Ehh its worse for Mag DD, Zaan is great for dummy humping fights but generally most classes run two single crit pieces instead. So you could go from 3 decent choices (Maarselok was BiS by the way but will be useless next patch) and not getting to even run a monster set.
MashmalloMan wrote: »Velidreth still has the potential to do the most single target boss damage with 10752 damage x3 for a total of 32256 dmg every 8s. The proc is based on damage done and requires very little effort. It also has a strong 1 piece with +129 dmg which trumps +1.1k stamina for dps. The catch is using it against enemies that can take all 3 spores. If the target can not take all of them, Selene's or Maarselok may be your best option instead.
John_Falstaff wrote: »MashmalloMan wrote: »Velidreth still has the potential to do the most single target boss damage with 10752 damage x3 for a total of 32256 dmg every 8s. The proc is based on damage done and requires very little effort. It also has a strong 1 piece with +129 dmg which trumps +1.1k stamina for dps. The catch is using it against enemies that can take all 3 spores. If the target can not take all of them, Selene's or Maarselok may be your best option instead.
I vaguely remember from patch notes that they fixed it a while ago, ensuring that three spores can't hit same hitbox anymore, no? So Velidreth went on decline since then (though it still provides a great semi-AoE punch in trash and add-heavy fights).
Literally since I started playing, we have had the following viable options for stamina DD's, if you want damage: Velidreth, Selene, Stormfist. I can't really recall anyone using anything else, if you want damage at least. While these might be all good and such, I feel it's about time we had something new and clever. It doesn't need to have any significantly higher damage, but something with a little more flavor to it, some kind of additional utility perhaps? We have Maarselok as a new set, but I've never tried it, and now bash damage is being nerfed too - so it doesn't feel really interesting at all.
We had Zaan kind of "recently", and I don't really play magicka DD, but I've understood it's pretty much "Bis" for mag DD's(?). This discussion perhaps applies to magicka as well, but I feel stamina is really outdated when it comes to monster sets. I always use Velidreth, because it seems to kick in most often, and you have three "balls" dealing damage - instead of one "coward bear" (as I call it, because it seems to always proc the same second your target goes down!). I carry all three sets on my DD's, but tend to never switch.
MashmalloMan wrote: »Maarselok is still best in slot in many ways and the bash nerfs have nothing to do with how well this set performs. In a trial scenario, Maarselok can get up to 18000 dmg done every 7s to enemies in an aoe cone. The catch is the set requires a level of skill in that you need to proc it yourself instead of an automatic proc chance present on other sets, as well as requiring a trial to fully boost the damage potential. It's clear this set was made to be an end game set that offers reward with practice.
MashmalloMan wrote: »
Velidreth still has the potential to do the most single target boss damage with 10752 damage x3 for a total of 32256 dmg every 8s. The proc is based on damage done and requires very little effort. It also has a strong 1 piece with +129 dmg which trumps +1.1k stamina for dps. The catch is using it against enemies that can take all 3 spores. If the target can not take all of them, Selene's or Maarselok may be your best option instead.