SidraWillowsky wrote: »... what are you talking about. I guess it's possible to complete ALL achievements and do ALL quests, but that is a monumental effort that almost no one completes or desires to complete. Even then, there's stuff to do- get involved in a trade guild, do housing stuff, RP, run stuff with your guilds for the hell of it, whatever. I've never had anyone quit because PvE "ends"; it's the same as when someone quits PvP- you're done when you decide you're done, not because of content limitations.
Zos could have done something great with BG's by adding a competitive scene with a good mmr system with rankings, exclusive rewards, seasons etc...
But instead they removed the option to play together because some primates believed they lost matches because of premades and their egos couldn't handle that......
The problem is that a vast majority of players play PVE.
So, PVE is privilegied. It brings far more money.
You might find it unfair, but from a business perspective, it's perfectly understandable and natural.
LoveForElderScrolls wrote: »They should invest more into the PvP side of this game if we care about Elder Scrolls Online because PvE ends, but PvP is there forever. That way, we can be sure ESO stays active for a long time.
SidraWillowsky wrote: »... what are you talking about. I guess it's possible to complete ALL achievements and do ALL quests, but that is a monumental effort that almost no one completes or desires to complete. Even then, there's stuff to do- get involved in a trade guild, do housing stuff, RP, run stuff with your guilds for the hell of it, whatever. I've never had anyone quit because PvE "ends"; it's the same as when someone quits PvP- you're done when you decide you're done, not because of content limitations.
LoveForElderScrolls wrote: »They should invest more into the PvP side of this game if we care about Elder Scrolls Online because PvE ends, but PvP is there forever. That way, we can be sure ESO stays active for a long time.
I wish there would be a way to measure how many players are actively involved in pvp, and how many are pve focused. The only reasons I've ever bothered with visiting Cyrodiil was to go to IC to use the crafting stations. Now with attuned stations, I can totally ignore pvp. I've been here since beta, and if it shifted to pvp focused, or pvp only, I'd quit immediately. Subbed since early release, two accounts, lots of stuff, most of the senche mounts, houses bought, everything....I'd drop it all and walk away. Your idea would kill the game for me.
LoveForElderScrolls wrote: »They should invest more into the PvP side of this game if we care about Elder Scrolls Online because PvE ends, but PvP is there forever. That way, we can be sure ESO stays active for a long time.
I wish there would be a way to measure how many players are actively involved in pvp, and how many are pve focused. The only reasons I've ever bothered with visiting Cyrodiil was to go to IC to use the crafting stations. Now with attuned stations, I can totally ignore pvp. I've been here since beta, and if it shifted to pvp focused, or pvp only, I'd quit immediately. Subbed since early release, two accounts, lots of stuff, most of the senche mounts, houses bought, everything....I'd drop it all and walk away. Your idea would kill the game for me.
There's no excuse for either side to be upset. This game pulls in enough money that we should all be satisfied. I mean hell depending on what lists you go by ESO ranks in the top 3 MMOs out currently.
Wait... is this the same forum where people whine endlessly about how easy overland PvE is? About how it is impossible to die to anything?
We have had the same Cyrodiil map with a declining experience lag wise for over 6 YEARS.
PvE players get new content like every 3 months....new skills, new quest, new bosses, new sets, like bro @ZOS do you even care about anyone that plays PvP in this game?
AoE test don't change the fact that you've ignored us in almost every way for soon going on a decade.
It's absolutely absurd, how much PvP is still lacking in this game, and every PvE player got a wealth of content so I dunno why PvE players come in and tell PvP players they aren't deserving of content.
Then you have the "Stream Team" members who mostly ONLY PvP and STILL no pvp content, pvp lags, like what is going on and why aren't you addressing this head on @ZOS?
AoE test when people lag in PvE, how is that related to PvP?
People are out here lagging without even an AoE going off, can we get a professional Cyrodiil team considering after years of this one would think you would classify it as an emergency?
We have had the same Cyrodiil map with a declining experience lag wise for over 6 YEARS.
PvE players get new content like every 3 months....new skills, new quest, new bosses, new sets, like bro @ZOS do you even care about anyone that plays PvP in this game?
AoE test don't change the fact that you've ignored us in almost every way for soon going on a decade.
It's absolutely absurd, how much PvP is still lacking in this game, and every PvE player got a wealth of content so I dunno why PvE players come in and tell PvP players they aren't deserving of content.
Then you have the "Stream Team" members who mostly ONLY PvP and STILL no pvp content, pvp lags, like what is going on and why aren't you addressing this head on @ZOS?
AoE test when people lag in PvE, how is that related to PvP?
People are out here lagging without even an AoE going off, can we get a professional Cyrodiil team considering after years of this one would think you would classify it as an emergency?
New PvP content would cause harm to PvP not help it. PvP depends on players fighting players. The game already has a thin player base for PvP. Spreading that out over even more content only causes all PvP content to be less populated. I wouldn't mind changes made in the existing PvP content but all new content would not be good for PvP.
Fur_like_snow wrote: »PvP ended with IC. That was the last time PvP saw any new content unless you count BGs but that feels more like a game mode. PvE is about to get an update with Greymoor. PvP is somewhere in the past. Think you got it backwards OP.
We have had the same Cyrodiil map with a declining experience lag wise for over 6 YEARS.
PvE players get new content like every 3 months....new skills, new quest, new bosses, new sets, like bro @ZOS do you even care about anyone that plays PvP in this game?
AoE test don't change the fact that you've ignored us in almost every way for soon going on a decade.
It's absolutely absurd, how much PvP is still lacking in this game, and every PvE player got a wealth of content so I dunno why PvE players come in and tell PvP players they aren't deserving of content.
Then you have the "Stream Team" members who mostly ONLY PvP and STILL no pvp content, pvp lags, like what is going on and why aren't you addressing this head on @ZOS?
AoE test when people lag in PvE, how is that related to PvP?
People are out here lagging without even an AoE going off, can we get a professional Cyrodiil team considering after years of this one would think you would classify it as an emergency?
New PvP content would cause harm to PvP not help it. PvP depends on players fighting players. The game already has a thin player base for PvP. Spreading that out over even more content only causes all PvP content to be less populated. I wouldn't mind changes made in the existing PvP content but all new content would not be good for PvP.
You and other people keep not understand something that seems very easy to understand.
No ones saying split the population.
Adding content doesn't have to mean adding new areas, that's what they have people programmed to think via PVE.
There's plenty of things ZOS could do with the regular map, and plenty of ways to still reward people in PVE while doing PVP.
NO that might not cater to you whoever is reading this, but it's what needs to be done.
You don't just ignore pvp completely and keep dropping pve content every 3 months.
NO, Imperial City event is not content.
LoveForElderScrolls wrote: »They should invest more into the PvP side of this game if we care about Elder Scrolls Online because PvE ends, but PvP is there forever. That way, we can be sure ESO stays active for a long time.