Lucky_jackal wrote: »There’s 3 shoulder weights, 9 traits to drop in, and 12 monster sets in red beard’s one key coffers.
1/3 x 1/9 x 1/12 x 100% = 0.308% chance to get that exact shoulder combo from the single key coffer. (Seline medium divine shoulder)
Lucky_jackal wrote: »There’s 3 shoulder weights, 9 traits to drop in, and 12 monster sets in red beard’s one key coffers.
1/3 x 1/9 x 1/12 x 100% = 0.308% chance to get that exact shoulder combo from the single key coffer. (Seline medium divine shoulder)
UGotBenched91 wrote: »Lucky_jackal wrote: »There’s 3 shoulder weights, 9 traits to drop in, and 12 monster sets in red beard’s one key coffers.
1/3 x 1/9 x 1/12 x 100% = 0.308% chance to get that exact shoulder combo from the single key coffer. (Seline medium divine shoulder)
I appreciate your math! Got the exact drop so I was just curious how my luck was yesterday.
UGotBenched91 wrote: »
FrancisCrawford wrote: »UGotBenched91 wrote: »
Assuming that RNG is working:
- The chance of getting Selene is 1/12 if you turn in a single key or 1/2 if you turn in 5 keys. The former is a better deal if you're also interested in other sets.
- The chance of medium is 1/3.
- The chance of divines is 1/8.
Go forth and multiply.
UGotBenched91 wrote: »So, I’m just curious if anyone knows the probability/drop rate of getting a Specific monster shoulder from turning in undaunted keys?
Honestly just bored and curious as I know when it was in chests people had an idea and know that they are easier to get im wondering what chances are if a specific one dropping.
UGotBenched91 wrote: »
FrancisCrawford wrote: »UGotBenched91 wrote: »
Assuming that RNG is working:
- The chance of getting Selene is 1/12 if you turn in a single key or 1/2 if you turn in 5 keys. The former is a better deal if you're also interested in other sets.
- The chance of medium is 1/3.
- The chance of divines is 1/8.
Go forth and multiply.
Just wondering on how would the odds change just because you have more keys? Surely the odds relate to just that one instance. And are you saying that each item has the same percentage to drop? You dont think each items probability differs?
FrancisCrawford wrote: »UGotBenched91 wrote: »
Assuming that RNG is working:
- The chance of getting Selene is 1/12 if you turn in a single key or 1/2 if you turn in 5 keys. The former is a better deal if you're also interested in other sets.
- The chance of medium is 1/3.
- The chance of divines is 1/8.
Go forth and multiply.
Just wondering on how would the odds change just because you have more keys? Surely the odds relate to just that one instance. And are you saying that each item has the same percentage to drop? You dont think each items probability differs?
stefan.gustavsonb16_ESO wrote: »For 5 keys a pool of 48, yes, BUT if traits are not important, 8 of the outcomes are fine, so 8/48=1/6, NOT 1/41. For 1 key a pool of 288, but again, 8/288=1/36, NOT 1/281.
UGotBenched91 wrote: »
That is easy.
The probability of getting a Seline shoulder should be 1/12 as there are 12 shoulders that drop from Gilirions chest. For a medium Seline the odds become 1/36 as there are three weights for each shoulder.
The divines are irrelevant since we can change traits.
On a 5 key purchase, IDK is correct you have a chance of 1:3 weight, 1:2 set, 1:8 trait, which would be a pool of 48 possible outcomes (3*2*8 = 48 ), or 1/48 chance, but since trait doesn't matter on the weight you want due to the option of transmutation we can condense the 8 traits for our ideal weight to 1 (reduce pool by 7) but have to keep the traits for the other weights in the pool as we can't assume any usefulness of transmutation on pieces we don't want. So the odds are: 1/41 (2.4%), or 41:1 against
On a single key purchase the math stays the same but the pool is larger. So if there are a total of 12 monster sets,
3*12*8 is a total pool of 288, reduction for trait = 281; 1/281 (0.36%), or 281:1 against.
On a 5 key purchase, IDK is correct you have a chance of 1:3 weight, 1:2 set, 1:8 trait, which would be a pool of 48 possible outcomes (3*2*8 = 48 ), or 1/48 chance, but since trait doesn't matter on the weight you want due to the option of transmutation we can condense the 8 traits for our ideal weight to 1 (reduce pool by 7) but have to keep the traits for the other weights in the pool as we can't assume any usefulness of transmutation on pieces we don't want. So the odds are: 1/41 (2.4%), or 41:1 against
On a single key purchase the math stays the same but the pool is larger. So if there are a total of 12 monster sets,
3*12*8 is a total pool of 288, reduction for trait = 281; 1/281 (0.36%), or 281:1 against.
Where did you read the probability of each item. Just because there are a number of items to drop dont mean they all drop at the same probability. You are just equally diving the probability amount the items evenly. But I cant see anything that confirms all items have same drop rate. I just see evasions saying that all item have the same drop rate.
If I had a basket that i put apples and bananas in. Would you assume that I have the same amount of each it it? Is there nothing stopping me putting more apples in than bananas?
On a 5 key purchase, IDK is correct you have a chance of 1:3 weight, 1:2 set, 1:8 trait, which would be a pool of 48 possible outcomes (3*2*8 = 48 ), or 1/48 chance, but since trait doesn't matter on the weight you want due to the option of transmutation we can condense the 8 traits for our ideal weight to 1 (reduce pool by 7) but have to keep the traits for the other weights in the pool as we can't assume any usefulness of transmutation on pieces we don't want. So the odds are: 1/41 (2.4%), or 41:1 against
On a single key purchase the math stays the same but the pool is larger. So if there are a total of 12 monster sets,
3*12*8 is a total pool of 288, reduction for trait = 281; 1/281 (0.36%), or 281:1 against.
Where did you read the probability of each item. Just because there are a number of items to drop dont mean they all drop at the same probability. You are just equally diving the probability amount the items evenly. But I cant see anything that confirms all items have same drop rate. I just see evasions saying that all item have the same drop rate.
If I had a basket that i put apples and bananas in. Would you assume that I have the same amount of each it it? Is there nothing stopping me putting more apples in than bananas?
terrordactyl1971 wrote: »Yes, his maths is flawed. Crown crates don't drop Apex Mounts at the same rate as potions, to give an ESO example.
ShawnLaRock wrote: »The probability is low enough, that I wait until a particular Monster Shoulder pops up at The Golden.
Getting the Helm - even with having to buy the specific Dungeon DLC; learn the Vet mechanics; and possibly get a weight trade from another player - STILL seems easier & more efficient for me... than wasting keys on crap shoulder RNG from the Undaunted chests.
S.
Because we don't know how each event is weighted specifically in the loot table, we can only assume they are all equal.
Because we don't know how each event is weighted specifically in the loot table, we can only assume they are all equal.
In fact, I'd like to see some actual evidence suggesting that they have different probabilities before assuming non-equal randomness. Contrary to apex mounts and potions, there is no intrinsic motivation for ZOS to weigh monster sets differently. Sure, some are more popular than others, but that is very dependent on character and build, and changes with time. ZOS also have no monetary reason here.
Unless they did it the anecdotal Maelstrom way and change it depending on the character you use.
On a 5 key purchase, IDK is correct you have a chance of 1:3 weight, 1:2 set, 1:8 trait, which would be a pool of 48 possible outcomes (3*2*8 = 48 ), or 1/48 chance, but since trait doesn't matter on the weight you want due to the option of transmutation we can condense the 8 traits for our ideal weight to 1 (reduce pool by 7) but have to keep the traits for the other weights in the pool as we can't assume any usefulness of transmutation on pieces we don't want. So the odds are: 1/41 (2.4%), or 41:1 against
On a single key purchase the math stays the same but the pool is larger. So if there are a total of 12 monster sets,
3*12*8 is a total pool of 288, reduction for trait = 281; 1/281 (0.36%), or 281:1 against.