It was supposed to solve the problem with pre-made groups facing solo queuers. Something that you can work around if you know how to.
JanTanhide wrote: »Well, the PVP community complained incessantly about pre-made groups and this is the result. Now those of us who played BGs with friends no longer play BGs.
ZOS should have made a solo and group queue option. Hope we get that in the future.
Mancombe_Nosehair wrote: »It was designed to prevent uber groups from destroying newer players, especially at low level battlegrounds.
It has done it's job, but it has left people who want to play with their friends in a bit if a pickle.
The uber groups are the ones to blame for this. ZOS only did what was requested of them.
There have been incomplete groups for battlegrounds prior to the change as well.
Mancombe_Nosehair wrote: »It was designed to prevent uber groups from destroying newer players, especially at low level battlegrounds.
It has done it's job, but it has left people who want to play with their friends in a bit if a pickle.
The uber groups are the ones to blame for this. ZOS only did what was requested of them.
There have been incomplete groups for battlegrounds prior to the change as well.
So, Players that which they are good at what they do are punished???? This is nonsense with all mind behind that...This is not to solve the problem. They should have write a code to separate good and bed or non experienced from each other.
Mancombe_Nosehair wrote: »There were always going to be winners and losers with this type of change. It would appear that the former outsizes the latter..
Mancombe_Nosehair wrote: »You could make new friends in battlegrounds;)
In all seriousness, as long as full group battlegrounds are finished, at least for lowbies, I'm not overly bothered if the direction needs to change again. Others might feel differently.