Is it relatively easy for the developers to program without causing other issues? Then sure, why not.
If it's more complicated to program than we think? Then don't bother - it's not really important.
I don't really care either way. I wouldn't use it if it existed - my werewolf character, while stealthy, isn't... well, when she wolfs out it's because she's had issues with her anger management and the last thing she's going to be doing in that mental state is sneaking around.
Is it relatively easy for the developers to program without causing other issues? Then sure, why not.
If it's more complicated to program than we think? Then don't bother - it's not really important.
I don't really care either way. I wouldn't use it if it existed - my werewolf character, while stealthy, isn't... well, when she wolfs out it's because she's had issues with her anger management and the last thing she's going to be doing in that mental state is sneaking around.
Werewolves are not mindless savage beasts, werewolves are Hircine's children, and Hircine is the prince of the hunt. Werewolves were created with a sole purpose hunting... so of stalking our prey before we pounce?
Is it relatively easy for the developers to program without causing other issues? Then sure, why not.
If it's more complicated to program than we think? Then don't bother - it's not really important.
I don't really care either way. I wouldn't use it if it existed - my werewolf character, while stealthy, isn't... well, when she wolfs out it's because she's had issues with her anger management and the last thing she's going to be doing in that mental state is sneaking around.
Werewolves are not mindless savage beasts, werewolves are Hircine's children, and Hircine is the prince of the hunt. Werewolves were created with a sole purpose hunting... so of stalking our prey before we pounce?
Irrelevant.
You have a timer to deal with.
You can't RP your way around it. If you ignore it, you shift back to human form.
The things you need to do to keep your timer from expiring would prevent you from being able to sneak for any practical amount of time.
kaisernick wrote: »Is it relatively easy for the developers to program without causing other issues? Then sure, why not.
If it's more complicated to program than we think? Then don't bother - it's not really important.
I don't really care either way. I wouldn't use it if it existed - my werewolf character, while stealthy, isn't... well, when she wolfs out it's because she's had issues with her anger management and the last thing she's going to be doing in that mental state is sneaking around.
Werewolves are not mindless savage beasts, werewolves are Hircine's children, and Hircine is the prince of the hunt. Werewolves were created with a sole purpose hunting... so of stalking our prey before we pounce?
Irrelevant.
You have a timer to deal with.
You can't RP your way around it. If you ignore it, you shift back to human form.
The things you need to do to keep your timer from expiring would prevent you from being able to sneak for any practical amount of time.
Oh but you can
Is it relatively easy for the developers to program without causing other issues? Then sure, why not.
If it's more complicated to program than we think? Then don't bother - it's not really important.
I don't really care either way. I wouldn't use it if it existed - my werewolf character, while stealthy, isn't... well, when she wolfs out it's because she's had issues with her anger management and the last thing she's going to be doing in that mental state is sneaking around.
Werewolves are not mindless savage beasts, werewolves are Hircine's children, and Hircine is the prince of the hunt. Werewolves were created with a sole purpose hunting... so of stalking our prey before we pounce?
Is it relatively easy for the developers to program without causing other issues? Then sure, why not.
If it's more complicated to program than we think? Then don't bother - it's not really important.
I don't really care either way. I wouldn't use it if it existed - my werewolf character, while stealthy, isn't... well, when she wolfs out it's because she's had issues with her anger management and the last thing she's going to be doing in that mental state is sneaking around.
Werewolves are not mindless savage beasts, werewolves are Hircine's children, and Hircine is the prince of the hunt. Werewolves were created with a sole purpose hunting... so of stalking our prey before we pounce?
Haha... didn’t say werewolves were mindless savage beasts... lol. Hell, even when my character looses her temper she certainly isn’t mindless. Just angry. And definitely well past the stalking phase of her hunt. What you do with your character is up to you - I’m just remarking on why *I* wouldn’t bother with stealth for my werewolf character. It would be out-of-character for her.
kaisernick wrote: »Is it relatively easy for the developers to program without causing other issues? Then sure, why not.
If it's more complicated to program than we think? Then don't bother - it's not really important.
I don't really care either way. I wouldn't use it if it existed - my werewolf character, while stealthy, isn't... well, when she wolfs out it's because she's had issues with her anger management and the last thing she's going to be doing in that mental state is sneaking around.
Werewolves are not mindless savage beasts, werewolves are Hircine's children, and Hircine is the prince of the hunt. Werewolves were created with a sole purpose hunting... so of stalking our prey before we pounce?
Irrelevant.
You have a timer to deal with.
You can't RP your way around it. If you ignore it, you shift back to human form.
The things you need to do to keep your timer from expiring would prevent you from being able to sneak for any practical amount of time.
Oh but you can
What does that have to do with the discussion?
What is sneaking around in your "house" going to accomplish?
Skullstachio wrote: »kaisernick wrote: »Is it relatively easy for the developers to program without causing other issues? Then sure, why not.
If it's more complicated to program than we think? Then don't bother - it's not really important.
I don't really care either way. I wouldn't use it if it existed - my werewolf character, while stealthy, isn't... well, when she wolfs out it's because she's had issues with her anger management and the last thing she's going to be doing in that mental state is sneaking around.
Werewolves are not mindless savage beasts, werewolves are Hircine's children, and Hircine is the prince of the hunt. Werewolves were created with a sole purpose hunting... so of stalking our prey before we pounce?
Irrelevant.
You have a timer to deal with.
You can't RP your way around it. If you ignore it, you shift back to human form.
The things you need to do to keep your timer from expiring would prevent you from being able to sneak for any practical amount of time.
Oh but you can
What does that have to do with the discussion?
What is sneaking around in your "house" going to accomplish?
If you had payed attention to detail, you may know that werewolves can maintain their form indefinitely while in the hunters glade.
For OP: My 2 cents, just turn sneak into prowl, make it so that you increase the radius you detect enemies instead of hiding from your enemies while transformed.
Skullstachio wrote: »kaisernick wrote: »Is it relatively easy for the developers to program without causing other issues? Then sure, why not.
If it's more complicated to program than we think? Then don't bother - it's not really important.
I don't really care either way. I wouldn't use it if it existed - my werewolf character, while stealthy, isn't... well, when she wolfs out it's because she's had issues with her anger management and the last thing she's going to be doing in that mental state is sneaking around.
Werewolves are not mindless savage beasts, werewolves are Hircine's children, and Hircine is the prince of the hunt. Werewolves were created with a sole purpose hunting... so of stalking our prey before we pounce?
Irrelevant.
You have a timer to deal with.
You can't RP your way around it. If you ignore it, you shift back to human form.
The things you need to do to keep your timer from expiring would prevent you from being able to sneak for any practical amount of time.
Oh but you can
What does that have to do with the discussion?
What is sneaking around in your "house" going to accomplish?
If you had payed attention to detail, you may know that werewolves can maintain their form indefinitely while in the hunters glade.
TX12001rwb17_ESO wrote: »There is even a sneak walking animation, honestly they should just make Werewolf a complete class someone can build for, increase the duration or just make it toggable and give them the ability to sneak.