I would like to pick a class that can solo public dungeons, dolmens and stuff (i will find ppl for world bosses that is not an issue), so any class with solo build for low level (not templar since i have 1 already.
But how do you manage to do public dungeons with any class? I had terrible time with most classes on low level
When you say "public dungeon" do you actually mean "group dungeon?"
Huge distinction. Anyone can solo a public dungeon on any class with almost any gear and skills. I regularly solo them while leveling new toons to get the skyshards.
Public dungeons are the overworld dungeons that are slightly harder than a delve.
Group dungeons are the instanced dungeons that are more difficult and harder to solo without a proper build. But again, these can also be soloed on any class, if you build for it.
When you say low-level, do you mean no CP or a lot of CP and just a new character? A good amount of CP and new character, anything will do.
My templars - mag in particular but stam also - are basically cruise control. After that it would be my stamblade that feels most self-sufficient.
Without CP you shouldn't expect to casually solo group content.
Dottzgaming wrote: »Hey Cifer!
If you're looking for builds to use while leveling, i might have what you need: https://dottzgaming.com/category/build/leveling/
For solo builds once you get to 160+, you can also check this category out: https://dottzgaming.com/category/build/solo-pve/
Hope one of these helps!
When you say "public dungeon" do you actually mean "group dungeon?"
Huge distinction. Anyone can solo a public dungeon on any class with almost any gear and skills. I regularly solo them while leveling new toons to get the skyshards.
Public dungeons are the overworld dungeons that are slightly harder than a delve.
Group dungeons are the instanced dungeons that are more difficult and harder to solo without a proper build. But again, these can also be soloed on any class, if you build for it.
Hmm i am not sure tbh, i did not mean the 4 man group dungeons no, probably Delves then, cannot remember what they are called.
FrancisCrawford wrote: »Besides pet sorcerer, magplar is great choice. You immediately get a self heal, and you have lots of AoE. What's not to like?
I just leveled another one, mainly via public dungeons.
Wandering_Immigrant wrote: »When you say "public dungeon" do you actually mean "group dungeon?"
Huge distinction. Anyone can solo a public dungeon on any class with almost any gear and skills. I regularly solo them while leveling new toons to get the skyshards.
Public dungeons are the overworld dungeons that are slightly harder than a delve.
Group dungeons are the instanced dungeons that are more difficult and harder to solo without a proper build. But again, these can also be soloed on any class, if you build for it.
Hmm i am not sure tbh, i did not mean the 4 man group dungeons no, probably Delves then, cannot remember what they are called.
So there's three things that often get referred to as dungeons.
There's the 4 man group dungeons, usually entered through the group finder, but they can be entered through the map. They're meant for a group but some can be soloed at higher levels but not something for beginners. Not as a solo anyway, it's definitely worth jumping in them early through group finder though.
There's delves, small easy little dungeons scattered through the overworld. There's 6 of these in each zone. They're meant to be soloed, their difficulty is about on par with most quests.
There's also something often called either group delves or solo dungeons, as their difficulty is somewhere in between a delve and a dungeon. There's one of these in every zone, they're all pretty easy to solo at higher levels. As a beginner they're fun to try solo, some will be doable some won't but you'll eventually be able to.
huntgod_ESO wrote: »For ease of play and self sufficiency it's hard to top petsorc...
Easy to gear, necro + whatever flavor you want...
Only 3 skills per bar to worry about, since pets eat 2 spots on each bar, so easy rotation...
Strong self heal if you use matriarch or use tormentor for more damage, the matriarch is awfully handy and also works for group heals if needed...
You can tackle 99% of content, no potions needed, just go to town, don't even really need food for anything except dungeons and some WB's...
Can be slightly tweaked to be solid DPS in trials and vet content...
Breezes through VMA on a single bar if ya like...
I also like stamsorc and stamden is very flexible as well. Templar is really nice but stuck in melee and DK is solid...really only nightblade is in a bad spot, but it is still viable.
Petsorc is just the easiest and laziest to play, hence my running it as my main since closed beta.
Wandering_Immigrant wrote: »When you say "public dungeon" do you actually mean "group dungeon?"
Huge distinction. Anyone can solo a public dungeon on any class with almost any gear and skills. I regularly solo them while leveling new toons to get the skyshards.
Public dungeons are the overworld dungeons that are slightly harder than a delve.
Group dungeons are the instanced dungeons that are more difficult and harder to solo without a proper build. But again, these can also be soloed on any class, if you build for it.
Hmm i am not sure tbh, i did not mean the 4 man group dungeons no, probably Delves then, cannot remember what they are called.
So there's three things that often get referred to as dungeons.
There's the 4 man group dungeons, usually entered through the group finder, but they can be entered through the map. They're meant for a group but some can be soloed at higher levels but not something for beginners. Not as a solo anyway, it's definitely worth jumping in them early through group finder though.
There's delves, small easy little dungeons scattered through the overworld. There's 6 of these in each zone. They're meant to be soloed, their difficulty is about on par with most quests.
There's also something often called either group delves or solo dungeons, as their difficulty is somewhere in between a delve and a dungeon. There's one of these in every zone, they're all pretty easy to solo at higher levels. As a beginner they're fun to try solo, some will be doable some won't but you'll eventually be able to.
I was right the first time, they are public dungeons and one i played was https://en.uesp.net/wiki/Online:Toothmaul_Gully
Wandering_Immigrant wrote: »Wandering_Immigrant wrote: »When you say "public dungeon" do you actually mean "group dungeon?"
Huge distinction. Anyone can solo a public dungeon on any class with almost any gear and skills. I regularly solo them while leveling new toons to get the skyshards.
Public dungeons are the overworld dungeons that are slightly harder than a delve.
Group dungeons are the instanced dungeons that are more difficult and harder to solo without a proper build. But again, these can also be soloed on any class, if you build for it.
Hmm i am not sure tbh, i did not mean the 4 man group dungeons no, probably Delves then, cannot remember what they are called.
So there's three things that often get referred to as dungeons.
There's the 4 man group dungeons, usually entered through the group finder, but they can be entered through the map. They're meant for a group but some can be soloed at higher levels but not something for beginners. Not as a solo anyway, it's definitely worth jumping in them early through group finder though.
There's delves, small easy little dungeons scattered through the overworld. There's 6 of these in each zone. They're meant to be soloed, their difficulty is about on par with most quests.
There's also something often called either group delves or solo dungeons, as their difficulty is somewhere in between a delve and a dungeon. There's one of these in every zone, they're all pretty easy to solo at higher levels. As a beginner they're fun to try solo, some will be doable some won't but you'll eventually be able to.
I was right the first time, they are public dungeons and one i played was https://en.uesp.net/wiki/Online:Toothmaul_Gully
Yup public dungeon I believe that's the proper term lol. As I said they're fun to give a go at, but I wouldn't pick a class based on it's ability to easily clear these on your first try. They're doable on any class it's just a matter of knowing your class well enough to make it work. Having something to come back to and try again later sets a good benchmark for judging your personal improvement. That's my opinion on it anyway.
But how do you manage to do public dungeons with any class? I had terrible time with most classes on low level