Thedragonlolitucker wrote: »Who's idea was this, literally no one wants this.
now if someone is turned one degree to the side u waste cc immunity and *** up your entire combo.
Most *** *** change ive ever heard of, u make it look like u can even hit something after surprise attack with incap cast time and relentless delay.
Would much rather prefer if it just gave offbalance like dizzy so u can choose when to stun.
good job combat team u guys r so in touch with the game
Thedragonlolitucker wrote: »Who's idea was this, literally no one wants this.
now if someone is turned one degree to the side u waste cc immunity and *** up your entire combo.
Most *** *** change ive ever heard of, u make it look like u can even hit something after surprise attack with incap cast time and relentless delay.
Would much rather prefer if it just gave offbalance like dizzy so u can choose when to stun.
good job combat team u guys r so in touch with the game
It always amuse me how they find new ways to nerf NB every single patch 😓
Thedragonlolitucker wrote: »Who's idea was this, literally no one wants this.
now if someone is turned one degree to the side u waste cc immunity and *** up your entire combo.
Most *** *** change ive ever heard of, u make it look like u can even hit something after surprise attack with incap cast time and relentless delay.
Would much rather prefer if it just gave offbalance like dizzy so u can choose when to stun.
good job combat team u guys r so in touch with the game
It always amuse me how they find new ways to nerf NB every single patch 😓
Excuse me? Nightblade is still overpowered as hell and it will be until they finally nerf cloak. Thank god they're making heavy attacks break stealth next patch. That'll get rid of pesky gankers and bring some balance to the force.
Ragnaroek93 wrote: »To be honest, using a CC on a nightblade is basically a wasted GCD which does nothing but forcing a break free because you won't hit the follow up with Incap/Grim Focus anyways. Only exception is offbalance but you kinda need that CP passive for that and it's clunky as well. Having a stun on cooldown isn't bad, it's very disruptive to play against but I honestly don't think that this will save Nb. The healing nerf, bash dmg removal and buggy Cloak is just too much.
Thedragonlolitucker wrote: »Who's idea was this, literally no one wants this.
now if someone is turned one degree to the side u waste cc immunity and *** up your entire combo.
Most *** *** change ive ever heard of, u make it look like u can even hit something after surprise attack with incap cast time and relentless delay.
Would much rather prefer if it just gave offbalance like dizzy so u can choose when to stun.
good job combat team u guys r so in touch with the game
Thedragonlolitucker wrote: »Who's idea was this, literally no one wants this.
now if someone is turned one degree to the side u waste cc immunity and *** up your entire combo.
Most *** *** change ive ever heard of, u make it look like u can even hit something after surprise attack with incap cast time and relentless delay.
Would much rather prefer if it just gave offbalance like dizzy so u can choose when to stun.
good job combat team u guys r so in touch with the game
Thedragonlolitucker wrote: »Who's idea was this, literally no one wants this.
now if someone is turned one degree to the side u waste cc immunity and *** up your entire combo.
Most *** *** change ive ever heard of, u make it look like u can even hit something after surprise attack with incap cast time and relentless delay.
Would much rather prefer if it just gave offbalance like dizzy so u can choose when to stun.
good job combat team u guys r so in touch with the game
It always amuse me how they find new ways to nerf NB every single patch 😓
Excuse me? Nightblade is still overpowered as hell and it will be until they finally nerf cloak. Thank god they're making heavy attacks break stealth next patch. That'll get rid of pesky gankers and bring some balance to the force.