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4% Healing/129 Spell Damage/1096 Mag/Magplar Tank Theorycrafting

ZeroXFF
ZeroXFF
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Does anyone know how these set bonuses compare in regards to healing? I suspect +4% healing should be the strongest, because it's the most specialized, but does anyone know how big the difference actually is? Is it anywhere close to 2x?

Reason for asking: I have a magplar tank build that currently uses the Overwhelming Surge set for boosting healing and getting mag recovery while blocking with ice staff. It has 2 +129 SD bonuses. But I'm also liking what I see on the new set Perfect Kyne's Wind, which has a single +4% healing done bonus in place of the SD, and I'm wondering if it would be a loss in healing throughput to use it.

Because of the other bonuses Kyne's Wind looks like a good defensive and support option for that build. It would give better defenses via Minor Aegis, and allow me to use some HP/triune traits on jewelry rather than infused, because of the 2p mag regen (currently I use 2 infused mag recovery glyphs on jewelry).

For those wondering, the other sets are Plague Doctor (need the HP as even with PD I only get to 33k HP, which is kinda low for the harder boss fights) and Thurvokun (to remove Low Slash from the front bar and save some stam).

The idea of the build is to compensate for a lack of an HP% heal on Templars by stacking mag and spell damage bonuses, and to allow an easy swap from a mag DD build (only changing gear/skills, and when in real trouble, CP, but no attributes).
  • zvavi
    zvavi
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    Tbh, Templar tank has it harder than other classes, but I am not a fan of using non group support sets, and probably just going more selfish will be better than stacking spell damage and max magicka. Leeching plate for example.
  • ZeroXFF
    ZeroXFF
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    zvavi wrote: »
    Tbh, Templar tank has it harder than other classes, but I am not a fan of using non group support sets, and probably just going more selfish will be better than stacking spell damage and max magicka. Leeching plate for example.

    The problem with Leeching Plate is, it does healing based on damage done, and the damage is boosted by stam-related CPs, so on a mag build it's not going to be quite as good as on a stam build. It would solve my problem with the lack of HP though.

    Kyne's Wind on the other hand has Minor Aegis which is effectively as good as 1.6k HP (or about 1.3x a single HP bonus) at the max HP of my current build (~33k) + 5% healing taken (if measured against the damage of unmitigated incoming attacks rather than my HP bar). And it also regenerates resources even while blocking, which is the main reason I went with Overwhelming Surge in my current build, since I don't really have options for the monster set. And Kyne's Wind will even be better for regen in single target fights, because it gives slightly higher mag return, and might even still be better in 2-3 target fights, because it restores stam too, not just mag.

    Also having lots of mag recovery allows me to do more off-healing, have better Crusher uptime and throw more shards, with the last one also boosting my Minor Protection uptime - on top of this set also being a support set that would give resources to the group.

    All I'm really worried about with Kyne's Wind is that I might lose a bit of healing throughput, hence my original question.
  • MartiniDaniels
    MartiniDaniels
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    I think it all heavily depends on CP and many factors (though difference will be very small nevertheless).
    So easiest way to check is just to equip monster piece with healing done and with SD and with maxmagicka and look how tooltip will change.
  • zvavi
    zvavi
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    ZeroXFF wrote: »

    The problem with Leeching Plate

    Leeching plate was an example. U could go with any other selfish set, bahara's curse, battalion defender, crest of cyrodil, defending warrior...
  • Narvuntien
    Narvuntien
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    I am running a Hybrid Templar Tank (Mag and stam almost equal)
    The standard Ebon + Yolvakiin + Lord Warden Setup. I have hybrid everything enchants and jewellery. S&B and Ice staff.

    I have 41K hp, 22K mag and 23K stam, So your 33K is very low do you have a food buff on?
    I have 34K resists when standing in my circle.

    I was previously using a more mag regen step up with Dragongaurd set that has a Mag bonus and a useful group buff in more warhorns.

    So perhaps you could use Dragongaurd + Kyne's Wind. Then put all points and enchatnments into hp (healthy rings) and see if you can push you HP to reasonable levels at least 35K but you'll want to be closer to 40K

    The main issue with being low stam on a Templar is you can't silver leesh to chain.
  • Hotdog_23
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    I run a magic based templar with all points into magic. Use ebon, Yolnahkriin and lord warden for my sets for harder content. Use Restoring Focus morph of rune focus to help with stamina regen and repentance for the stamina return and heal as well. Works pretty good but the one problem with it is I use no pull skills because I cannot afford it. Tried to use chains but could not sustain it enough for my taste.

    Miss the reduced movement speed of enemies from cleansing ritual since templar has no cc's for a group skill. I know this was done for PVP reasons, but it hurt a templar tank abilities quite a lot.

    If I run a normal dungeon, I just use Mother Sorrow with False gods and grothdarr. Still have sword and board for back bar with Pierce Armor skill for the taunt plus Major Fracture and Major Breach. Honestly, generally run this setup for most base dungeons on vet HM also.
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