Stam Sorc QoL changes

Alucardo
Alucardo
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Just figured I would post some quality of life changes I'd like to see for stamina sorc. Please feel free to add your own, or correct mine if you think they aren't a good idea!

Hurricane
- Increase duration to 25 seconds, OR
- Reduce the base cost by 15%
- Remove the model visual, but keep the rings around them.

Stam Sorc Notes
Hurricane has the lowest duration of any classes major resistance buffs. You're spending more time buffing during combat which results in more resource usage and more downtime for your opponent to attack you.
The visual of Hurricane is just too much. It's hard to see what you're doing when you look like a phantom.

Bound Armaments
- Remove the damage over time effect and turn it into a once-off burst ability
- Turn it into a melee crystal sword that swipes at your target, inflicting them minor maim
- Make it more intuitive

Stam Sorc Notes
Overall, I'm pretty happy with the direction you've taken this skill. It's actually worth slotting not just for the passives anymore. Having said that, the skill itself feels a little off for a couple of reasons. I find that sometimes when I cast it at 3-4 shards, it will reset and go back to 1. I don't understand why. I don't mind the shard stacking mechanic, as long as it works.
Firing little shurikens doesn't feel like the powerhouse a stam sorc is supposed to be, and it usually results in people just dodging them. I find myself not using this ability as much as I'd like to because it's simply not worth it.
Making it melee range will balance the ability out, so you're not firing a strong attack across the map. The minor maim will give stam sorc tanks a little more utility in pve as well, and pvp stam sorcs some more mitigation which is sorely lacking, especially in no cp instances. It'll generally become an actual useful skill, and one I'm sure most stam sorcs would be happy to use.

Daedric Protection (Passive)

- Remove the requirement for having a daedric ability slotted for stam sorcs to receive this passive

Stam Sorc Notes
Stam sorcs don't have a lot of options when it comes to class skills. Finding a daedric ability to slot on both bars to receive this passive is nearly impossible. I, myself, end up wasting an ultimate on my backbar just to get it. Please allow them to get this helpful passive just for being a stam sorc. They deserve it.

Dark Deal

- Give the old stamina return back, OR
- Bump up the stam return to 4k and give them 10-15 seconds of minor endurance.

Stam Sorc Notes
You ruined this ability. You won't even notice the benefits of 2.4k stamina over 20 seconds. Essentially all you did was nerf a core stamina sorc skill.
Edited by Alucardo on April 20, 2020 6:36AM
  • Luckylancer
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    Hurricane
    - Increase duration to 25 seconds, OR
    - Reduce the base cost by 15%
    - Remove the model visual, but keep the rings around them.

    Hurricane has the lowest duration of any classes major resistance buffs. You're spending more time buffing during combat which results in more resource usage and more downtime for your opponent to attack you.
    The visual of Hurricane is just too much. It's hard to see what you're doing when you look like a phantom.

    Hurricane is not just a armor buff skill. You aplly dot and get movement speed. AND you dont have to buff your self with an extra armor skill if you are using your dot skill. It is such a nice skill. It is the uniquest armor giving spell. I dont get why you want to homogenize it and make it nearly same with all other classes....
  • Alucardo
    Alucardo
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    Hurricane
    - Increase duration to 25 seconds, OR
    - Reduce the base cost by 15%
    - Remove the model visual, but keep the rings around them.

    Hurricane has the lowest duration of any classes major resistance buffs. You're spending more time buffing during combat which results in more resource usage and more downtime for your opponent to attack you.
    The visual of Hurricane is just too much. It's hard to see what you're doing when you look like a phantom.

    Hurricane is not just a armor buff skill. You aplly dot and get movement speed. AND you dont have to buff your self with an extra armor skill if you are using your dot skill. It is such a nice skill. It is the uniquest armor giving spell. I dont get why you want to homogenize it and make it nearly same with all other classes....

    Homogenize it? All I'm asking for is to increase the duration. 15 seconds is nothing. I should also note I'm happy to keep the minor expedition to 15 seconds, but when you're busy, you know fighting, I'd like the extra time so I don't need to recast it so often. That's all.
    Edited by Alucardo on April 20, 2020 10:32AM
  • Aznox
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    I disagree that the Dark Deal change was "essentially a nerf" that "ruined the ability".
    https://forums.elderscrollsonline.com/en/discussion/438845/stamsorcs-dark-deal-numbers-pts-4-2-1#latest

    For bound armaments, i would like them to remove the need to "activate it" and make it just stack daggers once you have it slotted, while keeping the on-demand throw of the daggers (and increase the cost accordingly)
    Aznox
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  • Xologamer
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    Alucardo wrote: »
    Hurricane has the lowest duration of any classes major resistance buffs. You're spending more time buffing during combat which results in more resource usage and more downtime for your opponent to attack you.
    The visual of Hurricane is just too much. It's hard to see what you're doing when you look like a phantom.
    wrong nb buff is about 3 second so this should be buffed in duration first
    Alucardo wrote: »
    - Remove the requirement for having a daedric ability slotted for stam sorcs to receive this passive
    no. u only use 1 ult so u can use the other one perfectly fine fore buffs (like dawnbreaker, werwolf, psijik) and from all this listed the passve 20% stam and mag reg is by ar the strongest there is no reason to change
    Dark Deal
    "Alucardo wrote: »
    "- Give the old stamina return back, OR
    - Bump up the stam return to 4k and give them 10-15 seconds of minor endurance.
    its still FREE 240 reg (f u would calculate it that way) and this is much.
    Edited by Xologamer on April 20, 2020 3:30PM
  • Alucardo
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    Aznox wrote: »
    I disagree that the Dark Deal change was "essentially a nerf" that "ruined the ability".
    https://forums.elderscrollsonline.com/en/discussion/438845/stamsorcs-dark-deal-numbers-pts-4-2-1#latest

    For bound armaments, i would like them to remove the need to "activate it" and make it just stack daggers once you have it slotted, while keeping the on-demand throw of the daggers (and increase the cost accordingly)

    I appreciate you taking the time to generate all those stats, but I generally go by how something feels other than what it looks like on paper. And the new dark deal doesn't feel good. Instead of using it once or twice, I'm spamming it like crazy. If you use up some stamina and block, you'll see how bad the stamina return is over 20 seconds. When you're active it's even worse. It's a nerf, but if you feel otherwise I won't argue.

    I don't mind the sound of your bound armaments suggestion. I could deal with the daggers if it was a constant passive. Would probably fix a lot of awkwardness around the skill. Nice one.
  • Alucardo
    Alucardo
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    Xologamer wrote: »
    Alucardo wrote: »
    Hurricane has the lowest duration of any classes major resistance buffs. You're spending more time buffing during combat which results in more resource usage and more downtime for your opponent to attack you.
    The visual of Hurricane is just too much. It's hard to see what you're doing when you look like a phantom.

    wrong nb buff is about 3 second so this should be buffed in duration first

    Nightblades have a unique case where it gets refreshed whenever they use a shadow ability, which is also their main source of damage (surprise attack) and escape (cloak). They also have shadow image to get out of tricky situations.
  • Stx
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    Hurricane is an amazing skill. It does not need a duration increase. The dot is aoe and deals nice damage, and it follows your character, you also get 2% damage for slotting it, and not having to slot an armor skill plus speed boost is icing on the cake. Amazing skill, does not need any kind of boost. I agree whole heartily about changing the visual though.

    Bound armaments I dont have any real issues with. Obviously I would like it to apply minor maim, that would be fantastic, but the skill is already so loaded that its not really necessary. I like seeing the little daggers fire off but that's probably because my stam sorc is more of a thief type.

    Dark deal to me is a fantastic skill and really doesnt need any boosts. 8k health and 4k stamina at the cost of 2k magicka... pretty awesome. The cast time is the only downside but if it was instant that would be ridiculous in pvp.
  • Chilly-McFreeze
    Chilly-McFreeze
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    Xologamer wrote: »
    Alucardo wrote: »
    Hurricane has the lowest duration of any classes major resistance buffs. You're spending more time buffing during combat which results in more resource usage and more downtime for your opponent to attack you.
    The visual of Hurricane is just too much. It's hard to see what you're doing when you look like a phantom.
    wrong nb buff is about 3 second so this should be buffed in duration first
    Alucardo wrote: »
    - Remove the requirement for having a daedric ability slotted for stam sorcs to receive this passive
    no. u only use 1 ult so u can use the other one perfectly fine fore buffs (like dawnbreaker, werwolf, psijik) and from all this listed the passve 20% stam and mag reg is by ar the strongest there is no reason to change
    Dark Deal
    "Alucardo wrote: »
    "- Give the old stamina return back, OR
    - Bump up the stam return to 4k and give them 10-15 seconds of minor endurance.
    its still FREE 240 reg (f u would calculate it that way) and this is much.

    Comparing an active skill which costs resources and bar slot to a passive is a stretch. You basically get the armor buff for free on a nb by doing stuff you would do anyways. I haven't played in a while but last time I checked Shadow Barrier was 6 seconds baseline. Not to mention that most pvp builds at least use 1 piece of heavy armor.

    And concealing that the same class gets 15% on all regen as passive for free as well does leave a sour taste in my mouth, no matter how I feel about OP's suggestion. It just feels a bit dishonest.


    Stx wrote: »
    Hurricane is an amazing skill. It does not need a duration increase. The dot is aoe and deals nice damage, and it follows your character, you also get 2% damage for slotting it, .

    The damage is really low in PvP and you don't get 2% damage boost. You get 2% weapon dmg which is not nearly the same.
    Edited by Chilly-McFreeze on April 20, 2020 5:20PM
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