This is relevant when using group heals, but does not address the other 2 main examples I have specifically noted: Rapid Regen being worthless as a self heal, and Rapid Maneuver failing to work as a mobility tool in certain situations.The caster should not be guaranteed to get the heal if it is not a heal guaranteed to hit the caster. Yes, there are heals in the game guaranteed to hit the caster.
There is a health-based priority with the smart heals and tinkering with that could easily mean the target the healer intends to heal may not get it because the healer themselves were prioritized. In other words, the suggestion can have negative consequences from that healer's point of view. I would hate to see a less skilled healer lose their tank because they were prioritized over everyone else in the group.
The smart healer is not the dead healer because they will ensure they are getting heals. Somehow a great many healers in the game have managed well with the smart healing system we have.
Edit: A big part of healing is learning how your heals work and paying attention to who the hit so one knows if they need to cast them again.
Charon_on_Vacation wrote: »either let them prio the caster or make morphs that do prio the caster.
When there are many other players around? Are you serious? April's Fools was almost 2 weeks ago, you know.My comments very much so address Rapid Regen. You can use it multiple times until it hits you. I said that clearly.
It would have pretty much no effect on skilled healers, who can already maintain a good uptime on their heals as the situation demands.At the very least you have not even tried to consider the consequences.
I stated the specific use case quite explicitly earlier, and yet it seems that you are completely ignoring what I said.First, if you are casting Rapid Regen 4 times, back to back, with only 3 other people around and you are not getting healed from any of those casts you need to submit a bug report. I do suggest recording it in case Zos asks for more information.
Because of the emergent nature of ESO gameplay, it would be a waste of time to try to fully analyze the effect of those changes "on paper". Actual testing is required. Without that, we can only assume what the result(s) would be.Second, you are still ignoring the consequences of this suggestion. You are stating assumptions here to suggest you are considering the consequences but they are just assumptions.
It is a workable solution for this specific ability. A similar treatment could be applied to Healing Ward, too.Again, the better solution is what I already pointed out. Make one of the regeneration morphs heal the caster and maybe one other for X amount.
True.Of course, the best solution is for the healer to actually pay attention to their health. Nothing Zos could do will save them if they cannot handle that little part.
First, if you are casting Rapid Regen 4 times, back to back, with only 3 other people around and you are not getting healed from any of those casts you need to submit a bug report. I do suggest recording it in case Zos asks for more information.
Second, you are still ignoring the consequences of this suggestion. You are stating assumptions here to suggest you are considering the consequences but they are just assumptions.
Again, the better solution is what I already pointed out. Make one of the regeneration morphs heal the caster and maybe one other for X amount. Of course, the best solution is for the healer to actually pay attention to their health. Nothing Zos could do will save them if they cannot handle that little part.
Charon_on_Vacation wrote: »either let them prio the caster or make morphs that do prio the caster.
The better idea would be to make one more of Regeneration heal the caster plus X targets. That would make a heal available to all healers that would heal the caster but not alter how smart healing works.
Templars already have a heal guaranteed to heal them if they want to ensure such a thing.
Charon_on_Vacation wrote: »Charon_on_Vacation wrote: »either let them prio the caster or make morphs that do prio the caster.
The better idea would be to make one more of Regeneration heal the caster plus X targets. That would make a heal available to all healers that would heal the caster but not alter how smart healing works.
Templars already have a heal guaranteed to heal them if they want to ensure such a thing.
this is not about regeneration specifically. the problem with regeneration specifically is that eso smart healing is not smart healing. it should prio the caster if the caster is damaged and doesn't have the hot on him, but it does not. just changing rapid regen to one additional target + caster would make the spell stronger, which is not the goal of the wanted self heal changes. as someone mentioned before, its the magicka version of vigor and should work as such.
First, if you are casting Rapid Regen 4 times, back to back, with only 3 other people around and you are not getting healed from any of those casts you need to submit a bug report. I do suggest recording it in case Zos asks for more information.
Second, you are still ignoring the consequences of this suggestion. You are stating assumptions here to suggest you are considering the consequences but they are just assumptions.
Again, the better solution is what I already pointed out. Make one of the regeneration morphs heal the caster and maybe one other for X amount. Of course, the best solution is for the healer to actually pay attention to their health. Nothing Zos could do will save them if they cannot handle that little part.
You're forgetting that resto staff isn't just used by healers, it's also used by some mag DPS in PvP as a defensive weapon, akin to SnB on stam (SnB being the other defensive weapon choice for mag, too, funnily enough).
In this case, Rapid Regen is mag's equivalent of Resolving Vigor. In fact, it's not even in that case, both abilities mirror each other in all cases, except for the targeting. Same goes for the AoE morphs of both (Radiating Regen & Echoing Vigor).
Either Rapid should target two allies, one always being the caster, healing both for a bit less than current, or Rapid should just target the caster, healing the caster for the same amount as current.
Charon_on_Vacation wrote: »Charon_on_Vacation wrote: »either let them prio the caster or make morphs that do prio the caster.
The better idea would be to make one more of Regeneration heal the caster plus X targets. That would make a heal available to all healers that would heal the caster but not alter how smart healing works.
Templars already have a heal guaranteed to heal them if they want to ensure such a thing.
this is not about regeneration specifically. the problem with regeneration specifically is that eso smart healing is not smart healing. it should prio the caster if the caster is damaged and doesn't have the hot on him, but it does not. just changing rapid regen to one additional target + caster would make the spell stronger, which is not the goal of the wanted self heal changes. as someone mentioned before, its the magicka version of vigor and should work as such.
@Charon_on_Vacation
It should be pretty clear I am aware this is not about regen specifically. I merely made a suggestion for changing one of morphs of that skill so it guaranteed to hit the caster because that is a much better idea than reworking how all smart heals work and especially for the reason OP presented, that some healers are not skilled enough to notice if they have received a heal or not.
I stated the specific use case quite explicitly earlier, and yet it seems that you are completely ignoring what I said.First, if you are casting Rapid Regen 4 times, back to back, with only 3 other people around and you are not getting healed from any of those casts you need to submit a bug report. I do suggest recording it in case Zos asks for more information.