Maintenance for the week of December 23:
· [COMPLETE] NA megaservers for maintenance – December 23, 4:00AM EST (9:00 UTC) - 9:00AM EST (14:00 UTC)
· [COMPLETE] EU megaservers for maintenance – December 23, 9:00 UTC (4:00AM EST) - 14:00 UTC (9:00AM EST)

P2P Master Crafter Writs

seecodenotgames
seecodenotgames
✭✭✭✭✭
I've thought about this idea before, and the more I think about it the more useful it could be.

The idea is that once you have reached the master crafter title/achievement, you would unlock a third tier of writs. Players could list the gear/furnishings they want crafting and the price they are willing to pay and then master crafters could take the writs, create the items and turn them in (possibly via Rolis). This would make crafting commissions so much easier than having to find players who can craft via zone chat/guild chat/discord/forums etc and then send mats via mail.

This could be a substantial source of income from those with the master crafter title, without having to search for requests and trust the players who may be randoms. It shouldn't add any inflationary value, since the price the gold is coming from another player and not being generated from the game. It would also add some immersion to the master writ system as you would be creating items people actually want rather than random items for non-existent NPCs.

It would also be good if you could do partial fulfillments, so those who can craft some of the requested items but not all would be able to get the gold for the items they can craft, rather than being prohibited by not being able to craft them all. e.g. someone has a big furnishing request and you can craft 9/10 of the requested items.

I would assume that the writs would have to have some sort of time limit, say 24 hours, to stop people from taking the writ and not completing them, or two people taking the same one. By requiring a master crafter title, it should deter people taking down the writs to grief, or new players taking them by mistake.
Houses on PC EU (newest first)
69. Bank of Necrom (Emissary's Enclave) - A second bank in Necrom has opened for customers to store their treasures
68. Aldmeri Mansion (Seabloom Villa) - The luxury home as an Altmer family
67. Dawnwood Village (Gladesong Arboretum) - A village built into a new forest
66. Undaunted Fortress (Mournoth Keep) - The undaunted have moved into these Orcish Towers
65. Wedding at Sea (The Fair Winds) - Have a lovely wedding ceremony at sea and relax in the bridal suite in the Captain's Quarters
64. Alikr Oasis Paradise (Sword-singer's Redoubt) - This grand home was built above a deep well to commemorate their ancestors
63. Azandar's Tea House (Kelesan Ruhn) - A tea shop/cafe in the shape of a life-sized teapot
62. Sand Castles (Fogbreak Lighthouse) - A literal life size sand castle
61. Riften Meadery (Old Mistveil Manor) - A new meadery has opened outside Riften
60. Helene's Writing Room (Golden Gryphon Garret) - A small room for Helene to get some quiet writing time
59. Picnic at Pelin (Black Vine Villa) - Based on the lore book Picnic at Pelin (A Horror Story)
58. Almalexias Temple (Forsaken Stronghold) - A Dunmer Tower with a shrine to the three
57. Pirate New Life For Me (Highhallow Hold) - A pirate tavern where they gift you loot
56. Woodvine Cathedral (Agony's Ascent) - A living cathedral thriving in the Deadlands
55. Dark Elf Town House (Quondam Indorilia) - A small and cosy town house on the edge of Mournhold
54. The Secret Tower (Exorcised Coven Cottage) - A hidden mage tower in the swamps on the Hag Fen
53. Knight Club (Frostvault Chasm) - A disco in a dwarven mineshaft
52. Dwemer Cave City (The Erstwhile Sanctuary) - A lost dwarven city has been found deep underground
51. Alinor Gryphon Aerie (Colossal Aldmeri Grotto) - A place where gryphons are trained
50. The Charred Towers (Doomchar Plateau) - Deadlands themed fortress with two towers and custom furniture
49. Argonian Sea Town (Tel Galen) - An Argonian sea port
48. Daedric Princess Tower (Seaveil Spire) - An underwater tower dedicated to the Daedric Prince Meridia
47. Fargrave Observatory (Ossa Accentium) - An observatory in the portal realm of Fargrave
46. Hundings Beach House (Hundings Palatial Hall) - Beach house and hottub
45. Crystal Gardens (Snugpod) - Enchanted Gardens with crystalline trees
44. Dawnlight Health Spa (Princely Dawnlight Palace) - Our spa waters are revitalising and ready to heal your aching body
43. Mountainside Retreat (Pariah's Pinnacle) - An orc mountainside hall with an amazing view
42. Volcanic Vile Villa (Kushalit Sanctuary) - A private hollowed out volcano for all your mad alchemist needs
41. Arenthian Water Temple (Strident Springs Demesne) - A relaxing water temple outside Arenthia
40. Woodland Cottage (Ald Velothi Harbor House) - A house in a tree, but not a treehouse
39. Winter Snow Meadhall (Enchanted Snow Globe Home) - A winter meadhall has opened to get everyone in the festive mood
38. Fire and Ice Hotel (Elinhir Private Arena) - An new hotel has opened with an ice bar and a lava room
37. City of Princes (Pantherfang Chapel) - Citadese is under attack from a dragon invasion. Prince Tarvia is leading the escape through the sewers.
36. Dark Brotherhood Home (Stay-Moist Mansion) - A Dark Brotherhood Sanctuary found beneath an Argonian village
35. Volkihar Courtyard (Velothi Reverie) - A castle courtyard modelled on the famous Volkihar Castle in Skyrim
34. Rada's Summer Getaway (Potentate's Retreat) - A Redguard mansion with a dark vampiric secret in the basement
33. Cascadia Wine N Dine (Sweetwater Cascades) - Vineyard and meadery with two restaurants and a chapel
32. Walled Kitchen Garden (Amaya Lake Lodge) - Fresh produce and cut flowers for sale. Hot food served in a family restaurant.
31. Luckycat Summerhouse (Lucky Cat Landing) - A khajiiti villa with spa and dining
30. Helene's Boutique (Water's Edge) - The famous dressmaker has opened a new dress shop in town
29. Alinor Garden Party (Mathiisen Manor) - A party in the flower gardens of a Altmer noble's manor
28. Markarth Bath House (Stone Eagle Aerie) - A relaxing spa and bath house with an arts and craft centre
27. Treeboat house (The Gorinir Estate) - No one know how an imperial ship ended up in the treetops
26. Varlaisvea College (Varlaisvea Ayleid Ruins) - An ancient library has been discovered deep inside an Ayleid ruin
25. City on the Moon (The Orbservatory Prior) - Moonbase with housing and an inn under the stars
24. Lakemire Water Gardens (Lakemire Xanmeer Manor) - Relaxing hanging gardens and a fish restaurant beneath the Xanmeer
23. Hircine's Hunt Club (Hunters Glade) - A relaxing villa for werewolves to feast in the ever refilling hunting grounds
22. Lost Dwarven Kingdom (Shalidor’s Shrouded Realm) - A lost Dwemer king's palace has been found in a mage's pocket realm
21. Replaced with 54. The Secret Tower
20. Topal Fishing Resort (Grand Topal Hideaway) - A resort in the middle of a fishing lake on a private island
19. Castleton Manor (Alinor Crest Townhouse) - The home of Lord Castleton and his daughter Sonja
18. Cave of BBQ N Ribs (Earthtear Cavern) - A secret rocky dome, hosts a BBQ and ribs restaurant
17. Who Lived in a Shoe (The Ample Domicile) - There was an old reach witch who lived in a shoe
16. Dwemer Party Tower (Hall of the Lunar Champion - Lion's Cradle) - A dwarven flying tower repurposed for parties
15. A Taste of Alinor (Sleek Creek House) - A small piece of Alinor beside a creek
14. Lava Submarine Base (Bastion Sanguinaris) - An evil vampire alchemy lab, accessible only via a lava submarine
13. Spirit-tree Library (Wraithhome) - A library built atop an ancient forest within an ancient Daedric ruin
12. Golden Beach Palace (Thieves' Oasis) - A dwarven inspired Redguard beach resort
11. Mad Scientists House (Cyrodilic Jungle House) - Workshop and garage with an experimental De-lore-ean
10. Big Toy House (Antiquarian's Alpine Gallery) - Two life sized doll's houses and a inn beneath the stairs
9. Icy Falls Inn (Forgemaster Falls) - Two Nord lodges on a lake, serving mead and fresh fish
8. Blue-ice Palace (Stillwaters Retreat) - Solitude, but on a frozen lake
7. Mushroom Manor (Coldharbour Surreal Estate) - Dunmer house built from giant mushrooms
6. Vampire Academy with wine bar (Daggerfall Overlook) - Come for the nibbles; stay for eternity
5. Three Pillows War (Grymharth's Woe) - Re-enact the three banners war with pillow forts and floof balls
4. Treefern House (Moon-sugar meadow) - Giant treefern treehouse
3. Artaeum Theatre (Grand Psijic Manor) - Tiered Balcony
2. Imperial Bridal Suite (Linchal Grand Manor) - Wedding venue with bridal suite extension
1. Dragonguard Penthouse (Jode's Embrace) - 3 Extra floors, with indoor conservatory and top floor gym
  • daim
    daim
    ✭✭✭✭✭
    Interesting idea, I like it.
    It would also be good if you could do partial fulfillments, so those who can craft some of the requested items but not all would be able to get the gold for the items they can craft, rather than being prohibited by not being able to craft them all. e.g. someone has a big furnishing request and you can craft 9/10 of the requested items.

    I think this would make it too complicated. Either per item or 5 item set would be ok. Also your suggestion might end up with one of the items always missing because it's not worth doing.
    I would assume that the writs would have to have some sort of time limit, say 24 hours, to stop people from taking the writ and not completing them, or two people taking the same one. By requiring a master crafter title, it should deter people taking down the writs to grief, or new players taking them by mistake.

    Agree. I would also add a commission that the game would take, so basically you would need to buy the writ first, say a static amount or percentage of reward. Otherwise there will be griefing.
    ""I am that which grips the heart in fright, hearkens night and silences the light." It was written on my sword, long…long ago." ―Ajunta Pall
    PC|EU
  • FlopsyPrince
    FlopsyPrince
    ✭✭✭✭✭
    ✭✭✭
    Too much coding for them with less value.

    I would rather see things like making gathering surveys easier and built-in Lazy Crafter functionality on consoles. Those would be "easier" since it would only involve a single player.

    I would like to be able to research something another character I have knows, paying the mats to "make the item and then research it" rather than having to swap characters to do the same thing. This is especially painful with the login delays.

    I see "This may be a long load time" far too often. (I already know it is long, foolish devs.)
    PC
    PS4/PS5
  • katanagirl1
    katanagirl1
    ✭✭✭✭✭
    ✭✭✭
    It is an interesting idea, but generally players want their crafted stuff right away. This would create a time delay between the request and the fulfillment of the order. Most guildies expect their crafters to immediately drop what they are doing and craft things within minutes, or they envision those crafters sitting idle and springing into action when given a request.

    Plus the coding aspects mentioned above.
    Khajiit Stamblade main
    Dark Elf Magsorc
    Redguard Stamina Dragonknight
    Orc Stamplar PVP
    Breton Magsorc PVP
    Dark Elf Magden
    Khajiit Stamblade
    Khajiit Stamina Arcanist

    PS5 NA
Sign In or Register to comment.