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What does Intensive Mender scale with ?

fxeconomisteb17_ESO
Is it magicka ?
"Is it true her wounds healed on their own ? Yes" No s***, at 75% health regen penalty!

I was a vampire like you, but then I took an idea to the head...
  • Akinos
    Akinos
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    magicka, spell damage, healing done and healing recieved.
    PC NA | @AkinosPvP 1vX/Small Scaler, Raid Leader, Youtuber and Twitch.tv Streamer.MAGICKA MELEE IS LIFE!Magplar, MagDK, Magden, Magblade, Magsorc & Magcro PvP/Build videos & moretwitch.tv/akinospvp
  • MashmalloMan
    MashmalloMan
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    Akinos wrote: »
    magicka, spell damage, healing done and healing recieved.

    Spell Crit and Spell Crit Healing (CP/Khajiit).
    @MashmalloMan - PC NA

    PC Beta - 2400+ CP
  • fxeconomisteb17_ESO
    Akinos wrote: »
    magicka, spell damage, healing done and healing recieved.

    But the tooltip... the tooltip depends on magicka, right ?

    Magicka increases spell damage. Healing done and healing received come from points allocation.
    "Is it true her wounds healed on their own ? Yes" No s***, at 75% health regen penalty!

    I was a vampire like you, but then I took an idea to the head...
  • Chilly-McFreeze
    Chilly-McFreeze
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    Magicka does not increase spell damage.

    Magicka increases tooltip damage/ heals/ shields.
    Spell damage increases tooltip damage/ heals.

    Healing done/ recieved come from CP and buffs.
  • HarpaxPT
    HarpaxPT
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    I have noticed much higher heals with spell damage versus max magicka
  • Neloth
    Neloth
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    HarpaxPT wrote: »
    I have noticed much higher heals with spell damage versus max magicka

    because stacking spell dmg is much easier compared to stacking max magicka on mag necro
  • fxeconomisteb17_ESO
    Neloth wrote: »
    HarpaxPT wrote: »
    I have noticed much higher heals with spell damage versus max magicka

    because stacking spell dmg is much easier compared to stacking max magicka on mag necro

    Why is it easier ?
    "Is it true her wounds healed on their own ? Yes" No s***, at 75% health regen penalty!

    I was a vampire like you, but then I took an idea to the head...
  • MashmalloMan
    MashmalloMan
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    Neloth wrote: »
    HarpaxPT wrote: »
    I have noticed much higher heals with spell damage versus max magicka

    because stacking spell dmg is much easier compared to stacking max magicka on mag necro

    Why is it easier ?

    On any class really. It comes down to a few factors.

    For most tooltips, this is how effective power is determined: 10.5 magicka is equal to 1 spell damage. So if you increased your spell damage by 100 or Magicka by 1050, a Magicka spammable (if following this equation) would increase by the same amount. Same goes for heals.

    Now look at something like a 1-4 piece set bonus. 1094 Magicka vs 129 spell damage.

    1094/10.5 = 104

    This shows that Magicka built in to set bonuses already provides less "spell damage" when converted than an actual spell damage bonus provides at 24% less.

    Now, think about multipliers in the game. For Magicka, they're pretty close to even.

    Spell Damage has major/minor sorcery for +30% and some classes have unique bonuses like sorcs for +2% per skill slotted.

    You may get 20-36% depending on the circumstances from above. 30% is easy to obtain at 100% uptime in a group.

    Magicka has cp for +20% (when you hit cp 300), it has Warhorn for +10%, it has mages guild for +2% per skill slotted and +5% from inner light. Some classes have unique bonuses like mag sorcs and nb.

    You may get 20-40% depending on the circumstances from above. War horn will never really be up 100% of the time, but 20% from CP can.

    For Magicka builds, multipliers are much more of an even split between the 2, which makes sense since there is many Magicka based skills that actually ONLY scale on max Magicka, instead of spell damage. A few being sorcs twilight matriarch and templars purifying light and all Magicka shields.

    For stamina builds, weapon damage multipliers beat out max stamina with much less abilities that only scale on max stamina. The only ones I can remember is templars potl and sorcs clanfear.

    Same comparison as above, except medium armor gives +15% weapon damage and fighters guild gives +2% per skill slotted.

    The only bonus to max stamina is available through Stam Sorc for +8%

    For stamina builds, weapon damage can easily get to +45-51% while stamina tops out at 20-30%.

    129 weapon damage * 1.49= 192.
    1094 stamina * 1.25 = 1367/10.5 = 130 "weapon damage"

    That's a substantial difference in power at a 47%.

    Food for thought.
    Edited by MashmalloMan on May 18, 2020 8:36AM
    @MashmalloMan - PC NA

    PC Beta - 2400+ CP
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