I've recently become attuned to the importance of Spell/Weapon Damage in your stats. The thing that's always puzzled me is that the numbers seem meaningless at first glance because you don't have a sense of the overall range of these values. All you know is that more is better, but if you have 1500 weapon damage, and the upper limit is 2000, that's more impressive than if the upper limit were 20,000! Anyway, so I recently read that an attribute pool of 2000 spell/weapon damage is about right. So my basic questions are these: Is that reasonable? What are the upper limits to these stats? Does healing benefit from a higher spell damage stat? What are the best ways to improve these stats?
Thanks for any help!