Good day!
Today, once again with our static group, we tried to get TTT achievement in the HoF. Of course, everything happened in prime time, so we fought not only with bosses and our own stupidity, but also with server
lags load and the load of the global network.
And after another ridiculous death maybe the most brilliant idea came to us. What if you
give group leader in the trial (and dungeon) a small button that reset this trial (or dungeon) and teleport all party to the start?
What do we do in such situations? Group leader leave trial, change difficulty to reset it, or rebuild the group, then we all loading to some location and go back. In general we do a huge number of movements for the sake of an elementary task that can be performed by the game itself.
Of course, I don’t understand much in technical part of the server, but as I understand it, there is a system of server mirrors which have different workload. This option could also
choose the best mirror for the group in this sense. This is very important, if it is possible of course.
Only few resets quickly fill up resources of our computers, not everyone has supercomputers at home. This may partially solve the optimization problem.

And I'm pretty sure loadings by location clearly affect server side, so this option again will be only a bonus.
This will help us quickly restart trials and dungeons for no deaths or complex achievements runs. Well, and most importantly:
You will help us save a huge amount of our time.
Edited by Veles on May 9, 2020 2:47AM
[IDEA] Trial reset 32 votes