MartiniDaniels wrote: »New Mist 1second-blinks can work as magicka block, roll-dodge and break-free.
MartiniDaniels wrote: »New Mist 1second-blinks can work as magicka block, roll-dodge and break-free.
That is vampire only though, and requires 1-2 skill bar slots. It’s pretty niche. I think that making resource changes to the core mechanics would still be a good option.
MartiniDaniels wrote: »MartiniDaniels wrote: »New Mist 1second-blinks can work as magicka block, roll-dodge and break-free.
That is vampire only though, and requires 1-2 skill bar slots. It’s pretty niche. I think that making resource changes to the core mechanics would still be a good option.
Maybe... but you know balance is very fragile thing and such major changes may require overhauling entire game.
As for now yes, block, roll-dodge, break free cost stamina, but class buffs mostly cost magicka...
DK can convert magicka to stamina with fragmented shields.
Sorc with dark deal
Stamplar can continue to purge de-buffs when magicka is excess...
Nigthblade obviously consumes magicka for cloak
And necro and warden has whole pack of useful magicka-cost buffs.
So yes, Mist is optional, but it gives you an option you are asking for, that's why I mentioned it.
I am legitimately curious. I don’t play stamina classes so I don’t know. What do they use Magicka for that is as important as Block, Dodge, and Break Free on a Magicka class?
I agree, it’s easy to work around as a Magicka player and resource management isn’t difficult. I just think it would feel better with this change.
I am legitimately curious. I don’t play stamina classes so I don’t know. What do they use Magicka for that is as important as Block, Dodge, and Break Free on a Magicka class?
It has always kinda bothered me that these are all stamina based. It makes Stamina important for a Magicka user but Magicka is useless for a Stamina user.
How would you all feel if they changed it so that Block always used your primary resource (you either block with your weapon or with “Magical Force” akin to a ward spell), dodge was always Stamina (a physical action), and break free was always Magicka (using mental resilience to overcome being stunned or feared).
I feel like it would make gameplay a bit smoother, and keep all resources relevant for everyone.
How would you all feel if they changed it so that Block always used your primary resource (you either block with your weapon or with “Magical Force” akin to a ward spell), dodge was always Stamina (a physical action), and break free was always Magicka (using mental resilience to overcome being stunned or feared).
It has always kinda bothered me that these are all stamina based. It makes Stamina important for a Magicka user but Magicka is useless for a Stamina user.
How would you all feel if they changed it so that Block always used your primary resource (you either block with your weapon or with “Magical Force” akin to a ward spell), dodge was always Stamina (a physical action), and break free was always Magicka (using mental resilience to overcome being stunned or feared).
I feel like it would make gameplay a bit smoother, and keep all resources relevant for everyone.
You seem new so I'll let you in on a secret...
in pvp most of that stuff is worthless...
Heavy armor with pots, or jumping up and down healing with a healing staff.. or both....
medium armor is worthless...