I thought the weapons were going to change. We have had the hammer for a year now, what happened to Auriels Bow?
They must know the hammer is *** so don't want to push the next one in to also be ***, but at the same time left the *** hammer in.
If you can't work out how to better the system, take it out until you can.
oXI_Viper_IXo wrote: »They added it to bring a bit of chaos to Cyrodiil and it certainly accomplished that.
I like the idea overall, unfortunately it wasn't implemented in the best way. The biggest issues being the lag the hammer zerg creates as well as the faction with emp being able to pick up the hammer and dominate the map even more.
If it is to remain conceptually it requires tweaking or reshaping and would be more interesting with more daedric artifacts but that's just personal opinion.
It actually does make sense though to have a counterplay element to emporer.
Kidgangster101 wrote: »If it is to remain conceptually it requires tweaking or reshaping and would be more interesting with more daedric artifacts but that's just personal opinion.
It actually does make sense though to have a counterplay element to emporer.
Ya except it can be weilded by the same side as the emporer lol. The faction with emp should not be allowed to pick it up