ZOS_FelipeF wrote: »Greetings,
We had to remove some posts due to violating our rules involving baiting and bashing. Please keep your posts constructive and civil. If you have any questions about the actions being taken, please take a moment to review our community rules here.
huntgod_ESO wrote: »ZOS_FelipeF wrote: »Greetings,
We had to remove some posts due to violating our rules involving baiting and bashing. Please keep your posts constructive and civil. If you have any questions about the actions being taken, please take a moment to review our community rules here.
Again, if you could take 5 minutes to shoot a message to a dev when moderating the thread and post their answer that would be great and then this thread could fade into search history.
The timer not matching the container timer just seems odd, I am treating it as a 20 hour timer, but just wanted a confirmation, the other reason I asked was to bring it to your attention in the event that it was unintended (which seems likely) and could then be corrected, locking it's timer to the box.
I have a question: if you open a chest, see no motif, close it without taking stuff and return later, will motif be there? Will chest be active at all?
ZOS have never even deigned to reply in the several threads asking for in-game time standardisation. There are daily timers that are the same time for everyone, though each is at a different time, and timers that are different for every player. There are 20h, 24h, and weekly timers. Some timers, such as those for motif drops, are not even officially announced, so that someone who doesn't know better could waste their time trying to get something that is impossible to get by design. Others are announced one way, but work differently than announced (I think it was Maarselok that was supposed to be 24h but "by mistake" had a longer timer).@ZOS_GinaBruno inconsistency between timers seems like a nasty design bug. Could you confirm that it's not intended, please?
I'm sorry but I fail to see what the problem is.
The motif clearly has a cooldown on it, we have all worked that out. What's so important about getting Zos to confirm this? I'd far rather the devs were doing their job than answering questions on a forum.
The whole point of playing a game is to play it, part of playing is working out the mechanics of the game. Why anyone would want everything spoonfed to them I don't know.
Play the game, learn the game, enjoy the game. And yes I predate the internet, so am used to having to make maps of levels in computer games so that I can get through them. We didn't have the wealth of information available to us at our fingertips then, nor did we moan all the time. We just learn to make the most of the game, learnt the mechanics and enjoyed playing.
I'm sorry but I fail to see what the problem is.
The motif clearly has a cooldown on it, we have all worked that out. What's so important about getting Zos to confirm this? I'd far rather the devs were doing their job than answering questions on a forum.
The whole point of playing a game is to play it, part of playing is working out the mechanics of the game. Why anyone would want everything spoonfed to them I don't know.
Play the game, learn the game, enjoy the game. And yes I predate the internet, so am used to having to make maps of levels in computer games so that I can get through them. We didn't have the wealth of information available to us at our fingertips then, nor did we moan all the time. We just learn to make the most of the game, learnt the mechanics and enjoyed playing.
I'm sorry but I fail to see what the problem is.
The motif clearly has a cooldown on it, we have all worked that out. What's so important about getting Zos to confirm this? I'd far rather the devs were doing their job than answering questions on a forum.
huntgod_ESO wrote: »Been looking online and can't find a confirmation that there is or isn't.
Reading it looks like several people were getting 1 a day and then had a dry pull, only thing in common was opening the chest less than 20 hours apart.
So does this have a hidden timer or is it not a guaranteed pull?
huntgod_ESO wrote: »Been looking online and can't find a confirmation that there is or isn't.
Reading it looks like several people were getting 1 a day and then had a dry pull, only thing in common was opening the chest less than 20 hours apart.
So does this have a hidden timer or is it not a guaranteed pull?
It's on a 24 hour timer. I know this because I looted it at 6pm the first day then the following day I went there at 5:55pm and it would not let me loot it so I waited till 6pm and viola it let me.
huntgod_ESO wrote: »Been looking online and can't find a confirmation that there is or isn't.
Reading it looks like several people were getting 1 a day and then had a dry pull, only thing in common was opening the chest less than 20 hours apart.
So does this have a hidden timer or is it not a guaranteed pull?
It's on a 24 hour timer. I know this because I looted it at 6pm the first day then the following day I went there at 5:55pm and it would not let me loot it so I waited till 6pm and viola it let me.
Dusk_Coven wrote: »Dark Brotherhood deliveries and Mount Training are also 20 hours, Hirelings and Geodes in Rewards of the Worthy are 24.
Now they want us to figure out yet another timer.
Just make everything 20! Or collect it all once per day along with your daily login rewards!
They usually wont confirm or deny these things.
I think there is ample evidence from players that there is a 20 hour timer on the motif drops that does not coincide with the chest reset.
I also missed one day of motif because I checked the chest too early. At least one other player in one of my guilds experienced the same. So just check it at the same time every day.
Yup its annoying and IMO, it should coincide with chest reset not 20 hours from last motif drop.
Would make things simpler all around in case someone gets on earlier in the day and goes through their daily rutine of writs, dailies, check the chest, etc, etc before they start playing
ZOS_FelipeF wrote: »Greetings,
We had to remove some posts due to violating our rules involving baiting and bashing. Please keep your posts constructive and civil. If you have any questions about the actions being taken, please take a moment to review our community rules here.
Maybe this is just setting the precedence for a new mini-game for ESO. By hiding cooldowns inside timers, you can play a little game to see if you can remember who did what when.
Did I open the chest at 10AM when I was doing writs or at 6PM before I ran that trial? Hmmm...it must have been 10AM because I don't have my writ quests and they refresh at the same time as the chest...or was that on my crafting character? Well, if I got my weekly coffer on this character and my main an hour later, that means there's no way I could have been doing writs before 8PM...oh, wait, that was on my magDK. Wasn't it? Ok, hold on now. My horse timer is up in 20 minutes and my random normal still hasn't refreshed. So if I did my writs at 10 but didn't immediately train my horse then could I have run the random before opening the chest?
Oh, to hell with it, I'll just open the chest and...DAMMIT! I knew I should have made a spreadsheet for all this!
Rave the Histborn wrote: »They usually wont confirm or deny these things.
I think there is ample evidence from players that there is a 20 hour timer on the motif drops that does not coincide with the chest reset.
I also missed one day of motif because I checked the chest too early. At least one other player in one of my guilds experienced the same. So just check it at the same time every day.
Yup its annoying and IMO, it should coincide with chest reset not 20 hours from last motif drop.
Would make things simpler all around in case someone gets on earlier in the day and goes through their daily rutine of writs, dailies, check the chest, etc, etc before they start playing
It already has a 100% drop rate, how much more simple can they make it?
Hallothiel wrote: »Just pick it up once every 24 hours. Easy.
It appears to be so. It's strange and more than a little irritating that no one at ZOS can be arsed to provide an official answer to this simple yes or no question. Communication breakdown; it's always the same.
Rave the Histborn wrote: »They usually wont confirm or deny these things.
I think there is ample evidence from players that there is a 20 hour timer on the motif drops that does not coincide with the chest reset.
I also missed one day of motif because I checked the chest too early. At least one other player in one of my guilds experienced the same. So just check it at the same time every day.
Yup its annoying and IMO, it should coincide with chest reset not 20 hours from last motif drop.
Would make things simpler all around in case someone gets on earlier in the day and goes through their daily rutine of writs, dailies, check the chest, etc, etc before they start playing
It already has a 100% drop rate, how much more simple can they make it?
They could set the motif timer to coincide with the chest reset timer.
As it is now you can loot the chest at 12 AM EST, get a motif and then reloot the chest at 2AM EST and you wont get a motif at 2AM, because the motif time limit hasnt expired. You have to wait until 8PM (20 hours) for the motif cool down to expire to get a second page.
They have reset these 20 hour timers to coincide with reset at 2AM EST before. Its a simple fix.
They can do it again with this.