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Surprise attack stun

Thedragonlolitucker
Who's idea was this, literally no one wants this.
now if someone is turned one degree to the side u waste cc immunity and *** up your entire combo.
Most *** *** change ive ever heard of, u make it look like u can even hit something after surprise attack with incap cast time and relentless delay.
Would much rather prefer if it just gave offbalance like dizzy so u can choose when to stun.
good job combat team u guys r so in touch with the game
  • Ragnaroek93
    Ragnaroek93
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    To be honest, using a CC on a nightblade is basically a wasted GCD which does nothing but forcing a break free because you won't hit the follow up with Incap/Grim Focus anyways. Only exception is offbalance but you kinda need that CP passive for that and it's clunky as well. Having a stun on cooldown isn't bad, it's very disruptive to play against but I honestly don't think that this will save Nb. The healing nerf, bash dmg removal and buggy Cloak is just too much.
    I used to think that PvP was a tragedy, but now I realize, it's a comedy.
  • Chelo
    Chelo
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    Who's idea was this, literally no one wants this.
    now if someone is turned one degree to the side u waste cc immunity and *** up your entire combo.
    Most *** *** change ive ever heard of, u make it look like u can even hit something after surprise attack with incap cast time and relentless delay.
    Would much rather prefer if it just gave offbalance like dizzy so u can choose when to stun.
    good job combat team u guys r so in touch with the game

    It always amuse me how they find new ways to nerf NB every single patch 😓
  • Legendry
    Legendry
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    Chelo wrote: »
    Who's idea was this, literally no one wants this.
    now if someone is turned one degree to the side u waste cc immunity and *** up your entire combo.
    Most *** *** change ive ever heard of, u make it look like u can even hit something after surprise attack with incap cast time and relentless delay.
    Would much rather prefer if it just gave offbalance like dizzy so u can choose when to stun.
    good job combat team u guys r so in touch with the game

    It always amuse me how they find new ways to nerf NB every single patch 😓

    Excuse me? Nightblade is still overpowered as hell and it will be until they finally nerf cloak. Thank god they're making heavy attacks break stealth next patch. That'll get rid of pesky gankers and bring some balance to the force.
  • waelan
    waelan
    Legendry wrote: »
    Chelo wrote: »
    Who's idea was this, literally no one wants this.
    now if someone is turned one degree to the side u waste cc immunity and *** up your entire combo.
    Most *** *** change ive ever heard of, u make it look like u can even hit something after surprise attack with incap cast time and relentless delay.
    Would much rather prefer if it just gave offbalance like dizzy so u can choose when to stun.
    good job combat team u guys r so in touch with the game

    It always amuse me how they find new ways to nerf NB every single patch 😓

    Excuse me? Nightblade is still overpowered as hell and it will be until they finally nerf cloak. Thank god they're making heavy attacks break stealth next patch. That'll get rid of pesky gankers and bring some balance to the force.

    hey there, guess you never played the class to talk about it this way, if you get so hardly ganked by nightblades and rage about the cloak it means 2 things : you don't know how to break free and dodge roll, and you don't have any aoe skill in your pvp bars.
    Period.
  • Kadoin
    Kadoin
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    To be honest, using a CC on a nightblade is basically a wasted GCD which does nothing but forcing a break free because you won't hit the follow up with Incap/Grim Focus anyways. Only exception is offbalance but you kinda need that CP passive for that and it's clunky as well. Having a stun on cooldown isn't bad, it's very disruptive to play against but I honestly don't think that this will save Nb. The healing nerf, bash dmg removal and buggy Cloak is just too much.

    A new one I noticed: in order to get minor mending from offering, you need to be taking damage from offering, BUT offering cannot apply the DoT on you without first finding a target to heal. That means if you are a solo NB you have no means to get minor mending, BUT ZOS is considering minor mending when they look at the class' overall balance.

    And because the class focuses on cloak so much, if you are a cloaking NB the skill will remove you from cloak and you gain no minor mending unless you aren't solo on a class better played and literally designed for solo in most instances.

    Completely illogical. Maybe they should move minor mending on something else that doesn't require you to have a target, move it to a passive so stam and mag NB can get it (maybe not this because siphoning passives already provide extra healing), or allow you to trigger minor mending anyway + the DoT whether there is a target or not like it used to.
  • Saubon
    Saubon
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    Who's idea was this, literally no one wants this.
    now if someone is turned one degree to the side u waste cc immunity and *** up your entire combo.
    Most *** *** change ive ever heard of, u make it look like u can even hit something after surprise attack with incap cast time and relentless delay.
    Would much rather prefer if it just gave offbalance like dizzy so u can choose when to stun.
    good job combat team u guys r so in touch with the game

    Just imagine dueling someone competent with unchained agressor set
  • erio
    erio
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    Who's idea was this, literally no one wants this.
    now if someone is turned one degree to the side u waste cc immunity and *** up your entire combo.
    Most *** *** change ive ever heard of, u make it look like u can even hit something after surprise attack with incap cast time and relentless delay.
    Would much rather prefer if it just gave offbalance like dizzy so u can choose when to stun.
    good job combat team u guys r so in touch with the game

    Daily reminder the whole nb combo can be dodgerolled, while other classes are literally undodgeable with no cast times
  • Cerotonin
    Cerotonin
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    Legendry wrote: »
    Chelo wrote: »
    Who's idea was this, literally no one wants this.
    now if someone is turned one degree to the side u waste cc immunity and *** up your entire combo.
    Most *** *** change ive ever heard of, u make it look like u can even hit something after surprise attack with incap cast time and relentless delay.
    Would much rather prefer if it just gave offbalance like dizzy so u can choose when to stun.
    good job combat team u guys r so in touch with the game

    It always amuse me how they find new ways to nerf NB every single patch 😓

    Excuse me? Nightblade is still overpowered as hell and it will be until they finally nerf cloak. Thank god they're making heavy attacks break stealth next patch. That'll get rid of pesky gankers and bring some balance to the force.

    A heavy attack won’t do anything against an actual gank. You’ll be dead before you can hold your left clicker.

    Please play the class before you consider this class as overpowered. Play it without snipe. It has so many counters, you’ll learn to fight against it this way.
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