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Storage space increase request (probably again :P )

tmbrinks
tmbrinks
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With every patch, there are more and more sets introduced into the game. There are more furnishings added to the game. There are more style mats added to the game.

Some of these can be alleviated by subscribing to ESO + Some can't even be done by subscribing to manage the inventory.

I also know that any increase will cause some people to have the same issues when it comes to hoarding, but we are quickly, if not already there, reaching a point where even the non-hoarders are having difficulty keeping up with having enough inventory space to hold gear.

Please consider upgrading the amount of storage space that is available to players.

My personal suggestions

Bank: Upgradable to 400/800 slots
Storage Chests: Doubled in size (60->120, 30->60)
Guild Banks: Doubled to 1000 slots.

The limits for these have not changed since launch, where there was significantly less items in the game. It's only fair that the storage should change in tandem with the number of items available.

Another consideration (probably as another ESO + bonus, like the craft bag) is a furnishing bag that holds unlimited furnishings

Other options to alleviate some storage issues:

Allow treasure maps to stack
Allow surveys to go to the craft bag

Signed, an avowed hoarder.

EDIT: Addendum

Allow "NEW" siege to stack. Perhaps change it so that once you use a siege item it changes name to ____ (used) to keep the damage to the item unique, but any that haven't been used at all will stack together as ____ (new)?

While I wouldn't be against an increase in CHARACTER inventory spots, I'm of the personal opinion that those numbers are okay. Like, how can we carry 205 items, but our bank can only hold 240/480 :joy:
Edited by tmbrinks on May 6, 2020 2:39PM
The Unshattered - Tenacious Dreamer - Hurricane Herald - Godslayer - Dawnbringer - Gryphon Heart - Tick Tock Tormenter - Immortal Redeemer - Dro-m'Athra Destroyer
The Unchained - Moth Trusted - The Just - Oathsworn - Bedlam's Disciple - Temporal Tempest - Curator's Champion - Fist of Tava - Invader's Bane - Land, Air, and Sea Supremacy - Zero Regrets - Battlespire's Best - Bastion Breaker - Ardent Bibliophile - Subterranean Smasher - Bane of Thorns - True Genius - In Defiance of Death - No Rest for the Wicked - Nature's Wrath - Undying Endurance - Relentless Raider - Depths Defier - Apex Predator - Pure Lunacy - Mountain God - Leave No Bone Unbroken - CoS/RoM/BF/FH Challenger
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  • Ruder
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    Ye we need more inventory slots and bank slots for sure
  • EvilAutoTech
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    With access to 5 guild banks, I no longer have that problem.

    I agree with you that the game needs more storage. I have had plus for years and my own guild bank. I still had issues with storage. I used to put less valuable things in the bank of my real guild when I needed a little extra room but that's not really fair to my guildies.

    I recently created another 3 guilds for extra storage. A silly solution to a problem that should not exist at this stage of the game.
  • tmbrinks
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    With access to 5 guild banks, I no longer have that problem.

    I agree with you that the game needs more storage. I have had plus for years and my own guild bank. I still had issues with storage. I used to put less valuable things in the bank of my real guild when I needed a little extra room but that's not really fair to my guildies.

    I recently created another 3 guilds for extra storage. A silly solution to a problem that should not exist at this stage of the game.

    Yeah, I agree on the guild banks. I have 4 personal guild banks that my alt has access to. It is a silly solution.
    The Unshattered - Tenacious Dreamer - Hurricane Herald - Godslayer - Dawnbringer - Gryphon Heart - Tick Tock Tormenter - Immortal Redeemer - Dro-m'Athra Destroyer
    The Unchained - Moth Trusted - The Just - Oathsworn - Bedlam's Disciple - Temporal Tempest - Curator's Champion - Fist of Tava - Invader's Bane - Land, Air, and Sea Supremacy - Zero Regrets - Battlespire's Best - Bastion Breaker - Ardent Bibliophile - Subterranean Smasher - Bane of Thorns - True Genius - In Defiance of Death - No Rest for the Wicked - Nature's Wrath - Undying Endurance - Relentless Raider - Depths Defier - Apex Predator - Pure Lunacy - Mountain God - Leave No Bone Unbroken - CoS/RoM/BF/FH Challenger
    68,770 achievement points
  • radiostar
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    1) Furniture bag to hold furniture only

    2) Bound gear bag to hold gear and arms bound to your account

    3) Recipe bag that only holds recipe stacks

    4) Treasure map bag that only holds map stacks

    Those four would also help.
    And make items worth at least 1g and vendorable.
    "Billions upon Billions of Stars"
  • Nestor
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    I am sure any additional storage would have be Off Line Storage (OLS), such as our Housing Storage Containers and Guild Banks are now. I am fine with that. Just give me more slots.

    Speaking of Guild Banks, Consoles have the luxury of quickly and easily creating 10 Accounts and forging their own Guilds. In fact, once they create those accounts, that player can create up to 5 personal guilds just for storage. On the PC, we have to buy those accounts. Or, create a guild with the express purpose of gathering bodies and then shutting off the bank to all members but the Guildmaster.

    The reason I bring up the Guild Banks is ZOS can easily add thousands of slots of OLS to any account using whatever method they want. Storage Container type of access would be much easier for the Servers to deal with than a Guild Bank storage as the latter has built in safeguards for multiple uses with regards to queuing inventory movement.
    Edited by Nestor on May 6, 2020 10:20PM
    Enjoy the game, life is what you really want to be worried about.

    PakKat "Everything was going well, until I died"
    Gary Gravestink "I am glad you died, I needed the help"

  • Taleof2Cities
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    You and I agree on a lot of things, @tmbrinks ... but there is no rule in the game that you have to keep every gear set published by ZOS.

    In addition, if you have a niche playstyle that requires all 36 characters on two accounts to do crafting dailies, I really don’t think ZOS should cater to that playstyle by adding extra inventory.

    Having two (2) Guild banks on each account is a definite sign of hoarding. Most players have zero guild banks and play on one account.

    Though everyone appreciates your contributions to the ESO community, I don’t think this particular idea is going to fly with ZOS.

    I can buy into stacking siege ... which is relatively cheap and only applies to one zone.

    Edited by Taleof2Cities on May 6, 2020 3:24PM
  • tmbrinks
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    You and I agree on a lot of things, @tmbrinks ... but there is no rule in the game that you have to keep every gear set published by ZOS.

    In addition, if you have a niche playstyle that requires all 36 characters on two accounts to do crafting dailies, I really don’t think ZOS should cater to that playstyle by adding extra inventory.

    Having two (2) Guild banks on each account is a definite sign of hoarding. Most players have zero guild banks and play on one account.

    Though everyone appreciates your contributions to the ESO community, I don’t think this particular idea is going to fly with ZOS.

    I can buy into stacking siege ... which is relatively cheap and only applies to one zone.

    I am an ESO+ subscriber, so the crafting dailies don't really take me any space whatsoever. I just need like 15 open slots on any character to do them, so that's not an issue.

    The guild banks themselves can't even hold much of the gear that is dropped, since it is Bind on Pickup, so that doesn't help with that problem. (most of the guild banks are empty in fact, since I only created them recently, and right now, I primarily just use them to hold master writs until I do them en masse on my main crafter)

    I certainly don't have hold 'one of every set', since many of them are garbage, but I do think that it should be plausible to do so, if you so desire, and right now it's not.

    My opinion is that ZoS determined the bank space and guild bank space values at launch as being appropriate for their game. The number of sets/items/etc. has far more than doubled since that time, so I think a doubling is appropriate. (I know the storage chests came out later, which were somewhat of a help)

    Thanks for sharing @Taleof2Cities I don't really anticipate any changes, to be honest. I know this topic has come up before, and we haven't seen any meaningful changes since the storage chests (and the 1 pet we could buy with crowns for 5 extra slots per character).

    Just another thought about some (potentially) easy QoL changes that ZoS could do to show some consideration to their players :smile:

    The Unshattered - Tenacious Dreamer - Hurricane Herald - Godslayer - Dawnbringer - Gryphon Heart - Tick Tock Tormenter - Immortal Redeemer - Dro-m'Athra Destroyer
    The Unchained - Moth Trusted - The Just - Oathsworn - Bedlam's Disciple - Temporal Tempest - Curator's Champion - Fist of Tava - Invader's Bane - Land, Air, and Sea Supremacy - Zero Regrets - Battlespire's Best - Bastion Breaker - Ardent Bibliophile - Subterranean Smasher - Bane of Thorns - True Genius - In Defiance of Death - No Rest for the Wicked - Nature's Wrath - Undying Endurance - Relentless Raider - Depths Defier - Apex Predator - Pure Lunacy - Mountain God - Leave No Bone Unbroken - CoS/RoM/BF/FH Challenger
    68,770 achievement points
  • Mancombe_Nosehair
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    As someone who doesn't have plus, I do have excess space for additional stuff if I need it. I am not overloaded with stuff.

    However, I am not adverse to more housing storage space.

    I do wonder if having plus makes people a bit more carefree when it comes to storing stuff; I need to be more organised, so it comes more naturally.

    With cold storage, it could be that guilds go under the 10 person limit for banking; which may cause problems (I don't have a guild bank myself) for hoarders. We'll see what happens.
  • Nanfoodle
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    radiostar wrote: »
    1) Furniture bag to hold furniture only

    2) Bound gear bag to hold gear and arms bound to your account

    3) Recipe bag that only holds recipe stacks

    4) Treasure map bag that only holds map stacks

    Those four would also help.
    And make items worth at least 1g and vendorable.

    An ESO+ unlimited bank for bound items would be awesome. That would get the game more subs.
  • rsewill
    rsewill
    Soul Shriven
    Could alchemy and provisioning items we craft please go into the crafting bag?

    I do the daily crafting writs.
    When I craft an alchemy potion or provisioning item, I make 4 of the item at a time.
    When I craft an alchemy poison, I make 16 of the item at a time.

    I need one of the item for the daily alchemy writ and one food and one drink item for the daily provisioning writ.
    The extra items go into bank storage or bag space until I get a daily writ that can consume the extra item.

    It would be nice if the extra items could go into the ESO+ crafting bag until I need them for a daily crafting writ.

    Can master writs that craft the same item please stack?
  • NavalOffisah
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    Even with ESO+ there are not enough bank spaces or chests. I would be fine with an increase in available space, especially as more and more items/gear/etc have been released. ZOS pls
  • Sange13
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    Inventory limits are [snip] to begin with. Expanding the cap would help, but they honestly don't need to be there at all outside of mitigating organizational load--which addons can help with.

    [edited for profanity bypass]
    Edited by ZOS_Icy on October 15, 2023 4:58PM
    IGN: Sange-13
  • Mister_DMC
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    100% agree, add more bank space, more Storage coffers, a new kind craft bag... Something! Please! I can't get rid of anymore gold sets of gear, I'm overflowing
  • woodsielord
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    I pretty much quit paying for this game and became a casual lurker because I'm sick of inventory management. No point in paying for ESO+ extra space if you'll end up with the same restrictions.

    I fully endorse this post. I also have zero hope this will change.
  • heaven13
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    Absolutely agree with OP. I don't save every set but my housing storage is still quite full of sets that are situationally useful, particularly for healers and tanks. My characters each have their own set of commonly used gear (all tanks have a set of ebon, all healers have a set of olo, all magdps have a set of FG, etc) so it's not like I am storing a set of those in the bank to put on the character when I want to play them. I'm very strict on what I save in terms of monster sets and, again, most of my characters carry their own set.

    Elsweyr was a nice change in terms of runeboxes (10 of same fragment instead of 7 different ones), but I still have fragments from the other chapters that I haven't finished collecting yet; most I have 6/7 so that leaves me with quite a few bank slots full waiting for that final piece to drop.

    We receive a slew of new sets each year:
    • Dungeon DLC: 3 sets + 1 monster set per dungeon = 12 sets, 4 monster sets, 4 style mats
    • Chapter: 3 overland sets + 4 trial sets = 7 sets, at least 3 style mats
    • Story DLC: 3 overland sets + possible arena/trial weapons = 3 sets, 2-3 style mats
    That's an increase of 22 sets, 4 monster sets, 9-10 additional style mats, and possible arena/mini-trial special weapons. Per year. Sure, a lot of them end up being less than useful but not all. And it's not like you decon that Burning Spellweave Inferno just because a new set is better, especially not with the way ZoS "balances". Meanwhile, inventory space has been stagnant since release.

    Disclaimer: The above numbers do not include the crafted set options (6 per year) which also can be useful. New Moon Acolyte sees a ton of use right now. That's even more inventory space once you take that into consideration.
    Edited by heaven13 on May 16, 2020 12:34PM
    PC/NA
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    vAA HM | vHRC HM | vSO HM | vDSA | vMoL HM | vHoF HM | vAS+2 | vCR+2 | vBRP | vSS HM | vKA | vRG
    Meet my characters :
    IT DOESN'T MATTER BECAUSE THEY'RE ALL THE SAME NOW, THANKS ZOS
  • John_Falstaff
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    You and I agree on a lot of things, @tmbrinks ... but there is no rule in the game that you have to keep every gear set published by ZOS.

    In addition, if you have a niche playstyle that requires all 36 characters on two accounts to do crafting dailies, I really don’t think ZOS should cater to that playstyle by adding extra inventory.

    Having two (2) Guild banks on each account is a definite sign of hoarding. Most players have zero guild banks and play on one account.

    Though everyone appreciates your contributions to the ESO community, I don’t think this particular idea is going to fly with ZOS.

    I can buy into stacking siege ... which is relatively cheap and only applies to one zone.

    If you insist on being mediocre at what you do in the game? Sure, knock yourself out, but you're not the example of what one is trying to achieve in an MMO. If you're putting any effort in getting better, especially if you're a support role, your arsenal of sets must grow over time so you could try different things and select different optimal setups individually tailored for content you run. And if you're running different roles, the pressure on inventory is amplified further. As a healer or tank you already have a ton of sets to swap around depending on content, on your needs, on needs of your group and their composition and builds, whether they're experienced or not and so on and so forth; you have to keep several sets of jewelry for your main sets at least - in different traits to cater to different strats. And even as DD, you're not spared of it, sometimes you want bloodthirsty, sometimes infused if you work through some harder pre-execute mechanics, sometimes you want arcane/robust for extra bit of sustain, and you best be able to mix and match all that.

    And ZOS' volatility with the sets doesn't spare you from always being on lookout for possible kick in the gut, I'm pretty sure most don't decon their AY set in favor of Lokke, just to see if (dubious, but possible) success of Roaring Opportunist will throw them back to old meta; and conversely, those hapless stamplars who's been deconstructing Deadly for the lack of space before it was overbuffed probably have regretted it. You can never tell with ZOS when your sets will turn into a pumpkin in one fell swoop and you'll have to refarm sets you previously thought useless and was tossing away. Some extra space serves as a buffer against the endless grind for the same gear when ZOS decides to trash one set (and don't give me a story about 'but but but old sets are still viable' - tell me about how viable Veiled Heritance remained after nerf) and raise another, or even to mix up performance of traits. [Snip] extra space helps to spend more time enjoying the game and less time repeating same old grind again.

    [Edited for bashing]
    Edited by ZOS_Volpe on May 16, 2020 5:04PM
  • Aisleyne
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    I'm in agreement with the entirety of the original post, but I would like to highlight the Storage Chests solution in particular. I see threads created all the time asking for additional storage chests. In response, I'm always thinking please just let them hold more instead. It's hard enough to find places for the eight we have already to fit in. I hope that they'll actually consider it.
  • Kiyakotari
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    In addition, if you have a niche playstyle that requires all 36 characters on two accounts to do crafting dailies, I really don’t think ZOS should cater to that playstyle by adding extra inventory.

    You know, that's a really good point. ZOS totally shouldn't put things in ESO to facilitate different player approaches to the game. I mean, what's with all these set adjustments trying to get PvP balanced? Pffft. PvP is a niche playstyle, and people whose gameplay focuses on Cyrodiil and Battlegrounds should just learn to deal with what they have. It's an MMORPG, so clearly the PvE gamers are the originally intended audience!

    (That's what people who raise the 'your playstyle is niche and ZOS shouldn't add things to the game to make it more enjoyable' argument sound like.)
  • AuraStorm43
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    Inventory management is bad on purpose to sell ESO+ and crown store upgrades
  • zaria
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    tmbrinks wrote: »
    With access to 5 guild banks, I no longer have that problem.

    I agree with you that the game needs more storage. I have had plus for years and my own guild bank. I still had issues with storage. I used to put less valuable things in the bank of my real guild when I needed a little extra room but that's not really fair to my guildies.

    I recently created another 3 guilds for extra storage. A silly solution to a problem that should not exist at this stage of the game.

    Yeah, I agree on the guild banks. I have 4 personal guild banks that my alt has access to. It is a silly solution.
    Why have personal guild banks? You can only store non binding or bound on equip items in it.
    Furniture can be stored in extra houses.
    The real problem is trials and dungeon sets.

    And yes more storage would be nice.
    Easiest would be more storage chests for houses perhaps upgrade the capacity on they we have.
    Yes the bank is more convenient but bank has to stay in server memory all the time while the containers are loaded with the house.
    Edited by zaria on May 16, 2020 3:14PM
    Grinding just make you go in circles.
    Asking ZoS for nerfs is as stupid as asking for close air support from the death star.
  • tmbrinks
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    zaria wrote: »
    tmbrinks wrote: »
    With access to 5 guild banks, I no longer have that problem.

    I agree with you that the game needs more storage. I have had plus for years and my own guild bank. I still had issues with storage. I used to put less valuable things in the bank of my real guild when I needed a little extra room but that's not really fair to my guildies.

    I recently created another 3 guilds for extra storage. A silly solution to a problem that should not exist at this stage of the game.

    Yeah, I agree on the guild banks. I have 4 personal guild banks that my alt has access to. It is a silly solution.
    Why have personal guild banks? You can only store non binding or bound on equip items in it.
    Furniture can be stored in extra houses.
    The real problem is trials and dungeon sets.

    And yes more storage would be nice.
    Easiest would be more storage chests for houses perhaps upgrade the capacity on they we have.
    Yes the bank is more convenient but bank has to stay in server memory all the time while the containers are loaded with the house.

    Mostly for storage of Master Writs. But I can throw style pages, and other "cluttering" items in there that I don't need quick access too.

    It's also nicer for moving items from one account to another, rather than 6 items at a time through mail.
    The Unshattered - Tenacious Dreamer - Hurricane Herald - Godslayer - Dawnbringer - Gryphon Heart - Tick Tock Tormenter - Immortal Redeemer - Dro-m'Athra Destroyer
    The Unchained - Moth Trusted - The Just - Oathsworn - Bedlam's Disciple - Temporal Tempest - Curator's Champion - Fist of Tava - Invader's Bane - Land, Air, and Sea Supremacy - Zero Regrets - Battlespire's Best - Bastion Breaker - Ardent Bibliophile - Subterranean Smasher - Bane of Thorns - True Genius - In Defiance of Death - No Rest for the Wicked - Nature's Wrath - Undying Endurance - Relentless Raider - Depths Defier - Apex Predator - Pure Lunacy - Mountain God - Leave No Bone Unbroken - CoS/RoM/BF/FH Challenger
    68,770 achievement points
  • Mettaricana
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    That or make less things count as inv slot fillers like rubbings and mural tablets from morrowind and elswyer. Hell even adding a armor bag would be great eso+ perk
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