiko
    Soul Shriven
    This one noticed the difference. FPS has improved to "Can't log in".
  • QuantumPie
    QuantumPie
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    The fixture creation process on the client is now multi-threaded. This allows the client to utilize multiple cores when constructing and drawing art assets on screen, improving overall performance.
    Optimized how characters are drawn on the client, spreading work out over multiple cores to improve overall performance.
    Further improved performance in situations with lots of effects (particles, projectile effects, weather, etc.) happening simultaneously.

    Looks like these changes might have actually had an impact on client-sided FPS. Loading screens do seem worse though. Probably due to so many people playing right now.
  • Hitopopamus
    Hitopopamus
    Soul Shriven
    QuantumPie wrote: »
    The fixture creation process on the client is now multi-threaded. This allows the client to utilize multiple cores when constructing and drawing art assets on screen, improving overall performance.
    Optimized how characters are drawn on the client, spreading work out over multiple cores to improve overall performance.
    Further improved performance in situations with lots of effects (particles, projectile effects, weather, etc.) happening simultaneously.

    Looks like these changes might have actually had an impact on client-sided FPS. Loading screens do seem worse though. Probably due to so many people playing right now.

    More likely cause they changed the login screen scenery
  • Chicharron
    Chicharron
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    Yeh

    The game looks prettier and smoother.

    I like it.
  • Schemering
    Schemering
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    i have no problems with framerates at the moment. The loading screen is very stable
    PC/EU AD 1500+ PC/NA 300+

    Schemering - Breton magicka Nightblade
    Ambergloed - Argonian Templar Healer
    Fonkeling - Argonian Dragonknight Tank
    Twinkeling - Dunmer magicka Nightblade
    Sprankeling- Altmer magicka Nightblade
    Schittering - Redguard stamina Nightblade
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    Flonkering - Orc stamina Necromancer
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    Duisternis - Dunmer magicka Dragonknight
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    Wisseling - Breton magicka Nightblade NA
    Zonsverduistering - Breton Templar NA Healer
    Tinteling - Argonian Dragonknight NA Tank
  • ZeroXFF
    ZeroXFF
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    Tell us how you managed to log in first.
  • LeglessUK
    LeglessUK
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    Schemering wrote: »
    i have no problems with framerates at the moment. The loading screen is very stable

    Same here, my loading screens are capped at 144 frames, awesome...
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