Maintenance for the week of September 1:
• [IN PROGRESS] Xbox: NA and EU megaservers for patch maintenance – September 3, 4:00AM EDT (8:00 UTC) - 12:00PM EDT (16:00 UTC)
• [IN PROGRESS] PlayStation®: NA and EU megaservers for patch maintenance – September 3, 4:00AM EDT (8:00 UTC) - 12:00PM EDT (16:00 UTC)

-50% to -60% healing is not 10% healing nerf

Luckylancer
Luckylancer
✭✭✭✭✭
Lets say our BoL heal 10k in PvE. If you enter PvP, it will heal 5k.

In PTS, it gonna heal 4k. 4/5=80% of current healing at PvP.

Therefore healing nerf is -20% of current PvP numbers.

Battle spirit is the final multiplayer of damage calculations and it is never addative. Healers cant compansate with getting +20% healing from somewhere else. That +20% will dilute with dimishing returns because it is addative.

Thx for reading. Lets see how it will play out.
Edited by Luckylancer on April 18, 2020 12:45PM
  • Ankael07
    Ankael07
    ✭✭✭✭✭
    ✭✭
    I dont understand why they cant just reduce healing from alliance war passive instead. Healing outside of keeps/resources/outposts was never a problem because its already reduced by 20% there
    If you want me to reply to your comment type @Ankael07 in it.
  • Sneaky-Snurr
    Sneaky-Snurr
    ✭✭✭✭✭
    Ankael07 wrote: »
    I dont understand why they cant just reduce healing from alliance war passive instead. Healing outside of keeps/resources/outposts was never a problem because its already reduced by 20% there
    THIS!
    Though I generally am against nerfs, the AW passive to heals is definitely needing some tweaks down due to the huge buff the it gives.
    The Order of the Shadows: Nightmare
      EP CP810 Nightblade
      AD CP810 Templar
      AD CP810 Dragon Knight
      AD Lvl 25 Sorceror
      DC Lvl 23 Nightblade
    {PC•NA•no-CP Ravenwatch}

    Shadow hide you. -Unknown
    There is no clean fight in a war. -Shun Izaki
  • Langeston
    Langeston
    ✭✭✭✭✭
    I'm happy with this change. Cutting the healing to roughly 80% of what it is now sounds about right to me.
  • Kalante
    Kalante
    ✭✭✭✭✭
    yes please nerf healing finally.
  • D3N7157
    D3N7157
    ✭✭✭✭
    i would go further and nerf all the aoe burst heals(hasty prayer etc) and all the aoe heal ultimates (rememberance)
    there are really annoying when you try to fight a zerg with a small grp
  • Sneaky-Snurr
    Sneaky-Snurr
    ✭✭✭✭✭
    Kalante wrote: »
    yes please nerf healing finally.
    @Kalante
    Wait till it bites you back then you'll be wishing it to never even exist/be suggested in the first place.
    The Order of the Shadows: Nightmare
      EP CP810 Nightblade
      AD CP810 Templar
      AD CP810 Dragon Knight
      AD Lvl 25 Sorceror
      DC Lvl 23 Nightblade
    {PC•NA•no-CP Ravenwatch}

    Shadow hide you. -Unknown
    There is no clean fight in a war. -Shun Izaki
  • Kalante
    Kalante
    ✭✭✭✭✭
    Kalante wrote: »
    yes please nerf healing finally.
    @Kalante
    Wait till it bites you back then you'll be wishing it to never even exist/be suggested in the first place.

    Not really, bursting people will be a lot easier instead of them getting instant carry by spamming a fat heal that gives them back more than half their health. Do you even play pvp? Have you seen stam necro passive healing and mag plar healing?
  • D3N7157
    D3N7157
    ✭✭✭✭
    Kalante wrote: »
    yes please nerf healing finally.
    @Kalante
    Wait till it bites you back then you'll be wishing it to never even exist/be suggested in the first place.

    have you tried to fight 10-20 ppl with a grp of 3? you know how hard it is to kill anything because of templar healing ults and mutagen stacking? its not like healing is the only way to remedy damage

    SMH my head

    on pc eu you have an epidemy of magplars wiith 35-45k hp just spamming healing ults every time you push
    Edited by D3N7157 on April 18, 2020 8:58AM
  • Kalante
    Kalante
    ✭✭✭✭✭
    D3N7157 wrote: »
    Kalante wrote: »
    yes please nerf healing finally.
    @Kalante
    Wait till it bites you back then you'll be wishing it to never even exist/be suggested in the first place.

    have you tried to fight 10-20 ppl with a grp of 3? you know how hard it is to kill anything because of templar healing ults and mutagen stacking? its not like healing is the only way to remedy damage

    SMH my head

    better than nothing. What do you propose? to keep the insane healing as it is? no thanks.
  • D3N7157
    D3N7157
    ✭✭✭✭
    Kalante wrote: »
    D3N7157 wrote: »
    Kalante wrote: »
    yes please nerf healing finally.
    @Kalante
    Wait till it bites you back then you'll be wishing it to never even exist/be suggested in the first place.

    have you tried to fight 10-20 ppl with a grp of 3? you know how hard it is to kill anything because of templar healing ults and mutagen stacking? its not like healing is the only way to remedy damage

    SMH my head

    better than nothing. What do you propose? to keep the insane healing as it is? no thanks.

    i propose you learn to read and then read my post again
  • Qbiken
    Qbiken
    ✭✭✭✭✭
    ✭✭✭✭✭
    D3N7157 wrote: »
    Kalante wrote: »
    yes please nerf healing finally.
    @Kalante
    Wait till it bites you back then you'll be wishing it to never even exist/be suggested in the first place.

    have you tried to fight 10-20 ppl with a grp of 3? you know how hard it is to kill anything because of templar healing ults and mutagen stacking? its not like healing is the only way to remedy damage

    SMH my head

    on pc eu you have an epidemy of magplars wiith 35-45k hp just spamming healing ults every time you push

    This change to battlespirit hurts your 3 man group significantly more than those 10-20 you try to fight. 20% less healing for a zerg is nothing, but for a 3 man it's devastating, especially in NOCP. Once again zos doesn't adress the core issues and goes with "fix" that makes things even worse.
  • Kalante
    Kalante
    ✭✭✭✭✭
    D3N7157 wrote: »
    Kalante wrote: »
    D3N7157 wrote: »
    Kalante wrote: »
    yes please nerf healing finally.
    @Kalante
    Wait till it bites you back then you'll be wishing it to never even exist/be suggested in the first place.

    have you tried to fight 10-20 ppl with a grp of 3? you know how hard it is to kill anything because of templar healing ults and mutagen stacking? its not like healing is the only way to remedy damage

    SMH my head

    better than nothing. What do you propose? to keep the insane healing as it is? no thanks.

    i propose you learn to read and then read my post again
    .
    If healing nerf has you this shook. Maybe this will comfort you. Im a solo stam nb pvp player. I play the most nerfed play style in game. You are worried that you won't be able to three man zergs? oh maybe you should not be able too just like they said a solo player should not be able to go against 10 people. Thats where the term 1vx came from, back then you could actually 1vx 10+ people. Now you cant even go against anywhere near ten people solo. Maybe its time to realize that everyone has their time.
  • mocap
    mocap
    ✭✭✭✭✭
    is this help dealing with ball groups?
  • Qbiken
    Qbiken
    ✭✭✭✭✭
    ✭✭✭✭✭
    mocap wrote: »
    is this help dealing with ball groups?

    No
  • Crixus8000
    Crixus8000
    ✭✭✭✭✭
    Qbiken wrote: »
    This change to battlespirit hurts your 3 man group significantly more than those 10-20 you try to fight. 20% less healing for a zerg is nothing, but for a 3 man it's devastating, especially in NOCP. Once again zos doesn't adress the core issues and goes with "fix" that makes things even worse.

    I agree, it hurts solo/smallscale more, since groups can just stack heals anyway and ofc if you play solo then you have far more hitting you all the time so heals are needed.

    @Kalante D3N7157 is agreeing with you :p

    Edited by Crixus8000 on April 18, 2020 9:29AM
  • D3N7157
    D3N7157
    ✭✭✭✭
    all i see is cryng everyone here know healing nerf was necessary
  • Qbiken
    Qbiken
    ✭✭✭✭✭
    ✭✭✭✭✭
    D3N7157 wrote: »
    all i see is cryng everyone here know healing nerf was necessary

    Yes, but on an individual level to specific classes/abilities, not like this.
  • Aedaryl
    Aedaryl
    ✭✭✭✭✭
    It punish bad players to get their ass saved by spamming heal.

    A good player use active mitigation in combinaison with healing, aka block cast heal, heal cut animed by a dodge, LoS from decor, ect.

    Bad players just got some healbot spamming heal for nothing.

    Actually 2 good player fighting on meta builds don't kill themselfs because the general healing is too high. It will make fight more intesting.

    And finally it give to overnerfed shields an indirect buff since shields cost way too much, doesn't benefit from healing modifiers, doesn't get you out of execute range, cannot get damage incoming reduced from blocking and doesn't save others people ass.
  • Sneaky-Snurr
    Sneaky-Snurr
    ✭✭✭✭✭
    Kalante wrote: »
    Kalante wrote: »
    yes please nerf healing finally.
    @Kalante
    Wait till it bites you back then you'll be wishing it to never even exist/be suggested in the first place.

    Not really, bursting people will be a lot easier instead of them getting instant carry by spamming a fat heal that gives them back more than half their health. Do you even play pvp? Have you seen stam necro passive healing and mag plar healing?
    @Kalante
    Do I even play PvP? *laughs in Battle Spirit when it was just 25%*
    I bet you weren't even around when 1.5 was out. Also, do you even BG? No CP Cyro?
    I've seen issues and have been in this game long enough to know how this will be effectively worse for you and everyone else. That includes the ones who are advocating for the 20% heal nerfs. It's your choice to play the all-out burst with little to no survival tactics and counter-heals rotation so don't blame it on strong heals. You lack the rotation needed to interrupt someone from healing effectively.

    Solo and small scale play such as yourself is going to get more nerfed with the healing reduction. If you're just going to gank then you might just get away with it.
    The problem is CP. You can stack heals to more than 60% without even trying. No CP environment is very balanced the way it is now.
    Edited by Sneaky-Snurr on April 18, 2020 10:18AM
    The Order of the Shadows: Nightmare
      EP CP810 Nightblade
      AD CP810 Templar
      AD CP810 Dragon Knight
      AD Lvl 25 Sorceror
      DC Lvl 23 Nightblade
    {PC•NA•no-CP Ravenwatch}

    Shadow hide you. -Unknown
    There is no clean fight in a war. -Shun Izaki
  • Beardimus
    Beardimus
    ✭✭✭✭✭
    ✭✭✭✭✭
    Healing needed a nerf. Heal bot solo players, tower farmers, ball groups etc.

    All the 5% health to 100% guys etc etc
    Xbox One | EU | EP
    Beardimus : VR16 Dunmer MagSorc [RIP MagDW 2015-2018]
    Emperor of Sotha Sil 02-2018 & Sheogorath 05-2019
    1st Emperor of Ravenwatch
    Alts - - for the Lolz
    Archimus : Bosmer Thief / Archer / Werewolf
    Orcimus : Fat drunk Orc battlefield 1st aider
    Scalimus - Argonian Sorc Healer / Pet master

    Fighting small scale with : The SAXON Guild
    Fighting with [PvP] : The Undaunted Wolves
    Trading Guilds : TradersOfNirn | FourSquareTraders

    Xbox One | NA | EP
    Bëardimus : L43 Dunmer Magsorc / BG
    Heals-With-Pets : VR16 Argonian Sorc PvP / BG Healer
    Nordimus : VR16 Stamsorc
    Beardimus le 13iem : L30 Dunmer Magsorc Icereach
  • Kalante
    Kalante
    ✭✭✭✭✭
    Kalante wrote: »
    Kalante wrote: »
    yes please nerf healing finally.
    @Kalante
    Wait till it bites you back then you'll be wishing it to never even exist/be suggested in the first place.

    Not really, bursting people will be a lot easier instead of them getting instant carry by spamming a fat heal that gives them back more than half their health. Do you even play pvp? Have you seen stam necro passive healing and mag plar healing?
    @Kalante
    Do I even play PvP? *laughs in Battle Spirit when it was just 25%*
    I've seen issues and have been in this game long enough to know how this will be effectively worse for you and everyone else. That includes the ones who are advocating for the 20% heal nerfs. It's your choice to play the all-out burst with little to no survival tactics and counter-heals rotation so don't blame it on strong heals. You lack the rotation needed to interrupt someone from healing effectively.

    I can hardly bash interrupt someone resing, you expect me to have a clean rotation with this terrible lag? I know a thing or two about my rotation its not like ive mained the stam nb for over 300 days. Also how do you heal interrupt a stam necro exactly? who's heals are passive. They just pop up that little wraith and that's it no skill needed. Here two scenarios that need to happen perfectly. The only way to kill a decent stam necro is for them to hopefully forget that their wraith is down and then incap stun relentless light, SA them, thats the first scenario, the second one is to hope and pray to god that the server is not having a stroke at that precise moment of the burst. If not otherwise they will just get up and instantly heal again because of that broken passive that they have, the lower the health the stronger the mending is.
  • Major_Lag
    Major_Lag
    ✭✭✭✭✭
    Beardimus wrote: »
    Healing needed a nerf. Heal bot solo players, tower farmers, ball groups etc.

    All the 5% health to 100% guys etc etc
    Ballgroups will hardly even notice the nerf.
    Maybe at most they switch 1 player from DPS to templar or warder healer - there, done.
  • olsborg
    olsborg
    ✭✭✭✭✭
    ✭✭✭✭✭
    Like ive said in every thread like this. Blanket nerf to all healing is the wrong way to do it. Healing is out of control, yes. But only on necromancer, warden, templar, dragonknight and petsorc. Stamsorc and stamblade has the worst healing in the game, by a long shot, they do not need any nerfs to their selfheals. The classes that are already overhealing wont rly feel this nerf too much, but stamblade and stamsorc will definitely feel it. :(

    PC EU
    PvP only
  • Crixus8000
    Crixus8000
    ✭✭✭✭✭
    Beardimus wrote: »
    Healing needed a nerf. Heal bot solo players, tower farmers, ball groups etc.

    All the 5% health to 100% guys etc etc

    [snip]

    And I doubt ballgroups will be affected by this. It basically just helps large groups win against the lesser numbers.

    [Edited to remove Baiting]
    Edited by ZOS_ConnorG on June 1, 2020 4:57PM
  • Sneaky-Snurr
    Sneaky-Snurr
    ✭✭✭✭✭
    Kalante wrote: »
    Kalante wrote: »
    Kalante wrote: »
    yes please nerf healing finally.
    @Kalante
    Wait till it bites you back then you'll be wishing it to never even exist/be suggested in the first place.

    Not really, bursting people will be a lot easier instead of them getting instant carry by spamming a fat heal that gives them back more than half their health. Do you even play pvp? Have you seen stam necro passive healing and mag plar healing?
    @Kalante
    Do I even play PvP? *laughs in Battle Spirit when it was just 25%*
    I've seen issues and have been in this game long enough to know how this will be effectively worse for you and everyone else. That includes the ones who are advocating for the 20% heal nerfs. It's your choice to play the all-out burst with little to no survival tactics and counter-heals rotation so don't blame it on strong heals. You lack the rotation needed to interrupt someone from healing effectively.

    I can hardly bash interrupt someone resing, you expect me to have a clean rotation with this terrible lag? I know a thing or two about my rotation its not like ive mained the stam nb for over 300 days. Also how do you heal interrupt a stam necro exactly? who's heals are passive. They just pop up that little wraith and that's it no skill needed. Here two scenarios that need to happen perfectly. The only way to kill a decent stam necro is for them to hopefully forget that their wraith is down and then incap stun relentless light, SA them, thats the first scenario, the second one is to hope and pray to god that the server is not having a stroke at that precise moment of the burst. If not otherwise they will just get up and instantly heal again because of that broken passive that they have, the lower the health the stronger the mending is.
    @Kalante
    Gosh don't take the interrupt literally. I'm talking about skills and attacks that impede healing by a memorable amount. DoTs, soft and hard CCs, major/minor defile, penetration, cost increase poisons perhaps? Build to stack for one or two aspects and you'll find that those heals, aren't so OP after all.
    Sometimes an opponent has to be worn down first before you can kill them. Other times, it's a straight case of putting down DoT pressure and stuns to get the kill. Can't believe I have to write this down for you.
    The Order of the Shadows: Nightmare
      EP CP810 Nightblade
      AD CP810 Templar
      AD CP810 Dragon Knight
      AD Lvl 25 Sorceror
      DC Lvl 23 Nightblade
    {PC•NA•no-CP Ravenwatch}

    Shadow hide you. -Unknown
    There is no clean fight in a war. -Shun Izaki
  • WilliamESO
    WilliamESO
    ✭✭✭
    With this change I will do better 1vX with the stamNB but less on my other characters
  • WilliamESO
    WilliamESO
    ✭✭✭
    Ball groups are never an issue if you know what to do
  • MrBrownstone
    MrBrownstone
    ✭✭✭✭✭
    Lol 60 - 50 = 10 learn math dude xD
  • Sneaky-Snurr
    Sneaky-Snurr
    ✭✭✭✭✭
    Lol 60 - 50 = 10 learn math dude xD
    @MrBrownstone
    I... think you might wanna check your maths again.
    The Order of the Shadows: Nightmare
      EP CP810 Nightblade
      AD CP810 Templar
      AD CP810 Dragon Knight
      AD Lvl 25 Sorceror
      DC Lvl 23 Nightblade
    {PC•NA•no-CP Ravenwatch}

    Shadow hide you. -Unknown
    There is no clean fight in a war. -Shun Izaki
  • Kalante
    Kalante
    ✭✭✭✭✭
    Kalante wrote: »
    Kalante wrote: »
    Kalante wrote: »
    yes please nerf healing finally.
    @Kalante
    Wait till it bites you back then you'll be wishing it to never even exist/be suggested in the first place.

    Not really, bursting people will be a lot easier instead of them getting instant carry by spamming a fat heal that gives them back more than half their health. Do you even play pvp? Have you seen stam necro passive healing and mag plar healing?
    @Kalante
    Do I even play PvP? *laughs in Battle Spirit when it was just 25%*
    I've seen issues and have been in this game long enough to know how this will be effectively worse for you and everyone else. That includes the ones who are advocating for the 20% heal nerfs. It's your choice to play the all-out burst with little to no survival tactics and counter-heals rotation so don't blame it on strong heals. You lack the rotation needed to interrupt someone from healing effectively.

    I can hardly bash interrupt someone resing, you expect me to have a clean rotation with this terrible lag? I know a thing or two about my rotation its not like ive mained the stam nb for over 300 days. Also how do you heal interrupt a stam necro exactly? who's heals are passive. They just pop up that little wraith and that's it no skill needed. Here two scenarios that need to happen perfectly. The only way to kill a decent stam necro is for them to hopefully forget that their wraith is down and then incap stun relentless light, SA them, thats the first scenario, the second one is to hope and pray to god that the server is not having a stroke at that precise moment of the burst. If not otherwise they will just get up and instantly heal again because of that broken passive that they have, the lower the health the stronger the mending is.
    @Kalante
    Gosh don't take the interrupt literally. I'm talking about skills and attacks that impede healing by a memorable amount. DoTs, soft and hard CCs, major/minor defile, penetration, cost increase poisons perhaps? Build to stack for one or two aspects and you'll find that those heals, aren't so OP after all.
    Sometimes an opponent has to be worn down first before you can kill them. Other times, it's a straight case of putting down DoT pressure and stuns to get the kill. Can't believe I have to write this down for you.

    do you play stam nb? please tell me what Im doing wrong. It's not like 10k impen with minor defile, minor beserker, relentless incap hard cc combo with minor vulnerability isn't enough. Do you have something better than that?
    Edited by Kalante on April 18, 2020 11:15AM
Sign In or Register to comment.