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Do you think the original game world will recieve a revamp at all?

SgtSilock
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I know this question has probably been asked before, but I am curious even if we don't get a full revamp, what about potentially adding new graphical effects to the world to at least bring it up to par with the new zones? Improved draw distancing and shadows, maybe even improved lighting. I understand why we probably won't get a full texture revamp because that takes time, but even to include some new graphical feature set is better than not doing anything. It is really starting to look dated now compared to it's most recent zones, beautiful still, but dated.
Edited by SgtSilock on April 13, 2020 6:11PM
  • Aigym_Hlervu
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    SgtSilock wrote: »
    I know this question has probably been asked before, but I am curious even if we don't get a full revamp, what about potentially adding new graphical effects to the world to at least bring it up to par with the new zones? Improved draw distancing and shadows, maybe even improved lighting. I understand why we probably won't get a full texture revamp because that takes time, but even to include some new graphical feature set is better than not doing anything. It is really starting to look dated now compared to it's most recent zones, beautiful still, but dated.

    This is only my opinion I do not force anyone to follow it. All this things with graphics "outdating" is not the trouble of graphics, but the trouble of minds of those who somehow feel it outdated. Were you happy with ESO graphics 6 years ago, was the game beautiful to you? I guess, yes, otherwise you wouldn't have been playing it all these years. So what happened now? Was it the graphics outdated or it is your mind changed? That's it.

    I remember times when TES III graphics was almost at the top of that time. Especially after TES II. A beautiful game and I still consider it beautiful today. But today the same people think it's graphics is outdated and might not like what they see. Making a better picture on the same subject is good (like they've depicted Vvardenfell in the ESO). But changing, or "improving" the very same picture of a famous artist only because it is "outdated" is lunacy. You don't like it - don't watch it and let those who value it take pleasure from what they like. Yes, this is my opinion.

    Some things should stay unchanged regardless of it's age. The best is always the enemy to the good.
  • Royaji
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    Do you think you (and enough others) are willing to pay for this overhaul?

    The answer to both yours and my question is the same.
  • SgtSilock
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    Royaji wrote: »
    Do you think you (and enough others) are willing to pay for this overhaul?

    The answer to both yours and my question is the same.

    So yes then?
    Great!
  • Royaji
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    SgtSilock wrote: »
    Royaji wrote: »
    Do you think you (and enough others) are willing to pay for this overhaul?

    The answer to both yours and my question is the same.

    So yes then?
    Great!

    You might have missed the "enough others" part.
  • Royaji
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    On the other hand, it will probably be the pinnacle of ZOS' marketing strategy. Instead of selling re-skinned mounts they will be selling re-skinned zones...
  • Elsonso
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    This is only my opinion I do not force anyone to follow it. All this things with graphics "outdating" is not the trouble of graphics, but the trouble of minds of those who somehow feel it outdated. Were you happy with ESO graphics 6 years ago, was the game beautiful to you? I guess, yes, otherwise you wouldn't have been playing it all these years. So what happened now? Was it the graphics outdated or it is your mind changed? That's it.

    Not exactly. The technology stance of the game has changed with time. Today, the game is capable of things that were not possible when the game first launched. Zone and dungeon design reflects this.

    Additionally, they were rushed for time with the original zones. There are a lot of places where "cut and paste" was used, particularly in delves. There were a lot of "identical" delves at launch, which they did some work to revise and expand them, after launch.

    So, yes, I could go for an update pass over the original zones to bring them up to date with technology and art styles. Heck, if we can get them to fix the low resolution walls of Davon's Watch, that would be a start.

    XBox EU/NA:@ElsonsoJannus
    PC NA/EU: @Elsonso
    PSN NA/EU: @ElsonsoJannus
    Total in-game hours: 11321
    X/Twitter: ElsonsoJannus
  • fxeconomisteb17_ESO
    I was happy with ESO graphics when it came out in 2014. It was mindblowing for a MMO, which usually don't even draw the grass. But when they made Summerset... you can feel that difference versus the old zones, and I would love to see the old zones updated.
    "Is it true her wounds healed on their own ? Yes" No s***, at 75% health regen penalty!

    I was a vampire like you, but then I took an idea to the head...
  • Banana
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    Nope
  • tuxon
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    No, won't happen
    Resdayniil kan tarcel
  • Vaoh
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    SgtSilock wrote: »
    I know this question has probably been asked before, but I am curious even if we don't get a full revamp, what about potentially adding new graphical effects to the world to at least bring it up to par with the new zones? Improved draw distancing and shadows, maybe even improved lighting. I understand why we probably won't get a full texture revamp because that takes time, but even to include some new graphical feature set is better than not doing anything. It is really starting to look dated now compared to it's most recent zones, beautiful still, but dated.

    This is only my opinion I do not force anyone to follow it. All this things with graphics "outdating" is not the trouble of graphics, but the trouble of minds of those who somehow feel it outdated. Were you happy with ESO graphics 6 years ago, was the game beautiful to you? I guess, yes, otherwise you wouldn't have been playing it all these years. So what happened now? Was it the graphics outdated or it is your mind changed? That's it.

    I remember times when TES III graphics was almost at the top of that time. Especially after TES II. A beautiful game and I still consider it beautiful today. But today the same people think it's graphics is outdated and might not like what they see. Making a better picture on the same subject is good (like they've depicted Vvardenfell in the ESO). But changing, or "improving" the very same picture of a famous artist only because it is "outdated" is lunacy. You don't like it - don't watch it and let those who value it take pleasure from what they like. Yes, this is my opinion.

    Some things should stay unchanged regardless of it's age. The best is always the enemy to the good.

    But ESO isn’t a philosophical topic or a painting by a famous artist. I understand your point though.

    Games are made with the capabilities of their time period. You mention how TES III was fantastic for its time (my second favorite TES game btw..... Oblivion was my personal childhood favorite). If Morrowind was remastered it would look fantastic. I HIGHLY recommend you look up “Skywind”, an astonishingly well done recreation of TES III: Morrowind in Skyrim’s engine.

    In terms of ESO, the 2014 base game zones were fine. However, as time passed, ZOS has developed far more aptitude for their world building and dynamic effects. The DLC zones are all more detailed compared to the base game zones. It’s not really debatable that Summerset is more detailed than Glenumbra for example.

    The same team which created Glenumbra can go back and revamp their old work. In fact it is something which ZOS has publicly stated they are interested in :smile: The only reason it hasn’t happened is because they haven’t had time to do it.
  • Aigym_Hlervu
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    Elsonso wrote: »
    This is only my opinion I do not force anyone to follow it. All this things with graphics "outdating" is not the trouble of graphics, but the trouble of minds of those who somehow feel it outdated. Were you happy with ESO graphics 6 years ago, was the game beautiful to you? I guess, yes, otherwise you wouldn't have been playing it all these years. So what happened now? Was it the graphics outdated or it is your mind changed? That's it.

    Not exactly. The technology stance of the game has changed with time. Today, the game is capable of things that were not possible when the game first launched. Zone and dungeon design reflects this.

    Additionally, they were rushed for time with the original zones. There are a lot of places where "cut and paste" was used, particularly in delves. There were a lot of "identical" delves at launch, which they did some work to revise and expand them, after launch.

    So, yes, I could go for an update pass over the original zones to bring them up to date with technology and art styles. Heck, if we can get them to fix the low resolution walls of Davon's Watch, that would be a start.

    Well, yes, if they make it so nobody feels uncomfortable - why not? It's not as if the best is simply bad, no - as I've written, the best is the enemy to the good. The example of the bad change to me was TES V: Skyrim Special edition - they've made it better looking, but that "better looking" made my game copy be able to run in a small windowed mode only for quite a long period of time. So regarding me, they simply nullified all the graphics upgrades they intended to do. Is it necessary to say those graphics upgrade was irrelevant to me?.. I was disappointed because I really had no complains of the graphics from the very beginning but they forced it to be better and ruined everything for quite a long time.

    The point is that I like the graphics shown in the ESO now and I'm satisfied with it, so I don't need it to be better. I'm playing the game, not watching the walls of Davon's Watch, though I understand what you speak of. Those walls are the 28th matter to bother about to me, I don't even count it worthy to mention. Tastes differ.
  • Aigym_Hlervu
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    Vaoh wrote: »
    SgtSilock wrote: »
    I know this question has probably been asked before, but I am curious even if we don't get a full revamp, what about potentially adding new graphical effects to the world to at least bring it up to par with the new zones? Improved draw distancing and shadows, maybe even improved lighting. I understand why we probably won't get a full texture revamp because that takes time, but even to include some new graphical feature set is better than not doing anything. It is really starting to look dated now compared to it's most recent zones, beautiful still, but dated.

    This is only my opinion I do not force anyone to follow it. All this things with graphics "outdating" is not the trouble of graphics, but the trouble of minds of those who somehow feel it outdated. Were you happy with ESO graphics 6 years ago, was the game beautiful to you? I guess, yes, otherwise you wouldn't have been playing it all these years. So what happened now? Was it the graphics outdated or it is your mind changed? That's it.

    I remember times when TES III graphics was almost at the top of that time. Especially after TES II. A beautiful game and I still consider it beautiful today. But today the same people think it's graphics is outdated and might not like what they see. Making a better picture on the same subject is good (like they've depicted Vvardenfell in the ESO). But changing, or "improving" the very same picture of a famous artist only because it is "outdated" is lunacy. You don't like it - don't watch it and let those who value it take pleasure from what they like. Yes, this is my opinion.

    Some things should stay unchanged regardless of it's age. The best is always the enemy to the good.

    But ESO isn’t a philosophical topic or a painting by a famous artist. I understand your point though.

    Games are made with the capabilities of their time period. You mention how TES III was fantastic for its time (my second favorite TES game btw..... Oblivion was my personal childhood favorite). If Morrowind was remastered it would look fantastic. I HIGHLY recommend you look up “Skywind”, an astonishingly well done recreation of TES III: Morrowind in Skyrim’s engine.

    In terms of ESO, the 2014 base game zones were fine. However, as time passed, ZOS has developed far more aptitude for their world building and dynamic effects. The DLC zones are all more detailed compared to the base game zones. It’s not really debatable that Summerset is more detailed than Glenumbra for example.

    The same team which created Glenumbra can go back and revamp their old work. In fact it is something which ZOS has publicly stated they are interested in :smile: The only reason it hasn’t happened is because they haven’t had time to do it.

    You were lucky to have TES IV in your childhood ;)!.. I'm aware of Skywind, though thanks for a recommendation. I like classical TES III with no graphics enhancing mods. Read my message to Elsonso above, please. Tastes differ ;):)..
    Edited by Aigym_Hlervu on April 13, 2020 8:27PM
  • TheShadowScout
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    SgtSilock wrote: »
    Do you think the original game world will recieve a revamp at all?
    Unlikely.
    I mean, yeah, it could be done... but why should they spend development resources on that for no additional profit when they can instead spend them on making a new expansion they can sell?
    And that's the crux of the matter.

    Any expense the suits in charge authorize, they want to see a decent profit from. So most of the development resources will go towards making new stuff to sell, and the very best we can hope for is that they -might- refit the occasional new costume to old region NPCs (which does happen now and then) or plop down something neat looking when they add some dungeon entrace... and maaaaaaayyyyybe make some small changes now and then, like the adding of jewelry stations and such. But that's about it for what we can reasonably expect.

    Maybe someday in a couple decades, when they redo ESO for the next new computer system... I am hoping for SAO/Matrix style full dive gaming in that time, tho I reckon by the time that becomes a reality, I likely will be in my next reincarnation anyhow... ;)
  • MajThorax
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    I am worried about the quantity and quality of new content. The expansions become smaller (in map size) and poorer in performance every year. I doubt zos would use resources on such a huge revamp project with no profit in the horizon.
  • Gorgoneus
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    Never, you can see all the new features are hiding behide paywall, all the optional ingame stuff we usualy get for free as game feature in other games are in sale here. We can dye our armor for free, because it was a part of oroginal game, but only ZoS shared this option with costumes - buy ESO+, shared with outfit system - buy outfit tokens or pay with gold for dyes you are already unlocked in game. They have no reason to improve any of content they are already sold us, you should know it already. Only improvements we can get is total improvements of video settings which is can't be separatly sold in crown store, like it was with improved sun beams years ago. ZoS was so dissapointed so declarated with graphic improvement as "free update what everyone can download for free even if they have no ESO+".
    Or looks at the vampire overhaul - they are selling it as part of Greymoor.
    So no, no specific graphic overhauls for old location, the only chance if they will make a new DLC or expantion in same locations so we'll get a new version of these.
  • Vaoh
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    Vaoh wrote: »
    SgtSilock wrote: »
    I know this question has probably been asked before, but I am curious even if we don't get a full revamp, what about potentially adding new graphical effects to the world to at least bring it up to par with the new zones? Improved draw distancing and shadows, maybe even improved lighting. I understand why we probably won't get a full texture revamp because that takes time, but even to include some new graphical feature set is better than not doing anything. It is really starting to look dated now compared to it's most recent zones, beautiful still, but dated.

    This is only my opinion I do not force anyone to follow it. All this things with graphics "outdating" is not the trouble of graphics, but the trouble of minds of those who somehow feel it outdated. Were you happy with ESO graphics 6 years ago, was the game beautiful to you? I guess, yes, otherwise you wouldn't have been playing it all these years. So what happened now? Was it the graphics outdated or it is your mind changed? That's it.

    I remember times when TES III graphics was almost at the top of that time. Especially after TES II. A beautiful game and I still consider it beautiful today. But today the same people think it's graphics is outdated and might not like what they see. Making a better picture on the same subject is good (like they've depicted Vvardenfell in the ESO). But changing, or "improving" the very same picture of a famous artist only because it is "outdated" is lunacy. You don't like it - don't watch it and let those who value it take pleasure from what they like. Yes, this is my opinion.

    Some things should stay unchanged regardless of it's age. The best is always the enemy to the good.

    But ESO isn’t a philosophical topic or a painting by a famous artist. I understand your point though.

    Games are made with the capabilities of their time period. You mention how TES III was fantastic for its time (my second favorite TES game btw..... Oblivion was my personal childhood favorite). If Morrowind was remastered it would look fantastic. I HIGHLY recommend you look up “Skywind”, an astonishingly well done recreation of TES III: Morrowind in Skyrim’s engine.

    In terms of ESO, the 2014 base game zones were fine. However, as time passed, ZOS has developed far more aptitude for their world building and dynamic effects. The DLC zones are all more detailed compared to the base game zones. It’s not really debatable that Summerset is more detailed than Glenumbra for example.

    The same team which created Glenumbra can go back and revamp their old work. In fact it is something which ZOS has publicly stated they are interested in :smile: The only reason it hasn’t happened is because they haven’t had time to do it.

    You were lucky to have TES IV in your childhood ;)!.. I'm aware of Skywind, though thanks for a recommendation. I like classical TES III with no graphics enhancing mods. Read my message to Elsonso above, please. Tastes differ ;):)..

    Tastes differ which is fair. Yeah I was lucky lol, hands down TES is my favorite series. Oblivion in particular will always be special to me and I can remember a large portion of what I played even though it was so long ago. I even named some of my characters after them.

    I took the name Armand Christophe on PS4 NA :lol:
  • Luckylancer
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    If they put new armor motifs in base game location it would be very good. They changed cyrodiil guard motifs long time ago and it was AWESOME.
  • Starlock
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    I'm less concerned about the graphics - which have never really been a priority for me in gaming - than I am about design overall. And the base game dungeons and delves are just lacking in that department when it comes to the more unique designs of anything that was made after Orsinium, basically. Each delve location in the expansions is exciting and interesting, in no small part since they come with interesting quests attached to them that explore lore. The "quests" attached to delves in the base game? Well, I put that word quests in quotes for a reason, let's just say (though there are a few exceptions).

    A re-polish of delves and dungeons in the baes game would be a year project in of itself, though. Along with new delve designs, they'd add zone world boss and delve quests like every other expansion has, for instance. Maybe a bit of a graphical overhaul, but that wouldn't really be the focus.
  • ProfessorKittyhawk
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    Considering the backlash they got for redoing redguard and orc motifs years ago, doubt they will ever update the base game assets.
  • Aigym_Hlervu
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    Vaoh wrote: »
    Vaoh wrote: »
    SgtSilock wrote: »
    I know this question has probably been asked before, but I am curious even if we don't get a full revamp, what about potentially adding new graphical effects to the world to at least bring it up to par with the new zones? Improved draw distancing and shadows, maybe even improved lighting. I understand why we probably won't get a full texture revamp because that takes time, but even to include some new graphical feature set is better than not doing anything. It is really starting to look dated now compared to it's most recent zones, beautiful still, but dated.

    This is only my opinion I do not force anyone to follow it. All this things with graphics "outdating" is not the trouble of graphics, but the trouble of minds of those who somehow feel it outdated. Were you happy with ESO graphics 6 years ago, was the game beautiful to you? I guess, yes, otherwise you wouldn't have been playing it all these years. So what happened now? Was it the graphics outdated or it is your mind changed? That's it.

    I remember times when TES III graphics was almost at the top of that time. Especially after TES II. A beautiful game and I still consider it beautiful today. But today the same people think it's graphics is outdated and might not like what they see. Making a better picture on the same subject is good (like they've depicted Vvardenfell in the ESO). But changing, or "improving" the very same picture of a famous artist only because it is "outdated" is lunacy. You don't like it - don't watch it and let those who value it take pleasure from what they like. Yes, this is my opinion.

    Some things should stay unchanged regardless of it's age. The best is always the enemy to the good.

    But ESO isn’t a philosophical topic or a painting by a famous artist. I understand your point though.

    Games are made with the capabilities of their time period. You mention how TES III was fantastic for its time (my second favorite TES game btw..... Oblivion was my personal childhood favorite). If Morrowind was remastered it would look fantastic. I HIGHLY recommend you look up “Skywind”, an astonishingly well done recreation of TES III: Morrowind in Skyrim’s engine.

    In terms of ESO, the 2014 base game zones were fine. However, as time passed, ZOS has developed far more aptitude for their world building and dynamic effects. The DLC zones are all more detailed compared to the base game zones. It’s not really debatable that Summerset is more detailed than Glenumbra for example.

    The same team which created Glenumbra can go back and revamp their old work. In fact it is something which ZOS has publicly stated they are interested in :smile: The only reason it hasn’t happened is because they haven’t had time to do it.

    You were lucky to have TES IV in your childhood ;)!.. I'm aware of Skywind, though thanks for a recommendation. I like classical TES III with no graphics enhancing mods. Read my message to Elsonso above, please. Tastes differ ;):)..

    Tastes differ which is fair. Yeah I was lucky lol, hands down TES is my favorite series. Oblivion in particular will always be special to me and I can remember a large portion of what I played even though it was so long ago. I even named some of my characters after them.

    I took the name Armand Christophe on PS4 NA :lol:

    Not so long ago as it might seem ;). A week ago I was a a kid who played soccer with his friends outdoors. That week passed and now I'm a (yet) relatively aging man who's told it were decades, not a week. You try to look back to understand when was that minute, that second, that very turning point when you started to like, say, eating olives, because you remember it clearly - it was a trial to eat them because of their awful taste, - but you can't remember it. How could I not like them?.. The same happens with everything. In my childhood there was no even TES I: Arena - this is why you're lucky ;).

    Armand Christophe? That Redguard thief of a Breton name ;)? I've never worked for the Thieves Guild in any of TES games, I'm not so well acquainted with him. But it's nice to meet his full namesake here :).
  • BRCOURTN
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    for sure! They can call it "ESO 2" and charge $60 for it and we can all start all over from scratch
  • rpa
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    Screw the graphics, there are ancient dusty cobwebby bugs to fix if devs feel they need something to do.
  • Faulgor
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    Rich once said that his art team would love to do it.

    But I suspect there is not a lot of monetary incentive there for them. How would you sell this upgrade to make it worthwhile the investment? Do people who don't buy the upgrade still see the old zones? Would that even work?
    It would probably have to be a base game update, and they haven't done one on that scale since One Tamriel.
    Alandrol Sul: He's making another Numidium?!?
    Vivec: Worse, buddy. They're buying it.
  • Aelorin
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    After all this years I am still in love with the base game, and how it looks, so for me no change is needed.

    Before you know it, they do some cataclysm to make big changes to the world, and that is not what i want with this game....
    And so the Elder Scrolls foretold.You will be shy, and I will be bold.
  • Darkstorne
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    I was happy with ESO graphics when it came out in 2014. It was mindblowing for a MMO, which usually don't even draw the grass. But when they made Summerset... you can feel that difference versus the old zones, and I would love to see the old zones updated.
    ..? Which MMOs had you been playing? Even WoW and Lineage 2 drew grass :tongue: ESO always looked dated from day one, even compared to other MMOs which as a genre tend to get a pass for lackluster visuals. This game’s draw distance in particular is not only bad compared to WoW and SWTOR, but we’re now in 2020 and seeing a version of Skyrim about to release that doesn’t only have a terrible draw distance compared to the 2011 Skyrim, but even compared to 2006’s Oblivion. As for contemporary MMOs at time of release, Tera, FFXIV, Black Desert, Archeage etc, all looked better, and didn’t have a Morrowind-era wall of fog. Not even old MMOs like WoW and SWTOR have that wall of fog. WoW has seen constant visual improvement in its core engine tech like draw distance and lighting, while ESO hasn’t.

    At the very least ESO needs a draw distance and flora overhaul if it’s going to survive against next gen competition from 2021 onwards. But since ZOS have been hard at work on their next MMO for a while now, I don’t think they care about this game’s future. I think the goal was to see out this generation with ESO, and anything beyond that is a bonus but not worth working hard to fight for. They won’t care if numbers start dropping next gen.
  • perolord
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    Good suggestion... buuuuut that in my opinion will not happen.. and also, there are sooo soo many bugs, problems taht still need to be adressed.. that graphic overhaul will just make things even worse.
  • Grianasteri
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    I think its unlikely, certainly any time soon.

    But the base game areas SHOULD be overhauled graphically. Many of the textures and models, including the armour/gear, is now poor in comparison to the newer updates.

    This is particularly frustrating when it comes to outfitting, some old gear actually looks good design wise, but often its actual quality/rendering is poor and it looks silly with newer, sharper more detailed gear.
  • xeNNNNN
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    SgtSilock wrote: »
    I know this question has probably been asked before, but I am curious even if we don't get a full revamp, what about potentially adding new graphical effects to the world to at least bring it up to par with the new zones? Improved draw distancing and shadows, maybe even improved lighting. I understand why we probably won't get a full texture revamp because that takes time, but even to include some new graphical feature set is better than not doing anything. It is really starting to look dated now compared to it's most recent zones, beautiful still, but dated.

    This is only my opinion I do not force anyone to follow it. All this things with graphics "outdating" is not the trouble of graphics, but the trouble of minds of those who somehow feel it outdated. Were you happy with ESO graphics 6 years ago, was the game beautiful to you? I guess, yes, otherwise you wouldn't have been playing it all these years. So what happened now? Was it the graphics outdated or it is your mind changed? That's it.

    I remember times when TES III graphics was almost at the top of that time. Especially after TES II. A beautiful game and I still consider it beautiful today. But today the same people think it's graphics is outdated and might not like what they see. Making a better picture on the same subject is good (like they've depicted Vvardenfell in the ESO). But changing, or "improving" the very same picture of a famous artist only because it is "outdated" is lunacy. You don't like it - don't watch it and let those who value it take pleasure from what they like. Yes, this is my opinion.

    Some things should stay unchanged regardless of it's age. The best is always the enemy to the good.

    I don't disagree but compared to newer content the base game regions feel barren by comparison as its clear a lot more effort went into the visual aesthetic side of the game post-base-game this isn't necessarily due to them not putting effort in per say but rather having only too focus on one region instead of 5 per alliance has its benefits design wise. So going through each individual base game map/area/region would not be a bad idea tbh.

    Take Auridon for example, that region has some incredibly beautiful places but they tend to be incredibly small areas then the rest of the map is just....well barren. Just low res textures everywhere, lacking flora and vegetation and in other instances just a total lack of detail in comparison to other DLC/Chapter regions(I wont both using desert areas a point of contention purely because I hate sand - I have the high ground now).

    I wouldn't be surprised if Greymoor happened to put the rest of the skyrim regions to complete and total shame and I wont even start on the argonian regions...*shudders* I loathe those areas - its like a thousand needles in my eyes when im in those areas.
    Ah, e-communities - the "pinnacle" of the internet............yeah, right.
  • Elsonso
    Elsonso
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    Darkstorne wrote: »
    At the very least ESO needs a draw distance and flora overhaul if it’s going to survive against next gen competition from 2021 onwards. But since ZOS have been hard at work on their next MMO for a while now, I don’t think they care about this game’s future. I think the goal was to see out this generation with ESO, and anything beyond that is a bonus but not worth working hard to fight for. They won’t care if numbers start dropping next gen.

    Then again, if they can use the next game to vanguard the necessary technology so they can upgrade the appearance of ESO and bring ESO into the next generation, then they can have two MMO games bringing in cash from the next generation players.
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  • Galwylin
    Galwylin
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    The look of games that continue long term is a concern of mine. However, I don't see this as a problem. Most of the places we've been going have been extra special in some way so they should have aspects that look better than where we came from. I'm more concern that the further we move from these zones the more backwards and in some kind of time distortion they exist in. Like each time you leave Elyswer to Reaper's March you cross through a time portal. That's very jarring to me and should be something the look at over the graphics.

    And speaking of zones, shouldn't the technology exist by now that there's no need to physically have zones that need a loading screen? Especially with the time some of them take. Again something I'd like to see addressed before graphics. And any revamp of graphics should ideally be as needed by the reason to go back there (story and quests).
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