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Should non perfected gear have a "path to perfection" through the antiquities system? Poll..

Knowledge
Knowledge
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Should non perfected gear have a "path to perfection" through the antiquities system? Poll.. 77 votes

Yes, I think we should be able to improve our weapons through the antiquities system just like finding mythic items!
25%
ck37090Iruil_ESOVexariusYukeKnowledgeVercingetorixbinhoAthrys5ZeroXFFkarthrag_inakvaleriiyaThe_Drop_BearSergeantJinxkarekizDosuulCyberSkoomarexagamemnoncheifsoapStarlocknaturebased 20 votes
No.
67%
vailjohn_ESOxaraanNemesis7884NeillMcAttackidkTanis-StormbinderElsonsoLinaleahAlnilamEKnightpantherLady_SleeplessUniverseVaranaReverbVaohFelexirMindcr0wLadyNalcaryaMattT1988Runefang 52 votes
Other (Explain below).
6%
yRavenlillybitKalik_GoldRPGplayer13579TradoTheOne 5 votes
  • xaraan
    xaraan
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    No.
    No.

    1. that just let's people now running nMA easily get perfected making it even less worthwhile of an accomplishment. I don't think we should be looking for reasons to not encourage people to try harder content and improve. (Though I see nothing wrong with the option of a player that just doesn't care about that having access to a slightly lesser version).

    2. nothing should be locked behind antiquities IMO. It's a horribly designed little mobile mini game that's designed to make people re-do the same activities over and over again behind an RNG puzzle that took them no work past the initial interface to design. It's not the system we were teased in the preview long ago IMO. You aren't going to see a lot of players into end game trials are pvp that crossover into loving antiquities and the amount of time and 30 skill point investment it takes to grind it out. I think those into casual activities will enjoy it, but already seeing people that hate the system complain about a unique rune type and gear locked behind it.
    -- @xaraan --
    nightblade: Xaraan templar: Xaraan-dar dragon-knight: Xaraanosaurus necromancer: Xaraan-qa warden: Xaraanodon sorcerer: Xaraan-ra
    AD • NA • PC
  • Leeched
    Leeched
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    No.
    My god, stop already with all those senseless polls, asking for nerfs of stuff just cause you are too lazy to actually 'git gut'. If you would spend half the amount of time ingame, learning to play instead of making those stupid polls, you'd be one of the top 10 players...
    (DC) Grimsley - MagSorc || Denderan - StamPlar || Phaedon - StamBlade || Oberon - MagPlar || Leontes - StamSorc || Saroush - MagDk || Culan - StamDen || Dullahan - StamDk
    Ruvik - MagBlade || Tivil - MagDen || Juval - MagNecro || Gargrave - StamNecro
    (EP) Vicio - MagBlade || Clavigo - MagPlar || Peritas - MagDen || Fedrak - MagSorc
    (AD) Maledicto - MagBlade || Voriak - StamBlade

    PC EU || Currently CP 1500+
    Azura's Star Sotha Sil
    I serve bombs ღ - retired
  • Vercingetorix
    Vercingetorix
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    Yes, I think we should be able to improve our weapons through the antiquities system just like finding mythic items!
    Antiquities needs long-term value. Most of the mythic items shown are not really worth using outside of highly specific scenarios. The Malacath ring is pretty much the only decent one and it’s only good for PvP. Antiques is a content island that will immediately dry up in a few months once people max the skill out. Adding something like your suggestion gives players a carrot to chase and adds value to the system.
    “Let your plans be dark and impenetrable as night, and when you move, fall like a thunderbolt.”
  • Knowledge
    Knowledge
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    Yes, I think we should be able to improve our weapons through the antiquities system just like finding mythic items!
    Antiquities needs long-term value. Most of the mythic items shown are not really worth using outside of highly specific scenarios. The Malacath ring is pretty much the only decent one and it’s only good for PvP. Antiques is a content island that will immediately dry up in a few months once people max the skill out. Adding something like your suggestion gives players a carrot to chase and adds value to the system.

    Yeah it would expand it and give us a lot more to do with antiquities!
  • krachall
    krachall
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    No.
    Seriously?

    There is only one answer and it's the same answer that has applied to every set change in the history of ESO: old items are changed to the new version. Period.
  • Nairinhe
    Nairinhe
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    No.
    Leeched wrote: »
    My god, stop already with all those senseless polls, asking for nerfs of stuff just cause you are too lazy to actually 'git gut'. If you would spend half the amount of time ingame, learning to play instead of making those stupid polls, you'd be one of the top 10 players...

    It's Knowledge, what did you expect :D
  • blkjag
    blkjag
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    No.
    You and these polls. I guess you just wanna log on and never even play or try to get better. You were just gifted vma weapons. If you don’t wanna get the crappy perfected ones by running it you shouldn’t have an easier way to obtain them. Stop asking for the easy way out.
  • RPGplayer13579
    RPGplayer13579
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    Other (Explain below).
    I need to know what the antiquities system actually is before I can say yes or no. Does anyone have a link?
    My Characters.

    Mike Snow - Imperial - Templar - One-Handed and Shield - Tank - Daggerfall Covenant - Commander.
    Catelyn Rivers - Breton - Sorcerer - Destruction Staff - Daggerfall Covenant - Telvanni Magister.
    Ashara Sand - Redguard - Warden - Two-Handed/One-Handed and Shield - Daggerfall Covenant - Heroic.
    Tormund gro-Largash - Orsimer - Dragonknight - Two-Handed - Daggerfall Covenant - Furious.
    Lysa Rivers - Breton - Nightblade - Bow/One-Handed and Shield - Vampire - Daggerfall Covenant - Brassy Assassin.

    Jon Karstark - Nord - Dragonknight - Two-Handed - Ebonheart Pact - Drunk.
    Arya Sand - Dunmer - Dragonknight - Dual Wield - Ebonheart Pact - Assassin.
    Sansa Snow - Impeial - Warden - Destruction Staff/One-Handed and Shield - Ebonheart Pect - Swashbuckler.
    Jojen Reed-Walker - Argonian - Templar - Restoration Staff - Healer - Ebonheart Pact - Melancholy.
    Alys Karstark - Nord - Nightblade - Bow/Dual Wield - Ebonheart Pact - Minstrel.

    Nymeria Woods - Bosmer - Nightblade - Bow - Aldmeri Dominion - Thief.
    Brandon Wings - Altmer - Templar - Restoration Staff - Healer - Aldmeri Dominion - Scholar.
    Lyanna Flowers - Altmer - Sorcerer - Sword/Destruction Staff - Aldmeri Dominion - Duchess.
    Marvolo-jo Riddle - Khajiit - Necromancer - Destruction Staff - Aldmeri Dominion - Deadlands Firewalker.
    Obara Woods - Bosmer - Templar - Bow - Werewolf - Aldmeri Dominion - Cheerful.

  • Starlock
    Starlock
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    Yes, I think we should be able to improve our weapons through the antiquities system just like finding mythic items!
    Sure, why not?
  • Knowledge
    Knowledge
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    Yes, I think we should be able to improve our weapons through the antiquities system just like finding mythic items!
    I need to know what the antiquities system actually is before I can say yes or no. Does anyone have a link?

    It's this fantastic system added in the Greymoor Chapter. We get to become archaeologists! By going on treasure hunts for antiquities and earn Mythic Items!

    https://elderscrollsonline.wiki.fextralife.com/Antiquity
  • idk
    idk
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    No.
    The idea is to create an incentive for players to challenge themselves with more difficult content. It ties into the risk vs reward aspect common in most major MMORPGs. While I understand some players have actual handicaps that would hinder them from being part of a group that can clear the harder content but the fact is most players can clear that content if they chose to.

    It comes down to that is not their focus which is fine but that does not mean we should develop an entitlement system to give it to them via an easier means as a participation medal. Those that bother to clear the content are the only ones deserving.
  • Sanguinor2
    Sanguinor2
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    No.
    Why even have vet rewards when you dont Need to do vet to get them anyway?
    Politeness is respecting others.
    Courage is doing what is fair.
    Modesty is speaking of oneself without vanity.
    Self control is keeping calm even when anger rises.
    Sincerity is expressing oneself without concealing ones thoughts.
    Honor is keeping ones word.
  • zvavi
    zvavi
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    Antiquities needs long-term value. Most of the mythic items shown are not really worth using outside of highly specific scenarios. The Malacath ring is pretty much the only decent one and it’s only good for PvP. Antiques is a content island that will immediately dry up in a few months once people max the skill out. Adding something like your suggestion gives players a carrot to chase and adds value to the system.

    both rings and shoes have pvp value. Necklace has pve and pvp value. Gloves have huge pve value (they are broken. Put more points in health and you are literally sacrificing 6k max mag for 3k spell damage...). "Not really worth using" is just wrong. Some of them are f***ing broken.
    Edited by zvavi on April 21, 2020 8:34PM
  • yRaven
    yRaven
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    Other (Explain below).
    Make it drop on Normal already, why do Veterans anyway?
    Jack of all trades. Master of at least one.
    -
    Àrës - Magicka Dragonknight (EP)
    Persephónē - Magicka Warden (EP)
    Athēna - Magicka Templar (EP)
    Hādēs - Magicka Necromancer (EP)
    Hërmës - Runner Troll (EP)
  • Kalik_Gold
    Kalik_Gold
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    Other (Explain below).
    Should be through regular crafting - they can implement the Gem/Stone/Crystal whatever item it needs through any means, doesn't have to be antiquities.
    Main: (PvP & PvE)
    Ras Kalik a Redguard Templar, the Vestige

    PvP:
    Aurik Siet'ka a Redguard Necromancer
    Cacique the Sage of Ius a Redguard Warden
    Jux Blackheart a Redguard Nightblade
    Goliath of Hammerfell a Redguard Dragonknight
    Kaotik Von Dae'mon a Redguard* Sorcerer

    PvP: (Specialty)
    Tyrus Septim an Imperial Lycan Sorcerer
    Tsar af-Bomba a Redguard Vampiric Nightblade
    Movárth Piquine a Nord Vampiric Necromancer
    Uri Ice-Heart the Twin a Nord Vampiric Warden

    PvE:
    Cinan Tharn an Imperial Dragonknight
    Bates Vesuius of Dawnstar an Imperial Dragonknight
    Herzog Zwei the Genesis an Akavari* Templar
    Tav'i at-Shinji a Redguard** Warden
    Lucky Hunch the Gambler - a Redguard Nightblade

    Leveling...
    Zenovia at-Tura a Redguard** Sorcerer
    Yesi af-Kalik a Redguard Templar
    Voa a Priest of Sep a Redguard* Necromancer
    ======
    Passives of another race used. (RP)
    *Breton
    **Imperial




    __________________________Backstories:_________________________

    Ras Kalik the Vestige, a renown Redguard warrior; He has been blessed to save Tamriel from Molag Bal’s destructive Planemeld while reuniting the Five Companions. His further accomplishments after defeating Molag Bal, has been to stop the destruction of Morrowind, the Clockwork City, return order to the isle of Summerset and create a new king in Wrothgar and a queen in Elsywer. These events have made him a living legend and continue to lead him into new adventures throughout Tamriel, as well as into the hearts of many ladies including the Elf Queen, Aryenn. Over many years of adventurous travels, Ras Kalik had become a loner, until he re-visited his homeland of Alik'r.

    Alik'r and it's cities were overrun by the undead Ra-Netu and therefore he made an allegiance with Alik'r's own Ash'abah tribe. These Ash'abah with his help, cleansed the city of Sentinel in Alik'r desert and it's surrounding areas of the undead brought to life by the Withered Hand. After rescuing Sentinel from the undead zombies, King Fahara’jad’s personal bodyguard the Goliath of Hammerfell, who was given this name by Imperials in the region; was asked to assist the tribe after learning of the defeat of the Withered Hand to the Ash'abah. Kalik promised Goliath he would task him with fighting living enemies on the battlefield if he so desired. Goliath being a Yokudan warrior wields a massive sword in respect to the Ansei, a gift given by the Imperial, Cinan Tharn. Not many soldiers are able to wield double two handed weapons, but Goliath loves to get up and personal in a fight, so he also carries a giant maul, both weapons laced with magical flames.

    Jux Blackheart is a master thief that masquerades as a Bard at the Sisters of the Sands inn, with his younger sidekick Lucky Hunch for pilfering and gambling during this time. Jux was known to infiltrate any towns bank vault he came across and even delved into Ayelid ruins without detection. Kalik can vividly recall the night he met the famed thief. Jux found himself rummaging thru a slightly inebriated Kalik’s pocket for too long, on a full-mooned night and because of his greed and the glimmer of his golden armor in the moonlight. He lost his left pinky fingertip as a lesson! But in return, he gained a new friend, as it was his first time since a child being caught red-handed...

    Upon arrival back in the Alik'r after many moons of adventuring, Ras Kalik ventures to Bergama. Visiting The Winking Jackal, he runs into Jux Blackheart, who introduces him to the coin game Crowns vs Forebearers (Heads vs Tails) and Golden Dwemer (RBG).... Jux constantly takes gold from the unfortunate thru theft or gambling, his biggest gambling victim is actually his partner in crime known as Lucky Hunch the Gambler. Lucky doesn't mind losing any gold coins to Jux... as Jux saved him from Altmer slavers in Summerset, by stealing a key and sending him on a boat to the mainland years prior. Lucky spent years in slavery with Khajiits in Summerset and picked up the art of subterfuge, using illusion magic disguises and stealing there.

    Kaotik Von’Daemon an outcast, and a half-caste between a Breton mother and a Redguard father. Kaotik become a pariah due to his conjuration of Daedra pets. He was taught healing magic during his childhood years by his Breton mother. His father due to Redguard customs exiled him from the desert, sending him by wagon caravan to be a soldier in the war in Cyrodiil. He happened to meet Kalik while traveling from Alik'r, during this long caravan ride the caravan he was in was ambushed in Bangkorai by a group of bandits. Kalik by chance was also traveling thru this area on his Auridon Warhorse (which was bestowed to him by his friend, Darien Gautier). During this ambush, Kalik was able to rescue five hostages from the bandits. Kaotik was the first rescued, and Ras Kalik also recruited him to be in the Ash'abah tribe. These core Ash'abah tribesmen may never be seen together in travel as they partake in their own adventures but they always know what each other is doing; as they frequent a hideout in northern Bankorai. Their hideout an old Orc castle ruin, is kept watch by Nuzhimeh and she passes messages written between them, and frequently they also enjoy her company and her bed.

    The other men rescued were a Dunmer banker, an Imperial mercenary and two other soldiers, an Imperial and a Breton Knight, stating proudly he was an Akavir descendent. One of the Imperials, Cinan, claimed to be related to Abnur Tharn the Battlemage of the Imperial Elder Council (One of Ras Kalik's mentors in the Five Companions). Cinan Tharn was really Abnur's drunkard treasure hunting illegitimate son. He was caught smuggling artifacts out of the Ayleid ruins in Cyrodiil and the elder of the two Imperials was Tyrus Septim a retired Imperial navy battle-mage (now a Lycan mercenary living in the city of Rimmen) and guard to the Tharn family. As much as Abnur Tharn hated his half-sister Euraxia, he dislikes his bas†ard son Cinan more. Tyrus now a ruffian and privateer had been paid by Abnur Tharn to watch over Cinan as much as possible. Cinan Tharn a drunkard, loves to drink at least a quarter barrel of Nord mead before he raids various delves and dungeons for relics to sell on the black market. Cinan also plans to one day, run an illegal gambling ring... which he thinks will net him more gold for his wares.

    The Dunmer captive shackled to the Imperials looked familiar to Kalik from his time in Morrowind.... and he recognized him as Tythis Andromo a House Telvanni slave-owner and banker from Vvardenfell. During a rough interrogation to Tythis, Ras Kalik learnt why the bandits accosted him. The racist Dunmer was providing slaves as soldiers for the Three Banner War. The bandits were trying to negotiate a lucrative ransom for Andromo and the Imperials.... Kalik did not need any of this gold and he could never set Tythis free as he did with the two Imperial soldiers. His past involvement with slavery and war crimes, made Kalik's blood boil. He chose not to execute Tythis, as he figured the worse punishment for this former rich and opulent slave owner, is to now be an imprisoned servant for Ras Kalik and the tribe.

    Herzog Zwei the Genesis a reknown Imperial/Akavirri battle-mage. His roots going back to Akavir through his mother’s bloodline. (His mother is descended from the Akaviri, through Versidue-Shae, and his Imperial father met her in Hakoshae, while traveling) Herzog earned the nickname "the Genesis" from his father as a child, as he was his mother's first born child, and last, as she tragically died in child-birth.

    Herzog was seeking to purchase an artifact from Cinan Tharn, before their capture and was meeting Tyrus while in Rimmen, who introduced him to Cinan. This artifact being the Ayelid artifact; the sword Sinweaver. After their rescue and the exchange of gold to Cinan for the sword he decided to slip away before Ras Kalik could question who he was, and why the Akavir descendant really wanted that sword. Herzog was headed to Nagastani — An Ayleid ruin in eastern Cyrodiil. He had read in scrolls that the Sword would give him magical powers to meet his mothers spirit, if he performed an Ayleid ritual at an old shrine hidden there. Equipped with the artifact sword, he was off to start his own adventure but Ras Kalik, did indeed notice the sword however and instead sent a letter to Jux Blackheart (whom also was interested in Ayleid treasures), to attempt to find Herzog and acquire the sword. (*Azani Blackheart in Elder Scroll's Oblivion is Jux's descendant some 747 years later)

    And so the Redguard, Imperial and Akaviri men parted ways ... While Ras Kalik went off to Elsweyr to encounter the latest threat to Tamriel, with Abnur Tharn and Sai Sahan - - DRAGONS!! Little did Ras Kalik know a few people were awaiting him in Senchal besides Sai. A necromancer survived his attack on the Withered Hand, while in Alik'r. The necromancer known as Auriek Siet'ka is also following him to the land of the Khajiits and Cacique the Sage of Ius a Shaman mystic who has become attuned spiritually with Tu'whacca (a Redguard God) and Ius (the Animal God), after being burned severely by the escaped dragons in Elsywer, is awaiting his arrival also. Aurik is a soldier of the Daggerfall Covenant that was introduced to necromancy while in the military, even though this magicka art is not spoken of openly by most of the Military leaders. He came to Alik'r and worked with the Withered Hand before Ras Kalik intervened on their plans. After the defeat of the Withered Hand, he aligned with the Worm Cult, and is constantly adapting and perfecting his necromantic arts.

    After his journey to Rimmen, Kalik heads south to Senchal, in the southern regions of Elyswer. This new adventure will also put him on a path to meet a strange Redguard man. The stranger which was infected with an untreated Peyrite disease and also was the exiled from the Order of the New Moon cult, due to his sickness. He originally joined the cult to worship Laatvulon, the green dragon, mistakenly thinking it was the Daedric prince Peyrite. This confused and suffering cultist is known as Tsar al-Bomba and he is on a path to spread the disease. He was originally infected in Orccrest while recruiting members there. Can Ras Kalik and the shaman Cacique cure this poor soul, only time will tell. Little does Tsar al-Bomba know, that his infection is tied to Vampirism, and eventually the desire for blood will take over his mind. Senchal also offers Kalik his latest love interest... Aeliah. Whom he fondly led thru battles with the Dragonguard.

    After the trek thru the heat, tropical and desert climate of Northern and Southern Elyswer, Ras Kalik heads north to the cold mountain range of Skyrim. His companion friend Lyris beckons for him with a letter sent by crow...

    Movárth Piquine - a former vampire hunter (now infected), within the Fighter's Guild (and a secretive necromancer) was in Skyrim working with the Morthaal Guard. On a patrol mission he was caught in Frewien's ice curse outside of Morthaal with the frozen undead. Movárth's vampiric infection kept him from becoming an undead minion to the curse. He was able to use necromantic ice-magic to encase himself safely until he was freed with Freiwen, when the Vestige Ras Kalik broke the curse.

    Uri Ice-Heart - brother of Urfon Ice-Heart. The twin sons of Atli and Oljourn Ice-Heart. The Ice-Heart family are originally from Markarth but now reside on the Jerall Mountain range near Cyrodiil, with their younger sister Araki. The twins had joined the Winterborn Reachmen while living in Markarth. Urfon pushed west to Orsinium with the Winterborn Clan, leaving his family behind. Uri stayed behind with his parents and sister to live in the family cabin for safety, avoiding the Vampire plague infiltrating the Reach. After news reaches him and he hears of Urfon's death... Uri leaves and heads home and is seeking vengeance. Meanwhile, his sister has also moved on to Windhelm to join the Fighter's guild. He will visit his sister, once before going to seek vengeance and she will craft him armor mixed with ice, called Stalhrim armor. Uri fearing death, after his brother's passing, falls victim to the convincing talk of Movárth at a Nordic tavern, and will also becomes a vampire.

    {time moves forward through the hour-glass}
    PS5/NA - Ras Kalik a Redguard Templar - Daggerfall Covenant • 1550+ Champion

  • Vaoh
    Vaoh
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    No.
    I’d prefer for my new gold perfected Kyne’s Aegis gear to be sent to me via mail and for them to log on to my account and equip it for me before my game updates.
  • SidraWillowsky
    SidraWillowsky
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    No.
    You want the perfected gear? Complete the content that awards it.
  • rexagamemnon
    rexagamemnon
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    Yes, I think we should be able to improve our weapons through the antiquities system just like finding mythic items!
    I think the argument, “i play the game better than you so i should get better gear” is dumb because 1) that doesnt matter in PVE because you want everyone on your team having good gear anyways.
    And 2) if you are really much better than everyone who cant aquire the perfected gear through vet modes etc. then those individuals who have perfected gear but cant get it through vet mode shouldnt be a threat to your pvp leaderboard scores eitherway.
    Skins, titles and ploymorphs sure, thats all for guys with better APM, but gear, quit being that entitled
  • Waynerx8
    Waynerx8
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    Another poll
  • TradoTheOne
    TradoTheOne
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    Other (Explain below).
    A way to upgrade the weapons? Oh yeah!!

    Through the means where people who only do normal can get the hand on it aswell, absolutely not.
    3 2 1 - My horn
  • John_Falstaff
    John_Falstaff
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    No.
    You want a mindless grind to get perfect gear instead of actually getting good? Well, the way is open. Grind for gold, then find a carry guild.
  • ZOS_FalcoYamaoka
    Greetings,
    We had to remove some posts due to violating our rules around baiting and bashing. Please keep your posts constructive and civil. If you have any questions about the actions being taken, please take a moment to review our community rules here.
    Staff Post
  • Rave the Histborn
    Rave the Histborn
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    No.
    I think the argument, “i play the game better than you so i should get better gear” is dumb because 1) that doesnt matter in PVE because you want everyone on your team having good gear anyways.
    And 2) if you are really much better than everyone who cant aquire the perfected gear through vet modes etc. then those individuals who have perfected gear but cant get it through vet mode shouldnt be a threat to your pvp leaderboard scores eitherway.
    Skins, titles and ploymorphs sure, thats all for guys with better APM, but gear, quit being that entitled

    No, it isn't dumb

    1) In PVE you want people to learn to parse and rotate to hit high dps. Giving out the gear just makes people lazier and doesn't make them learn what they actually need to.

    2) That's not even a reason. If you want perfected gear then you should be capable of doing the content or being so good at making gold you can but it. If you're not capable then you shouldn't be rewarded with it. Gear is the reward for better APM not skins and titles. Those rewards are for bragging.
  • Atherakhia
    Atherakhia
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    No.

    Perfected gear simply shouldn't exist in the first place. This MMO doesn't use a vertical progression model and has no need for this type of gear. There are tons of other things they could do to reward players for completing harder content that won't directly impact another player's ability to do content.
  • John_Falstaff
    John_Falstaff
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    No.
    Atherakhia wrote: »
    No.

    Perfected gear simply shouldn't exist in the first place. This MMO doesn't use a vertical progression model and has no need for this type of gear. There are tons of other things they could do to reward players for completing harder content that won't directly impact another player's ability to do content.

    You're puzzling me. So how me having perfected gear is impacting the other one's ability to do content?
  • Atherakhia
    Atherakhia
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    In ESO? None, yet. But that's because the vast majority of this game is horizontal progression and the gap between perfected and non-perfected is still small. In other MMOs, it's a large problem (or was before they moved away from it).

    But once you start going down this path, you generally don't turn around and you need to rely on content designers to keep the 'have nots' in mind when making content and they often do a poor job of it.
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