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PvP was always unplayable but since when PvE is the same?

MrBrownstone
MrBrownstone
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Cyrodiil is mostly uplayable so I only PvP in Battlegrounds. But I don't remember having problems in PvE, until recently... Ping spikes to 250-300 in trials, skills not working, huge delays in mechanics, broken instances...

Today we were doing HRC HM and had stable ping. We always blocked when The Warrior throws his shield, and then we died after 5 seconds. Death recap said: Shield Throw. And this happened consistently. We always had to change our position instantly after Shield Throw because it literally dealt it's damage after several seconds, 5+ seconds is an unacceptable delay. And after we got it worked around, our tank started having problems. Taking damage like he's not blocking at all, despite blocking all the time. It was hard mode indeed. Any group content became hard mode by default nowadays, thanks to game performance.

So why do you think this happened? Was it always like that and I'm just realizing it since I've been focusing more on organized trials during the quarantine?

I have a suggestion, just roll back to a 2 years old version and never update the game ever again... I promise I'll buy things from the Crown Store...
Edited by MrBrownstone on May 20, 2020 3:49AM
  • Casterial
    Casterial
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    .....Man who knows its really bad now
    Daggerfall Covenant:Casterial Stamplar || Casterial DK || Availed NB || Castyrial Sorc || Spooky Casterial Necro
    The Order of Magnus
    Filthy Faction Hoppers

    Combat Is Clunky | Cyordiil Fixes

    Member since: August 2013
    Kill Counter Developer
    For the Daggerfall Covenant
    The Last Chillrend Empress
    Animation Cancelling
  • Hurbster
    Hurbster
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    Got stun-locked to death by a couple of Durzogs earlier. Could not move, seemed to be stuck in an animation. Could not weapon swap or use skills. Great times.
    Bring our Rapids back!
  • AOECAPS
    AOECAPS
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    Was doing BC2 daily earlier 2 dps lagged out nonstop abilities wouldn’t go off got the Stam drain but it was rough. Either there has been a HUGE influx of players with everyone being on lockdown or the servers are dying
  • colossalvoids
    colossalvoids
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    Since January mostly, got way worse since harrowstorm drop and introduced hard desyncs. People gambling for a working instances for hours or just deal with broken mechanics and spinning mobs.
  • MLGProPlayer
    MLGProPlayer
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    It's been like this for years. Barely anything in this game is playable. Even overworld runs like ***.
    Edited by MLGProPlayer on May 20, 2020 6:03AM
  • Hotdog_23
    Hotdog_23
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    Game for sure has gotten worse overall. Playing less and less it seems. Used to play 3-4 hours a day usually but maybe 1-2 now if that.
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