Actually dragon age had melee spell casters it is a thing they was called arcane warriors and they was actually really cool.El_Borracho wrote: »The delineation between magicka and stamina builds is a pretty bright line. Armor, skills, weapons, everything is based on that distinction. Allowing axes to suddenly benefit from a combination of something like Relequen and Mothers Sorrow or Spell Strategist would be game-breaking. This is ESO, not Skyrim.
Completely agree with you melee magblade could be so good two things needs to happen a melee magic skill line and a long awaited buff to concealed weapon.topic says it all. Weapons that would benefit from magika just like staves, but melee.
More importantly imo making melee weapons light attacks and heavy attacks scale with both magic and stamina builds.rexagamemnon wrote: »Magika based morphs of weapon abilities would be a great way to comprimise
Deathlord92 wrote: »Actually dragon age had melee spell casters it is a thing they was called arcane warriors and they was actually really cool.El_Borracho wrote: »The delineation between magicka and stamina builds is a pretty bright line. Armor, skills, weapons, everything is based on that distinction. Allowing axes to suddenly benefit from a combination of something like Relequen and Mothers Sorrow or Spell Strategist would be game-breaking. This is ESO, not Skyrim.
Sure, you can believe that if you ignore literally everything the devs have ever said about supporting hybrids, playing your way, and treating this as a TES game where battle mages are very much a thing.El_Borracho wrote: »Deathlord92 wrote: »Actually dragon age had melee spell casters it is a thing they was called arcane warriors and they was actually really cool.El_Borracho wrote: »The delineation between magicka and stamina builds is a pretty bright line. Armor, skills, weapons, everything is based on that distinction. Allowing axes to suddenly benefit from a combination of something like Relequen and Mothers Sorrow or Spell Strategist would be game-breaking. This is ESO, not Skyrim.
I'm not disagreeing that it would be pretty cool to actually have a use for that MS dagger that always drops. But in ESO the difference is intentional. They don't want someone to be able to combine the benefits of medium armor and magic. Its why there are no hybrids. It would likely eliminate half of the DPS builds in PVE. I could not imagine the havoc it would wreak in PVP.
El_Borracho wrote: »Deathlord92 wrote: »Actually dragon age had melee spell casters it is a thing they was called arcane warriors and they was actually really cool.El_Borracho wrote: »The delineation between magicka and stamina builds is a pretty bright line. Armor, skills, weapons, everything is based on that distinction. Allowing axes to suddenly benefit from a combination of something like Relequen and Mothers Sorrow or Spell Strategist would be game-breaking. This is ESO, not Skyrim.
I'm not disagreeing that it would be pretty cool to actually have a use for that MS dagger that always drops. But in ESO the difference is intentional. They don't want someone to be able to combine the benefits of medium armor and magic. Its why there are no hybrids. It would likely eliminate half of the DPS builds in PVE. I could not imagine the havoc it would wreak in PVP.
Deathlord92 wrote: »
What's stopping you from using staves at melee? (Asked by a magplar main)
Not just that. More options for -everyone- would be good when it comes to weapon selection... but I would say that, would I not, considering: https://forums.elderscrollsonline.com/en/discussion/371862/additional-weapon-skill-ideas-mk-ii/p1need melee weapons for magika builds!
What's stopping you from using staves at melee? (Asked by a magplar main)
So it's about more damage in melee range?What's stopping you from using staves at melee? (Asked by a magplar main)
Because the damage of melee weapons is scaled higher than range to match the exposure of being melee in large scale combat. I mean would you want to run your stem character with melee skills but have to equip a bow? I don't see anyone doing that.
Magplar is a good example. Lightning staff can buff sweeps damage, but your light attacks, PL, execute if you run it, DOT on reflective light/vamp bane, entropy all will not be. You are at a disadvantage to stem in everything but running in a group as a heal bot. Thats where magicka currently shines, in group support; but as far as self-sufficient builds, they fall behind. Even at that point, you are better off with a 2 hander as nothing more than a stat stick.
So it's about more damage in melee range?What's stopping you from using staves at melee? (Asked by a magplar main)
Because the damage of melee weapons is scaled higher than range to match the exposure of being melee in large scale combat. I mean would you want to run your stem character with melee skills but have to equip a bow? I don't see anyone doing that.
Magplar is a good example. Lightning staff can buff sweeps damage, but your light attacks, PL, execute if you run it, DOT on reflective light/vamp bane, entropy all will not be. You are at a disadvantage to stem in everything but running in a group as a heal bot. Thats where magicka currently shines, in group support; but as far as self-sufficient builds, they fall behind. Even at that point, you are better off with a 2 hander as nothing more than a stat stick.
That would probably be addressed by buffing melee skills instead of adding a new weapon type.
MagDK is also currently top in DPS, and that's a melee build, so ... ¯\_(ツ)_/¯
You know arcane warriors are a thing right first thing that comes to mind is dragon age then let’s look at magblade lotus fan concealed weapon etc I’m currently using destruction staff and resto but it feels right when I’m using dual swords.Shadowasrial wrote: »Magic doesn’t need melee. They can already use melee weapons. You can enchant them with fire lightning etc. aside from that there is no point in a magic melee weapon. If you are going to use melee then it’s going to be a normal weapon. What do you want? To swing around a giant crucifix? Maybe they should add hand magic at the most
topic says it all. Weapons that would benefit from magika just like staves, but melee.
Shadowasrial wrote: »Magic doesn’t need melee. They can already use melee weapons. You can enchant them with fire lightning etc. aside from that there is no point in a magic melee weapon. If you are going to use melee then it’s going to be a normal weapon. What do you want? To swing around a giant crucifix? Maybe they should add hand magic at the most
I don't think it's because of the melee range, it's just happenstance of the current update. MagDK can make good use of Asylum destro staffs and doesn't have to worry about sustain as much as other classes, coupled with buffs to Elf Bane. But it shows that magicka doesn't have to mean range.So it's about more damage in melee range?What's stopping you from using staves at melee? (Asked by a magplar main)
Because the damage of melee weapons is scaled higher than range to match the exposure of being melee in large scale combat. I mean would you want to run your stem character with melee skills but have to equip a bow? I don't see anyone doing that.
Magplar is a good example. Lightning staff can buff sweeps damage, but your light attacks, PL, execute if you run it, DOT on reflective light/vamp bane, entropy all will not be. You are at a disadvantage to stem in everything but running in a group as a heal bot. Thats where magicka currently shines, in group support; but as far as self-sufficient builds, they fall behind. Even at that point, you are better off with a 2 hander as nothing more than a stat stick.
That would probably be addressed by buffing melee skills instead of adding a new weapon type.
MagDK is also currently top in DPS, and that's a melee build, so ... ¯\_(ツ)_/¯
Is that by nature of melee or by being the only class that hasn't had its DOTs gutted?
What you are talking about are battlemages and spellswords, I think. Mages who use normal melee weapons, and they sadly don't work well in ESO because of our limited attributes and how damage is calculated.Deathlord92 wrote: »You know arcane warriors are a thing right first thing that comes to mind is dragon age then let’s look at magblade lotus fan concealed weapon etc I’m currently using destruction staff and resto but it feels right when I’m using dual swords.Shadowasrial wrote: »Magic doesn’t need melee. They can already use melee weapons. You can enchant them with fire lightning etc. aside from that there is no point in a magic melee weapon. If you are going to use melee then it’s going to be a normal weapon. What do you want? To swing around a giant crucifix? Maybe they should add hand magic at the most
Bound weapons are magical in nature because they are summoned, but otherwise they work like any other melee weapon.Shadowasrial wrote: »Magic doesn’t need melee. They can already use melee weapons. You can enchant them with fire lightning etc. aside from that there is no point in a magic melee weapon. If you are going to use melee then it’s going to be a normal weapon. What do you want? To swing around a giant crucifix? Maybe they should add hand magic at the most
And what about bound weapons? Never played skyrim?